Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BloodRedWolf777
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,386 Elo+
Party 1
Chang'e
Chang'e
LetsDiddle
Chang'e
Level 88
God Stats
34W - 19L
1,691 SR
Queue Stats
128W - 134L
1,377 Elo+
Party 2
Da Ji
Da Ji
ScarecrowKitsune
Da Ji
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 77L
1,386 Elo+
Party 1
Hachiman
Hachiman
Trapsensei93
Hachiman
Level 97
God Stats
12W - 10L
1,474 SR
Queue Stats
138W - 140L
1,376 Elo+
Party 2
Team Averages
Level 81
1,533 SR
1,405 Elo+

VS

Team Averages
Level 120
1,482 SR
1,439 Elo+
Camazotz
Camazotz
DreamHunter_CM
Camazotz
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
261W - 246L
1,472 Elo+
Solo
Charybdis
Charybdis
Emilian0701
Charybdis
Level 103
God Stats
2W - 1L
1,525 SR
Queue Stats
139W - 118L
1,437 Elo+
Solo
Poseidon
Poseidon
GH Mr Chorizo
Poseidon
Level 142
God Stats
4W - 3L
1,599 SR
Queue Stats
307W - 284L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Mmericaaa
Baron Samedi
Level 127
God Stats
94W - 67L
1,565 SR
Queue Stats
340W - 336L
1,432 Elo+
Solo
Hera
Hera
UL SinOfLust
Hera
Level 66
God Stats
3W - 2L
1,221 SR
Queue Stats
63W - 81L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 2
5,373
537
1,693
5,356
1,493
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 1
4,660
466
1,808
8,219
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
LetsDiddle
Chang'e
11
3 / 1 / 1
5,940
594
2,782
4,993
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
3 / 5 / 2
5,413
541
4,643
8,266
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Trapsensei93
Hachiman
10
3 / 2 / 0
5,648
565
4,831
6,213
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
6 / 1 / 2
6,508
651
4,773
8,510
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Emilian0701
Charybdis
11
3 / 1 / 4
6,589
659
5,481
4,998
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
GH Mr Chorizo
Poseidon
11
2 / 1 / 2
6,520
652
3,285
4,762
3,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Mmericaaa
Baron Samedi
9
3 / 2 / 3
6,069
607
3,246
6,058
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 2
5,673
567
4,823
4,803
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
15
15
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
L
0
4
1
0.13
W
Camazotz
6
1
2
7
W
Charybdis
Emilian0701
Charybdis
3
1
4
5
W
Poseidon
GH Mr Chorizo
Poseidon
2
1
2
3
L
Chang'e
LetsDiddle
Chang'e
3
1
1
3.5
W
Baron Samedi
Mmericaaa
Baron Samedi
3
2
3
2.25
L
3
5
2
0.8
L
Hachiman
Trapsensei93
Hachiman
3
2
0
1.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
21,608
33,047
Taken
29,131
13,620
Mitigated
11,220
7,280
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,693
788
0
1,206
5,356
1,493
160
2,188
3,128
0
33,348
L
1,808
493
173
1,411
8,219
6,222
0
2,784
5,350
10,566
0
W
Camazotz
4,773
1,940
0
4,588
8,510
2,478
0
637
7,873
0
36,060
W
Charybdis
Emilian0701
Charybdis
5,481
2,314
0
1,232
4,998
1,405
386
458
4,540
0
43,497
W
Poseidon
GH Mr Chorizo
Poseidon
3,285
666
0
2,187
4,762
3,364
726
230
4,532
41,278
2,494
L
Chang'e
LetsDiddle
Chang'e
2,782
233
200
1,534
4,993
1,411
0
2,946
1,668
30,723
2,179
W
Baron Samedi
Mmericaaa
Baron Samedi
3,246
338
282
1,565
6,058
2,692
136
1,066
4,992
17,571
411
L
4,643
1,499
0
602
8,266
2,762
0
1,542
6,630
0
26,997
L
Hachiman
Trapsensei93
Hachiman
4,831
2,325
0
2,154
6,213
1,732
0
1,207
5,006
0
28,990
W
4,823
1,095
0
465
4,803
1,281
0
2,007
2,796
23,385
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
31,359
234
Minions Killed
281
0
Camps Cleared
0
953,805
Distance Traveled
986,541
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,373
537
63
6
0
167,611
0
L
Ymir
4,660
466
16
2
0
199,653
2
W
Camazotz
6,508
651
61
6
0
248,449
0
W
Charybdis
6,589
659
75
8
0
191,956
0
W
Poseidon
6,520
652
74
7
0
176,211
2
L
Chang'e
5,940
594
60
6
0
205,410
0
W
Baron Samedi
6,069
607
28
3
0
178,010
2
L
Da Ji
5,413
541
40
4
0
209,738
0
L
Hachiman
5,648
565
55
6
0
171,393
0
W
Hera
5,673
567
43
4
0
191,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role