Player Matchup

Thoth
Thoth
Kangunruh
Thoth
Level 156
God Stats
70W - 33L
1,758 SR
Queue Stats
147W - 107L
1,619 Elo+
Solo
Fafnir
Fafnir
Royovac
Fafnir
Level 159
God Stats
101W - 73L
1,652 SR
Queue Stats
537W - 472L
1,558 Elo+
Party 1
Hel
Hel
Teasenses
Hel
Level 176
God Stats
1W - 1L
1,298 SR
Queue Stats
118W - 84L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
adddien
Amaterasu
Level 106
God Stats
25W - 11L
1,736 SR
Queue Stats
140W - 133L
1,566 Elo+
Party 2
Artemis
Artemis
sheepboa
Artemis
Level 107
God Stats
9W - 10L
1,531 SR
Queue Stats
219W - 194L
1,547 Elo+
Party 2
Team Averages
Level 141
1,595 SR
1,571 Elo+

VS

Team Averages
Level 170
1,683 SR
1,589 Elo+
Ra
Ra
AshenElaina
Ra
Level 109
God Stats
15W - 14L
1,584 SR
Queue Stats
224W - 210L
1,605 Elo+
Solo
Skadi
Skadi
BX K MASTER
Skadi
Level 205
God Stats
34W - 20L
1,660 SR
Queue Stats
203W - 199L
1,568 Elo+
Solo
Nike
Nike
Classic_125
Nike
Level 143
God Stats
0W - 1L
1,832 SR
Queue Stats
114W - 107L
1,586 Elo+
Solo
Fafnir
Fafnir
estirxn123
Fafnir
Level 192
God Stats
11W - 6L
1,840 SR
Queue Stats
633W - 563L
1,623 Elo+
Solo
Arachne
Arachne
gorillawar21
Arachne
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kangunruh
Thoth
15
4 / 2 / 2
9,128
571
11,221
6,297
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
Royovac
Fafnir
13
2 / 1 / 4
8,758
547
6,104
13,859
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 1
8,422
526
6,412
12,846
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
adddien
Amaterasu
14
2 / 2 / 4
7,858
491
5,831
16,604
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
sheepboa
Artemis
16
2 / 2 / 0
9,311
582
5,042
6,525
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,343
396
2,178
4,397
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 2
7,637
477
5,143
7,830
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 0 / 1
9,532
596
10,192
10,968
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
estirxn123
Fafnir
13
5 / 1 / 1
8,285
518
8,780
12,906
11,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
gorillawar21
Arachne
15
4 / 4 / 3
8,348
522
8,849
17,533
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
12
12
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
2
0.33
L
3
0
1
3.5
W
Thoth
Kangunruh
Thoth
4
2
2
2.5
W
Fafnir
Royovac
Fafnir
2
1
4
4
W
0
5
1
0.1
W
Amaterasu
adddien
Amaterasu
2
2
4
2
L
Fafnir
estirxn123
Fafnir
5
1
1
5.5
L
Arachne
gorillawar21
Arachne
4
4
3
1.38
W
Artemis
sheepboa
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
35,142
56,131
Taken
53,634
32,193
Mitigated
31,307
22,754
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,178
125
672
1,717
4,397
1,256
0
2,776
1,621
33,522
0
L
5,143
874
0
672
7,830
1,910
0
1,556
6,274
0
62,787
L
10,192
458
0
3,194
10,968
10,029
0
4,835
6,133
191
74,718
W
Thoth
Kangunruh
Thoth
11,221
555
0
369
6,297
2,053
84
3,368
2,755
69,942
2,923
W
Fafnir
Royovac
Fafnir
6,104
1,019
0
5,965
13,859
15,526
134
2,940
10,656
38,124
0
W
6,412
118
2,735
6,984
12,846
4,478
459
245
11,870
59,649
2,852
W
Amaterasu
adddien
Amaterasu
5,831
2,794
0
5,901
16,604
8,025
758
2,986
13,456
0
62,288
L
Fafnir
estirxn123
Fafnir
8,780
2,096
0
5,513
12,906
11,478
6
6,406
6,500
28,939
2,308
L
Arachne
gorillawar21
Arachne
8,849
6,071
0
5,207
17,533
6,634
0
7,576
9,957
0
60,121
W
Artemis
sheepboa
Artemis
5,042
1,786
0
800
6,525
2,111
733
1,834
4,691
0
78,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
40,145
537
Minions Killed
430
0
Camps Cleared
0
1,611,782
Distance Traveled
1,471,308
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,343
396
70
4
0
188,805
2
L
Skadi
7,637
477
122
8
0
323,642
0
L
Nike
9,532
596
118
7
0
290,359
0
W
Thoth
9,128
571
128
8
0
315,325
2
W
Fafnir
8,758
547
53
3
0
322,640
4
W
Hel
8,422
526
128
8
0
284,514
1
W
Amaterasu
7,858
491
93
6
0
391,909
5
L
Fafnir
8,285
518
40
3
0
328,045
0
L
Arachne
8,348
522
80
5
0
340,457
2
W
Artemis
9,311
582
135
8
0
297,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role