Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Platinum IV
ItsNayzzz
Chernobog
Platinum IV
Level 166
God Stats
1W - 1L
1,531 SR
Queue Stats
81W - 68L
1,615 MMR
Party 1
Tiamat
Tiamat
Diamond I
Mildrid
Tiamat
Diamond I
Level 119
God Stats
26W - 14L
1,724 SR
Queue Stats
160W - 120L
2,266 MMR
Party 2
Amaterasu
Amaterasu
Gold I
ZeceTsuron
Amaterasu
Gold I
Level 88
God Stats
13W - 12L
1,703 SR
Queue Stats
259W - 258L
1,664 MMR
Party 1
Chaac
Chaac
Platinum I
domppi99
Chaac
Platinum I
Level 149
God Stats
30W - 28L
1,576 SR
Queue Stats
772W - 770L
1,806 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,607 SR
1,770 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,481 SR
1,790 MMR
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
DoonkeyKiller
Sylvanus
Platinum III
Level 89
God Stats
4W - 9L
1,580 SR
Queue Stats
41W - 32L
1,908 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Riitaaw
Nu Wa
Platinum IV
Level 158
God Stats
36W - 28L
1,668 SR
Queue Stats
395W - 399L
1,915 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
dangerousINTER
Zhong Kui
Diamond IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 91L
2,103 MMR
Solo
Ishtar
Ishtar
Gold V
kriya503
Ishtar
Gold V
Level 106
God Stats
0W - 3L
1,157 SR
Queue Stats
72W - 87L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
4 / 0 / 0
3,955
791
1,195
4,006
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
ItsNayzzz
Chernobog
5
1 / 2 / 4
3,380
676
2,125
3,215
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
Mildrid
Tiamat
7
1 / 0 / 2
3,888
778
747
2,359
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
ZeceTsuron
Amaterasu
5
0 / 1 / 4
3,230
646
2,307
3,439
1,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
domppi99
Chaac
7
1 / 0 / 0
4,292
858
471
2,731
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
CerberusKing ArthurKumbhakarnaAres

VS

Bans
Ao KuangMedusaAphroditeMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
3
0 / 0 / 0
2,652
530
403
801
189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
DoonkeyKiller
Sylvanus
3
1 / 1 / 0
2,941
588
816
2,029
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Riitaaw
Nu Wa
6
2 / 2 / 0
3,372
674
1,898
2,316
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
dangerousINTER
Zhong Kui
2
0 / 1 / 0
2,548
510
65
906
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
kriya503
Ishtar
5
0 / 3 / 2
2,913
583
1,774
3,490
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
0
4
L
Awilix
 
Awilix
0
0
0
0
L
Sylvanus
DoonkeyKiller
Sylvanus
1
1
0
1
W
Chernobog
ItsNayzzz
Chernobog
1
2
4
1.5
W
Tiamat
Mildrid
Tiamat
1
0
2
2
L
Nu Wa
Riitaaw
Nu Wa
2
2
0
1
W
Amaterasu
ZeceTsuron
Amaterasu
0
1
4
2
L
Zhong Kui
dangerousINTER
Zhong Kui
0
1
0
0
W
Chaac
domppi99
Chaac
1
0
0
1
L
Ishtar
kriya503
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,845
Damage
4,956
15,750
Taken
9,542
5,363
Mitigated
2,187
6,832
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,195
446
0
2,585
4,006
1,024
0
152
3,854
0
16,834
L
Awilix
 
Awilix
403
198
0
221
801
189
0
191
570
0
5,338
L
Sylvanus
DoonkeyKiller
Sylvanus
816
532
0
748
2,029
623
0
0
1,973
2,911
937
W
Chernobog
ItsNayzzz
Chernobog
2,125
1,238
0
1,289
3,215
693
91
1,293
1,922
0
12,805
W
Tiamat
Mildrid
Tiamat
747
43
0
777
2,359
876
0
695
1,664
18,246
0
L
Nu Wa
Riitaaw
Nu Wa
1,898
476
0
250
2,316
469
0
404
1,829
12,814
0
W
Amaterasu
ZeceTsuron
Amaterasu
2,307
1,124
0
1,256
3,439
1,402
60
391
3,048
497
12,677
L
Zhong Kui
dangerousINTER
Zhong Kui
65
0
0
265
906
219
0
112
794
2,588
0
W
Chaac
domppi99
Chaac
471
21
0
925
2,731
1,368
0
148
2,578
316
25,095
L
Ishtar
kriya503
Ishtar
1,774
828
0
854
3,490
687
0
323
3,075
0
6,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,745
Gold Earned
14,426
164
Minions Killed
57
0
Camps Cleared
0
538,606
Distance Traveled
314,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,955
791
37
7
0
124,758
0
L
Awilix
2,652
530
11
2
0
46,866
0
L
Sylvanus
2,941
588
6
1
0
55,571
0
W
Chernobog
3,380
676
17
3
0
83,539
0
W
Tiamat
3,888
778
49
10
0
122,719
0
L
Nu Wa
3,372
674
27
5
0
96,724
0
W
Amaterasu
3,230
646
11
2
0
103,571
0
L
Zhong Kui
2,548
510
7
1
0
20,574
0
W
Chaac
4,292
858
50
10
0
104,019
0
L
Ishtar
2,913
583
6
1
0
94,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role