Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver III
Relire25
Persephone
Silver III
Level 142
God Stats
2W - 0L
1,264 SR
Queue Stats
14W - 14L
1,236 MMR
Solo
Janus
Janus
Bronze I
SupremoOFF
Janus
Bronze I
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 61L
1,058 MMR
Solo
Maui
Maui
Silver II
ThornBalth
Maui
Silver II
Level 108
God Stats
130W - 134L
1,468 SR
Queue Stats
277W - 296L
1,088 MMR
Party 1
Awilix
Awilix
Silver III
yologue12345
Awilix
Silver III
Level 133
God Stats
124W - 106L
1,542 SR
Queue Stats
225W - 248L
1,112 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,455 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,528 SR
1,245 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
FreePoombot
Fenrir
Silver III
Level 118
God Stats
63W - 59L
1,531 SR
Queue Stats
366W - 412L
1,029 MMR
Solo
Jing Wei
Jing Wei
Silver I
Gojjoh
Jing Wei
Silver I
Level 195
God Stats
4W - 3L
1,554 SR
Queue Stats
223W - 227L
1,238 MMR
Solo
Chronos
Chronos
Silver III
iiAMii
Chronos
Silver III
Level 100
God Stats
61W - 49L
1,554 SR
Queue Stats
389W - 459L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 1
4,412
735
1,254
1,502
265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
Relire25
Persephone
7
1 / 1 / 2
4,085
681
3,257
2,599
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Janus
7
0 / 1 / 1
3,592
599
1,148
2,081
753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 0 / 2
4,470
745
683
1,377
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Awilix
7
2 / 0 / 1
3,806
634
2,064
3,354
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosRavanaKali

VS

Bans
ZeusChang'eYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 2 / 0
4,020
670
1,540
3,379
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
4
0 / 1 / 0
3,024
504
0
2,409
698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
5
0 / 2 / 0
3,283
547
1,010
3,836
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Gojjoh
Jing Wei
7
0 / 0 / 0
4,145
691
1,563
2,680
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
iiAMii
Chronos
6
1 / 1 / 1
3,735
623
740
3,167
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Ra
 
Ra
1
2
0
0.5
L
Anubis
 
Anubis
0
1
0
0
L
Fenrir
0
2
0
0
L
Jing Wei
Gojjoh
Jing Wei
0
0
0
0
W
Persephone
Relire25
Persephone
1
1
2
2
W
Janus
0
1
1
0.5
W
1
0
2
2
L
Chronos
iiAMii
Chronos
1
1
1
1.5
W
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,406
Damage
4,853
10,913
Taken
15,471
3,120
Mitigated
4,332
4,084
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,254
815
0
821
1,502
265
47
0
1,502
19,605
0
L
Ra
 
Ra
1,540
397
276
1,583
3,379
974
0
2,749
622
18,048
107
L
Anubis
 
Anubis
0
0
0
776
2,409
698
0
572
1,837
8,180
0
L
Fenrir
1,010
66
0
466
3,836
1,277
0
1,214
2,622
0
12,429
L
Jing Wei
Gojjoh
Jing Wei
1,563
878
0
1,632
2,680
640
0
1,148
1,532
0
22,192
W
Persephone
Relire25
Persephone
3,257
316
0
729
2,599
541
0
614
1,843
19,185
0
W
Janus
1,148
73
0
843
2,081
753
0
172
1,869
14,031
0
W
683
132
0
333
1,377
734
50
0
1,377
12,653
1,643
L
Chronos
iiAMii
Chronos
740
129
0
980
3,167
743
0
651
2,516
15,356
0
W
Awilix
2,064
845
0
1,358
3,354
827
0
999
2,149
0
14,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,365
Gold Earned
18,207
155
Minions Killed
161
0
Camps Cleared
0
638,504
Distance Traveled
537,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,412
735
41
7
0
118,799
0
L
Ra
4,020
670
38
6
0
114,396
0
L
Anubis
3,024
504
14
2
0
57,165
0
L
Fenrir
3,283
547
26
4
0
125,215
0
L
Jing Wei
4,145
691
49
8
0
112,029
0
W
Persephone
4,085
681
37
6
0
113,654
1
W
Janus
3,592
599
23
4
0
110,205
0
W
Maui
4,470
745
26
4
0
135,911
4
L
Chronos
3,735
623
34
6
0
128,936
0
W
Awilix
3,806
634
28
5
0
159,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role