Player Matchup

Mercury
Mercury
Tobi2131
Mercury
Level 165
God Stats
11W - 11L
1,513 SR
Queue Stats
299W - 283L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
cbarmes123
Baron Samedi
Level 138
God Stats
4W - 3L
1,632 SR
Queue Stats
65W - 68L
1,496 Elo+
Party 1
Thor
Thor
rollingsmke
Thor
Level 127
God Stats
7W - 7L
1,580 SR
Queue Stats
822W - 829L
1,472 Elo+
Solo
Hou Yi
Hou Yi
silver9961
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1
Persephone
Persephone
tizzypeachpop
Persephone
Level 156
God Stats
2W - 1L
1,558 SR
Queue Stats
200W - 200L
1,491 Elo+
Solo
Team Averages
Level 134
1,557 SR
1,501 Elo+

VS

Team Averages
Level 111
1,604 SR
1,532 Elo+
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 113
God Stats
385W - 374L
1,499 SR
Queue Stats
387W - 382L
1,499 Elo+
Party 2
Shiva
Shiva
HepHopAnonymous
Shiva
Level 117
God Stats
379W - 380L
1,499 SR
Queue Stats
384W - 385L
1,480 Elo+
Party 2
Ra
Ra
SammyHotSoxx
Ra
Level 109
God Stats
9W - 16L
1,427 SR
Queue Stats
474W - 512L
1,476 Elo+
Party 2
Scylla
Scylla
TripleAxes33
Scylla
Level 119
God Stats
1W - 0L
1,717 SR
Queue Stats
135W - 133L
1,561 Elo+
Solo
Loki
Loki
qwigster
Loki
Level 96
God Stats
5W - 0L
1,875 SR
Queue Stats
9W - 3L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tobi2131
Mercury
14
2 / 2 / 4
7,485
499
6,067
12,437
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
cbarmes123
Baron Samedi
12
1 / 5 / 7
7,055
470
4,803
14,964
10,925
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
7,203
480
5,038
11,597
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
silver9961
Hou Yi
13
3 / 1 / 3
7,592
506
5,315
10,839
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
tizzypeachpop
Persephone
12
4 / 3 / 3
8,009
534
9,757
6,983
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,179
479
8,658
5,683
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 2
9,373
625
12,386
15,585
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 6
7,684
512
4,866
11,453
3,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
2 / 4 / 6
8,270
551
5,143
8,003
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
5 / 1 / 4
8,117
541
7,113
8,593
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
15
15
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
7
1
2
8
W
1
4
6
1
L
Mercury
Tobi2131
Mercury
2
2
4
2
W
Scylla
2
4
6
1.25
L
Baron Samedi
cbarmes123
Baron Samedi
1
5
7
0.9
W
Loki
5
1
4
7
L
1
4
2
0.5
L
Hou Yi
silver9961
Hou Yi
3
1
3
4.5
L
Persephone
tizzypeachpop
Persephone
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
38,166
56,820
Taken
49,317
27,515
Mitigated
20,196
13,242
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,658
2,506
0
2,139
5,683
1,523
1,378
1,893
3,790
37,039
193
W
12,386
1,475
300
5,855
15,585
9,715
757
2,362
13,223
416
59,078
W
4,866
461
871
5,141
11,453
3,988
822
3,816
7,637
48,514
1,001
L
Mercury
Tobi2131
Mercury
6,067
1,611
0
1,052
12,437
4,864
0
1,205
11,007
0
74,880
W
Scylla
5,143
409
0
1,396
8,003
2,285
448
4,907
3,096
42,788
0
L
Baron Samedi
cbarmes123
Baron Samedi
4,803
353
732
3,687
14,964
10,925
43
6,205
8,028
28,112
53
W
Loki
7,113
2,005
0
3,405
8,593
2,685
664
1,515
7,078
0
43,635
L
5,038
149
0
2,371
11,597
5,996
0
1,865
9,137
0
40,348
L
Hou Yi
silver9961
Hou Yi
5,315
2,317
0
3,524
10,839
3,412
0
5,484
4,667
0
50,455
L
Persephone
tizzypeachpop
Persephone
9,757
230
0
1,876
6,983
2,318
353
2,283
4,277
48,456
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
40,623
402
Minions Killed
398
0
Camps Cleared
0
1,431,662
Distance Traveled
1,510,557
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,179
479
70
5
0
303,581
0
W
Shiva
9,373
625
88
6
0
297,497
6
W
Ra
7,684
512
79
5
0
281,335
0
L
Mercury
7,485
499
117
8
0
358,410
0
W
Scylla
8,270
551
86
6
0
284,379
4
L
Baron Samedi
7,055
470
26
2
0
269,337
3
W
Loki
8,117
541
75
5
0
343,765
2
L
Thor
7,203
480
66
4
0
265,912
0
L
Hou Yi
7,592
506
105
7
0
264,243
1
L
Persephone
8,009
534
88
6
0
273,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role