Player Matchup

Cthulhu
Cthulhu
EulerianSteam
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,268 Elo+
Party 3
Geb
Geb
IamSoulFlex
Geb
Level 114
God Stats
1W - 1L
1,698 SR
Queue Stats
139W - 147L
1,472 Elo+
Party 1
He Bo
He Bo
Scarecrowwz
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,345 Elo+
Party 3
Zhong Kui
Zhong Kui
cityboy513420
Zhong Kui
Level 71
God Stats
4W - 4L
1,571 SR
Queue Stats
132W - 128L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
laght
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,426 Elo+
Solo
Team Averages
Level 52
1,554 SR
1,398 Elo+

VS

Team Averages
Level 73
1,511 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Givemeursoul972
Heimdallr
Level 83
God Stats
8W - 9L
1,491 SR
Queue Stats
338W - 346L
1,438 Elo+
Party 2
Discordia
Discordia
cronos15987
Discordia
Level 105
God Stats
9W - 6L
1,566 SR
Queue Stats
301W - 314L
1,431 Elo+
Solo
Danzaburou
Danzaburou
ehpik_one
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 24L
1,401 Elo+
Solo
Freya
Freya
nbentley01
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 8 / 5
7,143
649
5,011
13,910
11,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 8
9,860
896
9,478
16,496
19,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 8 / 5
8,708
792
7,219
10,545
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
cityboy513420
Zhong Kui
15
5 / 5 / 2
8,984
817
9,819
13,415
11,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
laght
Gilgamesh
15
2 / 4 / 8
8,722
793
9,318
14,912
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
10 / 2 / 11
9,819
893
9,472
11,326
9,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Givemeursoul972
Heimdallr
15
4 / 5 / 19
9,327
848
11,746
11,287
4,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
cronos15987
Discordia
18
7 / 1 / 19
10,576
961
19,589
7,025
2,353
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ehpik_one
Danzaburou
17
3 / 1 / 14
9,622
875
7,577
7,901
2,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
13
6 / 5 / 12
8,984
817
11,503
10,221
3,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
14
Kills
30
30
Deaths
14
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
2
11
7.75
L
Cthulhu
0
8
5
0.31
W
Heimdallr
Givemeursoul972
Heimdallr
4
5
19
2.7
L
3
5
8
1.4
L
4
8
5
0.81
L
Zhong Kui
cityboy513420
Zhong Kui
5
5
2
1.2
W
Discordia
cronos15987
Discordia
7
1
19
16.5
W
Danzaburou
ehpik_one
Danzaburou
3
1
14
10
L
Gilgamesh
laght
Gilgamesh
2
4
8
1.5
W
Freya
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
59,887
69,278
Taken
47,760
58,831
Mitigated
21,946
9,854
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,472
132
1,864
4,649
11,326
9,458
181
6,527
4,646
12,377
0
L
Cthulhu
5,011
188
0
8
13,910
11,687
0
7,276
6,421
12,190
71
W
Heimdallr
Givemeursoul972
Heimdallr
11,746
5,044
331
1,925
11,287
4,151
0
8,213
3,003
0
24,314
L
9,478
448
525
3,129
16,496
19,879
0
7,334
8,922
19,589
0
L
7,219
849
0
80
10,545
3,177
0
7,239
3,036
17,026
214
L
Zhong Kui
cityboy513420
Zhong Kui
9,819
624
583
3,652
13,415
11,693
0
6,926
6,199
20,398
481
W
Discordia
cronos15987
Discordia
19,589
1,042
2,021
2,513
7,025
2,353
198
4,577
2,250
34,249
422
W
Danzaburou
ehpik_one
Danzaburou
7,577
2,506
696
3,253
7,901
2,611
878
5,516
2,148
0
25,307
L
Gilgamesh
laght
Gilgamesh
9,318
913
602
1,275
14,912
12,395
0
9,989
4,730
0
19,026
W
Freya
11,503
3,695
543
2,771
10,221
3,373
0
6,363
3,599
15,626
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,417
Gold Earned
48,328
108
Minions Killed
121
0
Camps Cleared
0
1,014,264
Distance Traveled
1,066,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,819
893
16
1
0
221,153
0
L
Cthulhu
7,143
649
7
1
0
171,712
0
W
Heimdallr
9,327
848
23
2
0
193,354
0
L
Geb
9,860
896
20
2
0
231,823
0
L
He Bo
8,708
792
30
3
0
183,286
0
L
Zhong Kui
8,984
817
27
2
0
199,742
0
W
Discordia
10,576
961
32
3
0
235,997
0
W
Danzaburou
9,622
875
39
4
0
233,624
0
L
Gilgamesh
8,722
793
24
2
0
227,701
0
W
Freya
8,984
817
11
1
0
182,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role