Player Matchup

Thanatos
Thanatos
RyneD12345
Thanatos
Level 135
God Stats
1W - 2L
1,539 SR
Queue Stats
20W - 17L
1,519 Elo+
Party 2
Medusa
Medusa
TheDoujinshinGod
Medusa
Level 111
God Stats
0W - 2L
1,761 SR
Queue Stats
4W - 10L
1,420 Elo+
Party 1
Geb
Geb
Zodiark13
Geb
Level 14
God Stats
2W - 1L
1,894 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 1
Ares
Ares
jamiel_Pendragon
Ares
Level 57
God Stats
1W - 2L
1,296 SR
Queue Stats
217W - 232L
1,435 Elo+
Solo
Vulcan
Vulcan
pdub6893
Vulcan
Level 119
God Stats
0W - 1L
1,708 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 2
Team Averages
Level 87
1,640 SR
1,511 Elo+

VS

Team Averages
Level 86
1,438 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GoofyBeanOG
Izanami
Level 17
God Stats
12W - 13L
1,517 SR
Queue Stats
161W - 167L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
Precise5
Cthulhu
Level 127
God Stats
32W - 37L
1,504 SR
Queue Stats
269W - 254L
1,511 Elo+
Solo
Ix Chel
Ix Chel
SackMeCack
Ix Chel
Level 88
God Stats
4W - 7L
1,168 SR
Queue Stats
131W - 123L
1,341 Elo+
Party 3
Susano
Susano
oBLUE K00LAIDo
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RyneD12345
Thanatos
11
0 / 3 / 0
5,501
500
1,522
8,471
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 0
5,735
521
6,547
6,954
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 1
5,526
502
3,678
10,120
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 0
5,721
520
3,362
10,050
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
pdub6893
Vulcan
10
0 / 3 / 0
5,620
511
1,915
4,540
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 3
6,389
581
4,636
3,998
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GoofyBeanOG
Izanami
10
2 / 4 / 3
6,307
573
3,367
6,969
2,171
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Precise5
Cthulhu
10
2 / 0 / 4
6,651
605
4,737
7,750
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
SackMeCack
Ix Chel
13
5 / 0 / 1
7,521
684
6,799
5,070
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 3
7,226
657
5,891
7,420
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
16
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
W
Izanami
GoofyBeanOG
Izanami
2
4
3
0.88
W
Cthulhu
Precise5
Cthulhu
2
0
4
4
L
Thanatos
RyneD12345
Thanatos
0
3
0
0
W
Ix Chel
SackMeCack
Ix Chel
5
0
1
5.5
L
4
3
0
1.33
L
0
4
1
0.13
L
1
3
0
0.33
W
7
0
3
8.5
L
Vulcan
pdub6893
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,024
Damage
25,430
40,135
Taken
31,207
15,810
Mitigated
13,150
14,377
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,636
99
0
1,474
3,998
1,676
0
1,809
1,849
37,402
1,218
W
Izanami
GoofyBeanOG
Izanami
3,367
2,383
0
1,642
6,969
2,171
362
1,481
5,488
0
32,534
W
Cthulhu
Precise5
Cthulhu
4,737
419
0
2,528
7,750
5,254
0
2,112
5,560
23,942
1,090
L
Thanatos
RyneD12345
Thanatos
1,522
151
0
6,974
8,471
2,552
0
3,011
5,460
0
37,923
W
Ix Chel
SackMeCack
Ix Chel
6,799
314
368
1,814
5,070
1,472
0
2,167
2,903
66,569
340
L
6,547
2,475
0
944
6,954
1,985
0
1,724
5,230
0
34,725
L
3,678
55
165
2,727
10,120
5,225
0
2,536
7,584
16,051
823
L
3,362
306
0
3,173
10,050
4,781
0
4,958
5,092
28,405
0
W
5,891
1,101
0
4,776
7,420
2,577
0
835
6,537
0
43,515
L
Vulcan
pdub6893
Vulcan
1,915
37
0
394
4,540
1,267
0
3,689
851
37,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
34,094
277
Minions Killed
378
0
Camps Cleared
0
1,130,390
Distance Traveled
1,193,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,389
581
70
6
0
193,583
0
W
Izanami
6,307
573
63
6
0
212,829
0
W
Cthulhu
6,651
605
42
4
0
268,405
3
L
Thanatos
5,501
500
81
7
0
258,638
3
W
Ix Chel
7,521
684
122
11
0
232,196
4
L
Medusa
5,735
521
57
5
0
233,273
2
L
Geb
5,526
502
24
2
0
227,130
0
L
Ares
5,721
520
47
4
0
220,974
0
W
Susano
7,226
657
81
7
0
286,754
0
L
Vulcan
5,620
511
68
6
0
190,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role