Player Matchup

Zeus
Zeus
KannaPapi
Zeus
Level 74
God Stats
6W - 6L
1,552 SR
Queue Stats
472W - 522L
1,417 Elo+
Solo
Ares
Ares
Tchyeaboi
Ares
Level 68
God Stats
2W - 5L
1,272 SR
Queue Stats
101W - 109L
1,377 Elo+
Solo
Tyr
Tyr
ViperVixen
Tyr
Level 125
God Stats
0W - 2L
1,258 SR
Queue Stats
201W - 216L
1,509 Elo+
Solo
Apollo
Apollo
amstramBAM
Apollo
Level 86
God Stats
1W - 2L
1,492 SR
Queue Stats
257W - 267L
1,392 Elo+
Solo
Serqet
Serqet
covagames
Serqet
Level 108
God Stats
9W - 9L
1,598 SR
Queue Stats
267W - 249L
1,509 Elo+
Solo
Team Averages
Level 92
1,434 SR
1,441 Elo+

VS

Team Averages
Level 113
1,541 SR
1,449 Elo+
Gilgamesh
Gilgamesh
LordKingZeus
Gilgamesh
Level 141
God Stats
27W - 15L
1,572 SR
Queue Stats
739W - 780L
1,419 Elo+
Solo
Rama
Rama
MadXSin
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Pizzonage
Jormungandr
Level 68
God Stats
4W - 0L
1,786 SR
Queue Stats
47W - 25L
1,512 Elo+
Party 1
Nox
Nox
SniffedGlue
Nox
Level 166
God Stats
5W - 4L
1,346 SR
Queue Stats
156W - 147L
1,468 Elo+
Solo
Discordia
Discordia
kjv512
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 5 / 7
9,209
837
9,186
7,514
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
6
0 / 2 / 2
6,106
555
2,015
3,885
3,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 3 / 7
8,458
769
6,430
13,117
13,511
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
amstramBAM
Apollo
15
4 / 6 / 7
8,279
753
8,381
9,789
4,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serqet
covagames
Serqet
15
5 / 4 / 8
8,561
778
11,849
12,864
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordKingZeus
Gilgamesh
17
8 / 2 / 11
10,479
953
10,318
16,082
14,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
MadXSin
Rama
15
2 / 4 / 11
9,094
827
6,606
9,031
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Pizzonage
Jormungandr
16
3 / 4 / 12
9,636
876
12,286
12,756
14,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 3 / 10
10,076
916
6,595
6,876
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
kjv512
Discordia
15
2 / 2 / 9
9,129
830
6,556
6,043
2,203
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
14
Kills
20
20
Deaths
15
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
7
1.1
W
Gilgamesh
LordKingZeus
Gilgamesh
8
2
11
6.75
W
Rama
MadXSin
Rama
2
4
11
1.88
W
Jormungandr
Pizzonage
Jormungandr
3
4
12
2.25
W
5
3
10
3.33
L
Ares
0
2
2
0.5
L
3
3
7
2.17
L
Apollo
amstramBAM
Apollo
4
6
7
1.25
L
Serqet
covagames
Serqet
5
4
8
2.25
W
Discordia
kjv512
Discordia
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
42,361
47,169
Taken
50,788
31,244
Mitigated
38,548
7,551
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,186
610
51
741
7,514
2,881
0
2,138
5,316
24,595
0
W
Gilgamesh
LordKingZeus
Gilgamesh
10,318
2,112
72
4,901
16,082
14,955
0
2,249
13,661
0
20,425
W
Rama
MadXSin
Rama
6,606
4,668
777
1,574
9,031
3,369
2,630
2,722
5,430
0
13,790
W
Jormungandr
Pizzonage
Jormungandr
12,286
2,779
534
1,697
12,756
14,663
264
3,259
9,234
24,767
1,844
W
6,595
767
1,048
971
6,876
3,358
787
976
5,888
17,326
1,357
L
Ares
2,015
39
280
580
3,885
3,256
0
1,127
2,738
2,357
0
L
6,430
467
836
2,551
13,117
13,511
0
7,844
5,028
0
10,878
L
Apollo
amstramBAM
Apollo
8,381
3,619
856
478
9,789
4,372
0
5,585
3,912
0
23,093
L
Serqet
covagames
Serqet
11,849
1,906
191
987
12,864
7,224
0
6,362
6,203
0
14,604
W
Discordia
kjv512
Discordia
6,556
227
234
1,678
6,043
2,203
752
1,995
4,048
13,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
48,414
96
Minions Killed
116
0
Camps Cleared
0
851,455
Distance Traveled
1,031,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,209
837
43
4
0
134,729
0
W
Gilgamesh
10,479
953
18
2
0
237,223
0
W
Rama
9,094
827
11
1
0
201,998
0
W
Jormungandr
9,636
876
30
3
0
212,588
0
W
Nox
10,076
916
41
4
0
191,471
0
L
Ares
6,106
555
1
0
0
71,748
0
L
Tyr
8,458
769
19
2
0
216,272
0
L
Apollo
8,279
753
25
2
0
190,264
0
L
Serqet
8,561
778
8
1
0
238,442
0
W
Discordia
9,129
830
16
1
0
188,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role