Player Matchup

Guan Yu
Guan Yu
Clarkie_jc69
Guan Yu
Level 108
God Stats
5W - 2L
1,635 SR
Queue Stats
473W - 340L
1,726 Elo+
Party 1
Hera
Hera
PlagueBoi4647
Hera
Level 59
God Stats
2W - 1L
1,536 SR
Queue Stats
38W - 33L
1,446 Elo+
Party 2
Anhur
Anhur
Ryuma剣
Anhur
Level 58
God Stats
1W - 0L
1,202 SR
Queue Stats
33W - 27L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iluvymir
Tsukuyomi
Level 98
God Stats
4W - 2L
1,385 SR
Queue Stats
545W - 406L
1,676 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xELITEWHITEBOYx
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,253 SR
Queue Stats
42W - 49L
1,450 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,551 Elo+

VS

Team Averages
Level 156
1,498 SR
1,460 Elo+
Mercury
Mercury
DG1948
Mercury
Level 200
God Stats
0W - 2L
1,308 SR
Queue Stats
192W - 207L
1,505 Elo+
Solo
Bellona
Bellona
IamDankenstein
Bellona
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 132L
1,469 Elo+
Solo
Hercules
Hercules
IsshoFujitora10
Hercules
Level 117
God Stats
11W - 7L
1,627 SR
Queue Stats
476W - 478L
1,447 Elo+
Solo
Anubis
Anubis
Lady Kaypoc
Anubis
Level 156
God Stats
2W - 3L
1,554 SR
Queue Stats
145W - 150L
1,418 Elo+
Solo
Ra
Ra
yetislayer12
Ra
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 137L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clarkie_jc69
Guan Yu
15
0 / 3 / 20
10,165
782
3,792
19,543
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 1 / 14
12,056
927
20,126
6,716
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ryuma剣
Anhur
18
9 / 1 / 10
11,390
876
9,978
10,629
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
iluvymir
Tsukuyomi
16
6 / 4 / 16
10,285
791
19,579
14,889
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
xELITEWHITEBOYx
Morgan Le Fay
17
3 / 1 / 14
10,018
771
11,042
9,106
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DG1948
Mercury
14
5 / 3 / 1
9,690
745
2,869
5,261
1,200
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 1 / 2
6,942
534
217
4,342
2,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
15
2 / 8 / 3
8,473
652
10,722
30,495
21,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
0 / 7 / 7
9,198
708
12,898
15,299
7,596
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
3 / 6 / 4
9,290
715
11,748
13,342
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
25
Kills
10
10
Deaths
25
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Clarkie_jc69
Guan Yu
0
3
20
3.33
L
Mercury
DG1948
Mercury
5
3
1
1.83
L
0
1
2
1
L
Hercules
2
8
3
0.44
L
Anubis
0
7
7
0.5
W
7
1
14
14
W
Anhur
Ryuma剣
Anhur
9
1
10
14
W
Tsukuyomi
iluvymir
Tsukuyomi
6
4
16
3.5
W
Morgan Le Fay
xELITEWHITEBOYx
Morgan Le Fay
3
1
14
10
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,517
Damage
38,454
60,883
Taken
68,739
28,668
Mitigated
37,442
32,500
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Clarkie_jc69
Guan Yu
3,792
343
13,074
9,700
19,543
12,193
198
8,698
10,573
257
8,760
L
Mercury
DG1948
Mercury
2,869
99
659
1,482
5,261
1,200
0
2,189
3,072
0
3,708
L
217
17
30
224
4,342
2,588
0
714
3,628
0
246
L
Hercules
10,722
1,665
40
10,545
30,495
21,747
0
13,920
16,575
3,331
14,842
L
Anubis
12,898
449
113
3,192
15,299
7,596
0
8,218
7,081
37,930
0
W
20,126
4,479
0
1,315
6,716
2,741
1,504
3,456
3,220
42,628
0
W
Anhur
Ryuma剣
Anhur
9,978
3,788
1,840
2,236
10,629
4,099
3,339
4,939
5,598
0
29,301
W
Tsukuyomi
iluvymir
Tsukuyomi
19,579
4,858
0
1,927
14,889
6,017
672
4,994
9,783
0
33,993
W
Morgan Le Fay
xELITEWHITEBOYx
Morgan Le Fay
11,042
1,067
894
1,514
9,106
3,618
1,337
3,984
5,122
23,867
0
L
11,748
595
3,469
3,562
13,342
4,311
0
6,344
6,998
35,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,914
Gold Earned
43,593
149
Minions Killed
98
0
Camps Cleared
0
1,315,149
Distance Traveled
1,028,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,165
782
12
1
0
277,869
0
L
Mercury
9,690
745
1
0
0
237,699
0
L
Bellona
6,942
534
1
0
0
203,011
0
L
Hercules
8,473
652
16
1
0
190,734
0
L
Anubis
9,198
708
46
4
0
171,461
0
W
Hera
12,056
927
64
5
0
255,746
0
W
Anhur
11,390
876
38
3
0
249,340
0
W
Tsukuyomi
10,285
791
14
1
0
267,851
0
W
Morgan Le Fay
10,018
771
21
2
0
264,343
0
L
Ra
9,290
715
34
3
0
225,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role