Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JcIzzy4006
Danzaburou
Level 68
God Stats
20W - 15L
1,727 SR
Queue Stats
266W - 253L
1,592 Elo+
Solo
Agni
Agni
Jun1orr__
Agni
Level 182
God Stats
0W - 2L
1,739 SR
Queue Stats
20W - 18L
1,537 Elo+
Solo
Cthulhu
Cthulhu
LecheX
Cthulhu
Level 126
God Stats
5W - 4L
1,518 SR
Queue Stats
119W - 121L
1,583 Elo+
Party 2
Tyr
Tyr
Strikeman31
Tyr
Level 128
God Stats
2W - 8L
1,355 SR
Queue Stats
232W - 219L
1,594 Elo+
Party 2
Team Averages
Level 131
1,568 SR
1,561 Elo+

VS

Team Averages
Level 135
1,524 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ejacubeast
Amaterasu
Level 129
God Stats
4W - 6L
1,620 SR
Queue Stats
174W - 162L
1,500 Elo+
Party 1
Ymir
Ymir
Ejacublast
Ymir
Level 78
God Stats
11W - 14L
1,460 SR
Queue Stats
40W - 61L
1,429 Elo+
Party 1
Arachne
Arachne
Megaman718
Arachne
Level 148
God Stats
15W - 8L
1,611 SR
Queue Stats
394W - 345L
1,540 Elo+
Solo
Rama
Rama
Rаyquaza
Rama
Level 157
God Stats
2W - 3L
1,430 SR
Queue Stats
153W - 148L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 0 / 0
3,588
718
1,220
3,528
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JcIzzy4006
Danzaburou
1
0 / 0 / 0
1,051
210
0
101
25
Agni
7
0 / 0 / 1
3,893
779
834
1,795
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
LecheX
Cthulhu
6
0 / 1 / 0
3,419
684
968
3,878
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
4,411
882
3,968
5,291
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,641
728
1,384
2,239
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ejacubeast
Amaterasu
6
0 / 1 / 1
3,618
724
2,559
5,786
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 1
3,402
680
681
1,637
916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Megaman718
Arachne
7
1 / 0 / 1
3,651
730
2,185
3,973
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rama
7
1 / 1 / 0
3,796
759
1,494
1,573
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
W
Nu Wa
 
Nu Wa
0
1
0
0
W
Amaterasu
Ejacubeast
Amaterasu
0
1
1
0.5
W
0
0
1
0.5
L
Danzaburou
JcIzzy4006
Danzaburou
0
0
0
0
L
Agni
0
0
1
0.5
L
Cthulhu
LecheX
Cthulhu
0
1
0
0
W
Arachne
Megaman718
Arachne
1
0
1
1.5
W
Rama
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,990
Damage
8,303
14,593
Taken
15,208
5,759
Mitigated
5,469
7,003
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,220
222
0
2,314
3,528
931
0
706
2,822
0
14,510
W
Nu Wa
 
Nu Wa
1,384
275
0
610
2,239
497
0
522
1,717
22,513
905
W
Amaterasu
Ejacubeast
Amaterasu
2,559
1,416
0
2,415
5,786
2,604
0
0
5,786
0
16,356
W
681
228
0
724
1,637
916
0
295
1,342
5,590
0
L
Danzaburou
JcIzzy4006
Danzaburou
0
0
0
0
101
25
0
101
0
0
0
L
Agni
834
168
0
625
1,795
438
0
806
989
17,932
0
L
Cthulhu
LecheX
Cthulhu
968
0
216
791
3,878
1,957
0
357
3,521
13,257
0
W
Arachne
Megaman718
Arachne
2,185
1,526
0
1,638
3,973
1,100
0
745
3,228
0
18,701
W
Rama
1,494
1,290
0
319
1,573
352
0
240
1,333
0
19,310
L
3,968
422
0
3,057
5,291
2,408
0
95
4,914
0
21,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,362
Gold Earned
18,108
156
Minions Killed
161
0
Camps Cleared
0
506,550
Distance Traveled
607,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,588
718
38
8
0
134,733
0
W
Nu Wa
3,641
728
44
9
0
118,451
0
W
Amaterasu
3,618
724
34
7
0
105,413
0
W
Ymir
3,402
680
8
2
0
123,583
0
L
Danzaburou
1,051
210
0
0
0
0
0
L
Agni
3,893
779
53
11
0
125,132
2
L
Cthulhu
3,419
684
18
4
0
119,406
0
W
Arachne
3,651
730
37
7
0
144,137
0
W
Rama
3,796
759
38
8
0
115,515
0
L
Tyr
4,411
882
47
9
0
127,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role