Player Matchup

Neith
Neith
ChasecLok
Neith
Level 83
God Stats
7W - 6L
1,440 SR
Queue Stats
252W - 240L
1,452 Elo+
Party 1
Bellona
Bellona
DenicoMX
Bellona
Level 40
God Stats
4W - 7L
1,345 SR
Queue Stats
91W - 105L
1,412 Elo+
Party 1
Ymir
Ymir
GGYella
Ymir
Level 104
God Stats
27W - 33L
1,499 SR
Queue Stats
501W - 490L
1,460 Elo+
Party 2
Sol
Sol
Just_Poseidon_
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Souzanice
Cthulhu
Level 133
God Stats
7W - 7L
1,563 SR
Queue Stats
345W - 347L
1,427 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,435 Elo+

VS

Team Averages
Level 83
1,579 SR
1,444 Elo+
Zhong Kui
Zhong Kui
Baron Samedi365
Zhong Kui
Level 124
God Stats
2W - 5L
1,182 SR
Queue Stats
373W - 372L
1,428 Elo+
Solo
Nu Wa
Nu Wa
DarkRoses0
Nu Wa
Level 38
God Stats
7W - 4L
1,513 SR
Queue Stats
54W - 83L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
FerretGames9614
Sun Wukong
Level 105
God Stats
12W - 8L
1,634 SR
Queue Stats
425W - 428L
1,445 Elo+
Solo
Cthulhu
Cthulhu
ItzzTRIPPE
Cthulhu
Level 103
God Stats
5W - 2L
1,829 SR
Queue Stats
125W - 116L
1,499 Elo+
Solo
Neith
Neith
X_RAZZLED2DOPE
Neith
Level 47
God Stats
2W - 1L
1,738 SR
Queue Stats
43W - 50L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChasecLok
Neith
12
2 / 2 / 3
6,271
570
5,270
6,068
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bellona
DenicoMX
Bellona
6
0 / 7 / 0
4,526
411
2,236
8,647
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
GGYella
Ymir
13
6 / 1 / 0
7,091
645
6,078
6,865
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
5,603
509
3,691
5,666
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
Souzanice
Cthulhu
8
0 / 1 / 1
4,937
449
5,576
7,647
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baron Samedi365
Zhong Kui
12
7 / 1 / 0
7,640
695
7,029
6,091
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
10
2 / 4 / 1
5,929
539
3,620
5,751
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FerretGames9614
Sun Wukong
11
0 / 2 / 0
5,641
513
2,613
8,525
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ItzzTRIPPE
Cthulhu
10
1 / 1 / 2
5,905
537
4,055
8,456
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 0 / 0
5,829
530
4,894
7,301
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
12
12
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Baron Samedi365
Zhong Kui
7
1
0
7
L
Neith
ChasecLok
Neith
2
2
3
1.75
W
Nu Wa
2
4
1
0.63
L
Bellona
DenicoMX
Bellona
0
7
0
0
W
Sun Wukong
FerretGames9614
Sun Wukong
0
2
0
0
L
Ymir
GGYella
Ymir
6
1
0
6
W
Cthulhu
ItzzTRIPPE
Cthulhu
1
1
2
2
L
0
1
1
0.5
L
Cthulhu
Souzanice
Cthulhu
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
22,211
34,893
Taken
36,124
13,434
Mitigated
16,445
11,162
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Baron Samedi365
Zhong Kui
7,029
1,448
0
3,151
6,091
3,995
2,106
2,040
3,933
40,489
3,413
L
Neith
ChasecLok
Neith
5,270
985
0
3,101
6,068
1,619
0
3,018
3,050
0
41,869
W
Nu Wa
3,620
1,109
0
0
5,751
1,584
0
848
4,903
32,390
0
L
Bellona
DenicoMX
Bellona
2,236
1,156
0
1,064
8,647
5,010
0
4,027
4,620
0
18,191
W
Sun Wukong
FerretGames9614
Sun Wukong
2,613
560
0
495
8,525
3,973
0
2,602
5,923
0
50,618
L
Ymir
GGYella
Ymir
6,078
1,223
0
3,777
6,865
2,592
0
1,685
5,180
42,033
887
W
Cthulhu
ItzzTRIPPE
Cthulhu
4,055
379
1,889
2,128
8,456
4,759
0
4,258
3,898
26,787
917
L
3,691
1,658
0
2,090
5,666
1,533
0
1,726
3,940
33,075
2,549
L
Cthulhu
Souzanice
Cthulhu
5,576
129
0
1,130
7,647
2,680
0
3,350
4,297
20,938
1,004
W
4,894
1,999
0
2,463
7,301
2,134
0
4,193
2,738
0
33,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
30,944
287
Minions Killed
319
0
Camps Cleared
0
1,050,624
Distance Traveled
1,031,009
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,640
695
79
7
0
173,901
0
L
Neith
6,271
570
69
6
0
204,232
0
W
Nu Wa
5,929
539
54
5
0
196,882
0
L
Bellona
4,526
411
32
3
0
191,472
0
W
Sun Wukong
5,641
513
78
7
0
237,789
2
L
Ymir
7,091
645
77
7
0
230,070
3
W
Cthulhu
5,905
537
35
3
0
200,759
0
L
Sol
5,603
509
67
6
0
198,733
2
L
Cthulhu
4,937
449
42
4
0
226,117
0
W
Neith
5,829
530
73
7
0
221,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role