Player Matchup

Nu Wa
Nu Wa
CHEEKCLAPPER894
Nu Wa
Level 118
God Stats
5W - 2L
1,945 SR
Queue Stats
258W - 212L
1,505 Elo+
Solo
Jormungandr
Jormungandr
CelestialFrog
Jormungandr
Level 73
God Stats
6W - 1L
1,841 SR
Queue Stats
212W - 63L
1,732 Elo+
Party 1
Osiris
Osiris
Neblovesyou
Osiris
Level 91
God Stats
6W - 2L
1,559 SR
Queue Stats
552W - 179L
1,664 Elo+
Party 1
Nut
Nut
Tzuhsi
Nut
Level 114
God Stats
17W - 1L
1,812 SR
Queue Stats
442W - 101L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
tdiggidybabes
Sylvanus
Level 133
God Stats
9W - 6L
1,520 SR
Queue Stats
308W - 285L
1,494 Elo+
Solo
Team Averages
Level 106
1,735 SR
1,628 Elo+

VS

Team Averages
Level 151
1,566 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hercbraknmir
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo
Freya
Freya
Hossemsauce
Freya
Level 152
God Stats
2W - 4L
1,388 SR
Queue Stats
738W - 794L
1,441 Elo+
Solo
Sol
Sol
PrJr25
Sol
Level 176
God Stats
9W - 10L
1,859 SR
Queue Stats
1,389W - 1,493L
1,463 Elo+
Solo
Chaac
Chaac
SolitarioKirito
Chaac
Level 159
God Stats
4W - 2L
1,371 SR
Queue Stats
219W - 233L
1,490 Elo+
Solo
Horus
Horus
callhimbiggs
Horus
Level 158
God Stats
3W - 2L
1,713 SR
Queue Stats
412W - 424L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,016
1,203
3,829
2,831
896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
CelestialFrog
Jormungandr
10
2 / 1 / 2
5,947
1,189
5,331
4,830
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
10
1 / 1 / 3
6,353
1,271
4,056
8,643
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
Tzuhsi
Nut
11
3 / 1 / 2
6,376
1,275
6,772
4,112
1,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
tdiggidybabes
Sylvanus
10
0 / 1 / 4
6,050
1,210
2,334
5,757
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hercbraknmir
Ah Muzen Cab
1
0 / 0 / 0
1,482
296
0
338
67
11
1 / 1 / 2
5,348
1,070
3,374
4,271
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
PrJr25
Sol
11
0 / 2 / 4
5,281
1,056
7,821
6,649
3,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
5,662
1,132
6,011
6,456
5,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 2 / 3
5,771
1,154
2,459
9,360
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
6
Kills
4
4
Deaths
6
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Jormungandr
CelestialFrog
Jormungandr
2
1
2
3
L
Ah Muzen Cab
Hercbraknmir
Ah Muzen Cab
0
0
0
0
L
1
1
2
2
W
Osiris
1
1
3
2.5
L
Sol
PrJr25
Sol
0
2
4
1
L
2
1
2
3
W
Nut
Tzuhsi
Nut
3
1
2
4
L
1
2
3
1.25
W
Sylvanus
tdiggidybabes
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
19,665
26,173
Taken
27,074
15,316
Mitigated
18,335
12,732
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,829
750
218
505
2,831
896
148
860
1,971
12,046
0
W
Jormungandr
CelestialFrog
Jormungandr
5,331
764
1,125
1,149
4,830
3,141
30
2,587
2,243
8,634
1,423
L
Ah Muzen Cab
Hercbraknmir
Ah Muzen Cab
0
0
0
0
338
67
0
338
0
0
0
L
3,374
1,243
540
1,502
4,271
1,781
0
1,776
2,459
9,182
0
W
Osiris
4,056
771
348
3,298
8,643
5,635
0
3,435
5,208
0
7,476
L
Sol
PrJr25
Sol
7,821
1,633
0
2,291
6,649
3,463
0
3,152
3,268
16,742
0
L
6,011
213
384
3,492
6,456
5,718
0
2,270
4,027
0
16,825
W
Nut
Tzuhsi
Nut
6,772
2,435
211
839
4,112
1,491
620
1,020
3,092
0
15,727
L
2,459
1,230
2,603
4,150
9,360
7,306
0
2,229
7,007
0
4,645
W
Sylvanus
tdiggidybabes
Sylvanus
2,334
827
3,130
1,909
5,757
4,153
453
3,293
2,464
5,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
23,544
59
Minions Killed
47
0
Camps Cleared
0
544,664
Distance Traveled
438,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,016
1,203
18
4
0
105,322
0
W
Jormungandr
5,947
1,189
5
1
0
114,026
0
L
Ah Muzen Cab
1,482
296
0
0
0
0
0
L
Freya
5,348
1,070
11
2
0
101,749
0
W
Osiris
6,353
1,271
6
1
0
123,421
0
L
Sol
5,281
1,056
19
4
0
106,678
0
L
Chaac
5,662
1,132
11
2
0
117,208
0
W
Nut
6,376
1,275
22
4
0
113,269
0
L
Horus
5,771
1,154
6
1
0
112,863
0
W
Sylvanus
6,050
1,210
8
2
0
88,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role