Player Matchup

Thanatos
Thanatos
Dank_Magician-27
Thanatos
Level 120
God Stats
22W - 16L
1,657 SR
Queue Stats
95W - 91L
1,488 Elo+
Party 2
Nike
Nike
MaddishMax
Nike
Level 125
God Stats
3W - 1L
1,730 SR
Queue Stats
47W - 67L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skonbergendy
Kumbhakarna
Level 127
God Stats
13W - 21L
1,439 SR
Queue Stats
170W - 168L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
Urieleatscereal
Heimdallr
Level 158
God Stats
2W - 2L
1,559 SR
Queue Stats
221W - 213L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
cooldaman
Ah Puch
Level 139
God Stats
5W - 3L
1,936 SR
Queue Stats
93W - 90L
1,477 Elo+
Party 2
Team Averages
Level 134
1,664 SR
1,465 Elo+

VS

Team Averages
Level 169
1,511 SR
1,476 Elo+
Tyr
Tyr
Amatera__-
Tyr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Anubis
Anubis
Critical_DJ_
Anubis
Level 227
God Stats
1W - 1L
1,570 SR
Queue Stats
86W - 109L
1,486 Elo+
Solo
Thanatos
Thanatos
LilyCanTwerk
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,443 Elo+
Solo
Ganesha
Ganesha
acidbur37
Ganesha
Level 207
God Stats
32W - 40L
1,462 SR
Queue Stats
370W - 397L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
brightgamer
Danzaburou
Level 198
God Stats
92W - 72L
1,522 SR
Queue Stats
309W - 325L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
6,503
591
4,834
9,056
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,214
565
4,253
5,228
3,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Skonbergendy
Kumbhakarna
10
0 / 1 / 10
5,639
513
5,498
9,924
5,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Urieleatscereal
Heimdallr
12
11 / 1 / 0
7,403
673
12,054
8,519
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
cooldaman
Ah Puch
11
3 / 3 / 3
6,349
577
5,691
5,069
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,437
585
3,341
9,049
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
0 / 5 / 3
5,884
535
3,982
6,485
1,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
LilyCanTwerk
Thanatos
11
5 / 3 / 0
6,892
627
5,474
8,896
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
acidbur37
Ganesha
8
0 / 5 / 2
5,225
475
3,388
11,055
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
brightgamer
Danzaburou
9
1 / 5 / 0
5,121
466
5,155
9,345
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
6
6
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Anubis
0
5
3
0.3
W
4
1
5
6.5
L
Thanatos
LilyCanTwerk
Thanatos
5
3
0
1.67
W
1
0
0
1
W
Kumbhakarna
Skonbergendy
Kumbhakarna
0
1
10
5
W
Heimdallr
Urieleatscereal
Heimdallr
11
1
0
11
L
Ganesha
acidbur37
Ganesha
0
5
2
0.2
L
Danzaburou
brightgamer
Danzaburou
1
5
0
0.2
W
Ah Puch
cooldaman
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
21,340
37,796
Taken
44,830
16,807
Mitigated
18,942
13,359
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
475
0
2,275
9,049
6,365
0
419
8,554
0
43,773
L
Anubis
3,982
81
0
1,798
6,485
1,947
0
2,603
3,454
35,534
377
W
4,834
1,462
0
5,938
9,056
3,381
0
891
8,165
0
40,592
L
Thanatos
LilyCanTwerk
Thanatos
5,474
1,302
0
4,428
8,896
2,436
0
1,990
6,790
0
25,644
W
4,253
576
0
606
5,228
3,900
0
132
5,096
0
38,311
W
Kumbhakarna
Skonbergendy
Kumbhakarna
5,498
400
0
1,262
9,924
5,432
263
2,946
6,978
23,410
1,686
W
Heimdallr
Urieleatscereal
Heimdallr
12,054
7,202
0
4,434
8,519
3,044
12
1,383
7,136
0
54,589
L
Ganesha
acidbur37
Ganesha
3,388
340
1,506
2,856
11,055
5,547
0
3,138
7,865
14,154
0
L
Danzaburou
brightgamer
Danzaburou
5,155
2,404
136
1,269
9,345
2,647
17
1,788
7,557
0
31,173
W
Ah Puch
cooldaman
Ah Puch
5,691
185
0
1,119
5,069
1,050
0
1,903
3,166
29,579
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
29,559
322
Minions Killed
278
0
Camps Cleared
0
1,135,714
Distance Traveled
1,167,913
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,437
585
95
9
0
213,452
0
L
Anubis
5,884
535
77
7
0
209,422
1
W
Thanatos
6,503
591
61
6
0
264,858
0
L
Thanatos
6,892
627
47
4
0
239,387
2
W
Nike
6,214
565
85
8
0
203,548
0
W
Kumbhakarna
5,639
513
25
2
0
213,256
2
W
Heimdallr
7,403
673
91
8
0
215,940
0
L
Ganesha
5,225
475
6
1
0
241,764
4
L
Danzaburou
5,121
466
53
5
0
263,888
2
W
Ah Puch
6,349
577
60
5
0
238,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role