Player Matchup

Bellona
Bellona
 
Bellona
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CryptoDegenApe
Sol
Level 97
God Stats
45W - 52L
1,511 SR
Queue Stats
272W - 270L
1,476 Elo+
Solo
Janus
Janus
FrankHook68821
Janus
Level 105
God Stats
7W - 9L
1,463 SR
Queue Stats
104W - 89L
1,496 Elo+
Party 3
Ymir
Ymir
SteepMars
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,475 Elo+
Party 3
Ishtar
Ishtar
WITNESS3171
Ishtar
Level 22
God Stats
5W - 4L
1,739 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 3
Team Averages
Level 82
1,543 SR
1,476 Elo+

VS

Team Averages
Level 93
1,366 SR
1,371 Elo+
Fafnir
Fafnir
Arciris
Fafnir
Level 120
God Stats
1W - 0L
1,123 SR
Queue Stats
1W - 1L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
CptKotA
Heimdallr
Level 129
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 1
Ra
Ra
carnage___72
Ra
Level 111
God Stats
11W - 9L
1,518 SR
Queue Stats
276W - 249L
1,495 Elo+
Solo
Thoth
Thoth
hirulik
Thoth
Level 49
God Stats
2W - 1L
1,431 SR
Queue Stats
57W - 72L
1,337 Elo+
Party 2
Arachne
Arachne
lunaurstepsis
Arachne
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 0
6,685
669
5,403
8,601
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,438
544
3,552
6,276
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,483
548
889
3,365
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
7
0 / 7 / 0
4,502
450
1,102
8,526
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
7
0 / 5 / 0
4,456
446
2,742
5,740
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arciris
Fafnir
10
3 / 0 / 11
6,763
676
3,535
3,806
3,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
CptKotA
Heimdallr
10
7 / 0 / 7
6,709
671
8,693
5,720
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
5,827
583
1,136
3,181
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
hirulik
Thoth
10
1 / 4 / 0
5,203
520
1,725
5,572
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
11
6 / 0 / 2
6,265
627
3,752
6,852
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
17
17
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
0
2
W
Fafnir
Arciris
Fafnir
3
0
11
8.5
W
Heimdallr
CptKotA
Heimdallr
7
0
7
10.5
L
0
2
0
0
L
0
1
0
0
L
Ymir
0
7
0
0
L
Ishtar
0
5
0
0
W
0
0
1
0.5
W
Thoth
hirulik
Thoth
1
4
0
0.25
W
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
18,841
32,508
Taken
25,131
12,349
Mitigated
10,018
6,874
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,403
1,801
0
4,255
8,601
4,771
17
1,681
6,874
0
46,055
W
Fafnir
Arciris
Fafnir
3,535
1,088
0
2,156
3,806
3,405
146
1,338
2,468
7,633
1,840
W
Heimdallr
CptKotA
Heimdallr
8,693
6,025
0
3,347
5,720
1,864
744
2,733
2,947
0
42,666
L
3,552
698
0
1,441
6,276
1,768
0
620
5,654
43,521
0
L
889
0
0
250
3,365
818
0
738
2,389
34,839
259
L
Ymir
1,102
264
0
369
8,526
3,628
0
1,836
6,690
8,164
0
L
Ishtar
2,742
1,658
0
559
5,740
1,364
0
787
4,953
0
24,293
W
1,136
51
84
1,728
3,181
1,166
0
784
2,345
46,771
801
W
Thoth
hirulik
Thoth
1,725
382
0
1,280
5,572
1,157
0
227
5,345
23,072
0
W
Arachne
3,752
3,085
0
1,246
6,852
2,426
0
369
6,483
0
29,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
30,767
274
Minions Killed
269
0
Camps Cleared
0
997,336
Distance Traveled
1,037,076
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,685
669
69
7
0
172,648
0
W
Fafnir
6,763
676
8
1
0
200,403
2
W
Heimdallr
6,709
671
83
8
0
179,268
0
L
Sol
5,438
544
85
9
0
240,116
0
L
Janus
5,483
548
70
7
0
224,076
0
L
Ymir
4,502
450
19
2
0
182,004
0
L
Ishtar
4,456
446
31
3
0
178,492
0
W
Ra
5,827
583
88
9
0
230,457
2
W
Thoth
5,203
520
47
5
0
180,553
2
W
Arachne
6,265
627
43
4
0
246,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role