Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
LionelJhonson
Geb
Level 39
God Stats
4W - 4L
1,505 SR
Queue Stats
109W - 112L
1,474 Elo+
Party 3
Zhong Kui
Zhong Kui
PT TRILL615
Zhong Kui
Level 88
God Stats
4W - 4L
1,336 SR
Queue Stats
262W - 241L
1,415 Elo+
Party 1
Vulcan
Vulcan
VariantCre8tion
Vulcan
Level 95
God Stats
20W - 4L
1,860 SR
Queue Stats
319W - 319L
1,436 Elo+
Solo
Team Averages
Level 78
1,540 SR
1,465 Elo+

VS

Team Averages
Level 81
1,562 SR
1,368 Elo+
Thanatos
Thanatos
GoodPakalolo
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,160 Elo+
Solo
Hou Yi
Hou Yi
Njuile
Hou Yi
Level 108
God Stats
3W - 5L
1,306 SR
Queue Stats
436W - 428L
1,459 Elo+
Solo
Cthulhu
Cthulhu
SomeWhiteGuy1369
Cthulhu
Level 57
God Stats
4W - 2L
1,728 SR
Queue Stats
112W - 114L
1,451 Elo+
Party 2
Mulan
Mulan
TheBlazinAsian19
Mulan
Level 59
God Stats
1W - 1L
1,783 SR
Queue Stats
142W - 196L
1,296 Elo+
Solo
Chiron
Chiron
lithiumfIower
Chiron
Level 98
God Stats
11W - 13L
1,494 SR
Queue Stats
427W - 419L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 8
7,969
996
4,524
9,676
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
11
1 / 3 / 11
7,378
922
3,246
7,126
2,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 8
8,633
1,079
6,147
11,823
5,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
PT TRILL615
Zhong Kui
14
3 / 3 / 6
8,061
1,008
6,728
7,751
6,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 1 / 6
9,427
1,178
15,458
6,076
2,209
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GoodPakalolo
Thanatos
6
1 / 4 / 0
5,365
671
728
3,621
1,151
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
Njuile
Hou Yi
14
5 / 3 / 4
7,673
959
6,547
6,850
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 6
6,642
830
7,692
16,506
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 6
6,029
754
3,357
6,719
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 5
7,503
938
11,762
5,447
1,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
17
Kills
10
10
Deaths
17
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
8
5
W
Hun Batz
 
Hun Batz
1
3
11
2.17
L
Thanatos
GoodPakalolo
Thanatos
1
4
0
0.25
W
4
2
8
4
L
Hou Yi
Njuile
Hou Yi
5
3
4
2.33
W
Zhong Kui
PT TRILL615
Zhong Kui
3
3
6
2
L
0
4
6
0.75
L
0
5
6
0.6
W
8
1
6
11
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
30,086
42,452
Taken
39,143
23,775
Mitigated
18,681
19,655
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,524
1,676
698
4,936
9,676
7,012
1,556
1,753
7,923
0
11,153
W
Hun Batz
 
Hun Batz
3,246
373
1,272
2,122
7,126
2,871
170
1,303
5,823
0
4,968
L
Thanatos
GoodPakalolo
Thanatos
728
121
121
509
3,621
1,151
0
1,935
1,686
0
1,142
W
6,147
340
301
4,009
11,823
5,098
59
1,253
10,570
11,182
191
L
Hou Yi
Njuile
Hou Yi
6,547
1,749
313
951
6,850
2,383
0
5,912
938
0
19,675
W
Zhong Kui
PT TRILL615
Zhong Kui
6,728
1,829
0
673
7,751
6,585
782
1,792
5,959
15,970
0
L
7,692
67
458
6,024
16,506
10,185
0
11,554
4,952
18,546
0
L
3,357
622
282
770
6,719
3,031
0
4,719
2,000
0
4,613
W
15,458
361
2,711
2,933
6,076
2,209
1,145
1,591
4,485
34,799
0
L
11,762
1,134
993
1,647
5,447
1,931
0
4,036
1,369
0
23,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,468
Gold Earned
33,212
90
Minions Killed
79
0
Camps Cleared
0
870,554
Distance Traveled
640,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,969
996
12
2
0
184,869
0
W
Hun Batz
7,378
922
5
1
0
171,364
0
L
Thanatos
5,365
671
0
0
0
85,038
0
W
Geb
8,633
1,079
6
1
0
176,503
0
L
Hou Yi
7,673
959
28
4
0
145,149
0
W
Zhong Kui
8,061
1,008
23
3
0
146,342
0
L
Cthulhu
6,642
830
23
3
0
161,251
0
L
Mulan
6,029
754
5
1
0
100,008
0
W
Vulcan
9,427
1,178
44
6
0
191,476
0
L
Chiron
7,503
938
23
3
0
148,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role