Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Qaang-360
Xbalanque
Level 153
God Stats
6W - 5L
1,600 SR
Queue Stats
272W - 250L
1,536 Elo+
Party 3
Bacchus
Bacchus
TheOwlOfTheNight
Bacchus
Level 28
God Stats
9W - 11L
1,554 SR
Queue Stats
43W - 52L
1,499 Elo+
Party 2
Lancelot
Lancelot
racer1940
Lancelot
Level 159
God Stats
6W - 8L
1,567 SR
Queue Stats
277W - 258L
1,535 Elo+
Party 3
Scylla
Scylla
william13113
Scylla
Level 108
God Stats
2W - 3L
1,312 SR
Queue Stats
83W - 101L
1,473 Elo+
Party 2
Team Averages
Level 115
1,507 SR
1,509 Elo+

VS

Team Averages
Level 131
1,618 SR
1,544 Elo+
Sylvanus
Sylvanus
An8InchAsian
Sylvanus
Level 154
God Stats
1W - 1L
1,602 SR
Queue Stats
75W - 78L
1,577 Elo+
Solo
Fenrir
Fenrir
Deadlygoofy1
Fenrir
Level 146
God Stats
4W - 4L
1,474 SR
Queue Stats
134W - 128L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
Level 106
God Stats
24W - 17L
1,529 SR
Queue Stats
274W - 267L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yungugly19
Cu Chulainn
Level 145
God Stats
2W - 0L
1,796 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 1
Charybdis
Charybdis
soulstar404
Charybdis
Level 106
God Stats
44W - 29L
1,688 SR
Queue Stats
227W - 222L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 4
5,228
402
7,700
12,134
6,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Qaang-360
Xbalanque
12
0 / 2 / 0
7,211
555
5,803
7,804
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 3
6,159
474
5,792
11,328
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
racer1940
Lancelot
14
3 / 5 / 0
7,269
559
5,767
10,801
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 5 / 0
6,228
479
2,813
7,136
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
An8InchAsian
Sylvanus
12
2 / 3 / 3
7,115
547
6,397
12,490
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
14
7 / 1 / 2
8,196
630
5,065
10,459
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ImJustTooOld
Morgan Le Fay
14
5 / 0 / 6
8,826
679
9,992
6,866
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Yungugly19
Cu Chulainn
13
1 / 0 / 2
7,806
600
5,699
10,116
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
soulstar404
Charybdis
14
3 / 0 / 3
7,853
604
9,781
7,675
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
18
18
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
4
0.67
W
Sylvanus
An8InchAsian
Sylvanus
2
3
3
1.17
W
Fenrir
7
1
2
8
W
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
5
0
6
8
L
Xbalanque
Qaang-360
Xbalanque
0
2
0
0
L
0
3
3
0.5
W
Cu Chulainn
Yungugly19
Cu Chulainn
1
0
2
2
L
Lancelot
racer1940
Lancelot
3
5
0
0.6
W
Charybdis
soulstar404
Charybdis
3
0
3
4.5
L
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
36,934
49,203
Taken
47,606
25,595
Mitigated
27,636
8,394
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,700
324
348
1,398
12,134
6,980
0
4,937
7,197
0
31,030
W
Sylvanus
An8InchAsian
Sylvanus
6,397
1,315
2,692
4,649
12,490
9,059
121
4,583
7,907
15,848
1,737
W
Fenrir
5,065
723
0
5,245
10,459
4,200
0
250
10,209
0
48,681
W
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
9,992
975
0
2,052
6,866
2,698
98
1,467
5,399
58,201
1,585
L
Xbalanque
Qaang-360
Xbalanque
5,803
2,761
0
1,883
7,804
2,690
0
38
7,766
0
52,279
L
5,792
743
0
3,760
11,328
8,923
0
3,047
8,281
21,073
0
W
Cu Chulainn
Yungugly19
Cu Chulainn
5,699
558
0
1,438
10,116
8,859
0
116
10,000
473
54,309
L
Lancelot
racer1940
Lancelot
5,767
490
0
755
10,801
4,693
0
3,232
7,569
0
58,110
W
Charybdis
soulstar404
Charybdis
9,781
4,594
0
4,212
7,675
2,820
0
2,305
5,370
0
69,216
L
Scylla
2,813
504
0
250
7,136
2,309
0
5,071
2,065
39,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
39,796
337
Minions Killed
428
0
Camps Cleared
0
1,361,163
Distance Traveled
1,334,242
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,228
402
37
3
0
298,663
0
W
Sylvanus
7,115
547
24
2
0
230,376
0
W
Fenrir
8,196
630
82
6
0
302,336
1
W
Morgan Le Fay
8,826
679
101
8
0
276,080
6
L
Xbalanque
7,211
555
107
8
0
248,299
0
L
Bacchus
6,159
474
22
2
0
265,060
0
W
Cu Chulainn
7,806
600
96
7
0
286,636
2
L
Lancelot
7,269
559
105
8
0
310,778
0
W
Charybdis
7,853
604
125
10
0
238,814
0
L
Scylla
6,228
479
66
5
0
238,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role