Player Matchup

Bastet
Bastet
JoseBarragan69
Bastet
Level 148
God Stats
21W - 8L
1,559 SR
Queue Stats
154W - 114L
1,583 Elo+
Party 1
Anhur
Anhur
Jpove99
Anhur
Level 158
God Stats
3W - 3L
1,527 SR
Queue Stats
217W - 183L
1,590 Elo+
Party 1
Sobek
Sobek
RosalesH
Sobek
Level 28
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 1
Anubis
Anubis
Shinobu123Shiro
Anubis
Level 144
God Stats
3W - 1L
1,848 SR
Queue Stats
21W - 17L
1,556 Elo+
Solo
Tyr
Tyr
oBLUE K00LAIDo
Tyr
Level 159
God Stats
6W - 6L
1,543 SR
Queue Stats
46W - 55L
1,522 Elo+
Solo
Team Averages
Level 127
1,639 SR
1,551 Elo+

VS

Team Averages
Level 144
1,460 SR
1,467 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CinnamonBeans
Vulcan
Level 109
God Stats
1W - 4L
1,279 SR
Queue Stats
117W - 144L
1,439 Elo+
Party 2
Khepri
Khepri
MasterDragoonJ
Khepri
Level 212
God Stats
1W - 5L
1,484 SR
Queue Stats
371W - 356L
1,473 Elo+
Solo
Kali
Kali
YunieGami
Kali
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 183L
1,432 Elo+
Party 2
Hachiman
Hachiman
friskyYoursenpai
Hachiman
Level 148
God Stats
3W - 4L
1,537 SR
Queue Stats
294W - 302L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,819
568
3,432
7,810
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jpove99
Anhur
12
2 / 3 / 0
6,920
577
3,947
7,286
2,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
RosalesH
Sobek
10
0 / 4 / 1
6,178
515
1,395
10,383
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 1
8,577
715
5,888
6,167
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 2 / 1
8,558
713
5,785
11,010
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 5 / 0
6,000
500
4,810
9,720
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
5,194
433
1,608
5,228
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 5
6,525
544
6,108
6,855
1,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kali
11
2 / 1 / 1
6,072
506
3,730
7,464
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
3 / 1 / 2
5,630
469
3,552
4,585
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
13
Kills
9
9
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
0
0.4
L
0
5
0
0
W
1
0
3
2.5
W
Anhur
Jpove99
Anhur
2
3
0
0.67
L
2
1
5
4.5
W
Sobek
RosalesH
Sobek
0
4
1
0.13
W
6
0
1
6.5
L
Kali
2
1
1
2.5
L
3
1
2
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
19,808
42,656
Taken
33,852
21,572
Mitigated
12,291
16,341
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,810
1,735
0
3,033
9,720
5,178
0
0
9,720
292
31,603
L
1,608
45
0
668
5,228
890
102
2,962
2,266
23,519
0
W
3,432
705
0
5,221
7,810
2,091
0
749
6,983
0
52,297
W
Anhur
Jpove99
Anhur
3,947
1,615
0
2,004
7,286
2,077
806
1,362
5,924
0
50,314
L
6,108
669
1,340
1,520
6,855
1,998
50
2,648
4,207
29,441
1,132
W
Sobek
RosalesH
Sobek
1,395
333
0
2,555
10,383
7,564
0
2,884
7,474
17,473
0
W
5,888
0
0
2,373
6,167
2,512
0
1,980
4,022
63,098
1,735
L
Kali
3,730
1,752
0
1,599
7,464
3,076
0
1,069
6,395
0
42,747
L
3,552
2,390
0
1,373
4,585
1,149
396
468
4,117
0
24,218
W
5,785
867
0
4,188
11,010
7,328
161
1,030
9,389
0
58,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
29,421
426
Minions Killed
269
0
Camps Cleared
0
1,189,764
Distance Traveled
991,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,000
500
64
5
0
161,455
0
L
Vulcan
5,194
433
41
3
0
154,092
0
W
Bastet
6,819
568
82
7
0
288,459
0
W
Anhur
6,920
577
81
7
0
215,410
0
L
Khepri
6,525
544
52
4
0
237,347
0
W
Sobek
6,178
515
22
2
0
238,876
0
W
Anubis
8,577
715
128
11
0
253,143
2
L
Kali
6,072
506
77
6
0
292,562
2
L
Hachiman
5,630
469
35
3
0
146,297
0
W
Tyr
8,558
713
113
9
0
193,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role