Player Matchup

Atlas
Atlas
DarkExcalibr
Atlas
Level 59
God Stats
0W - 1L
1,761 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 1
Cliodhna
Cliodhna
DerknastyNumero1
Cliodhna
Level 17
God Stats
2W - 1L
1,634 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 1
Neith
Neith
GoluckyCornet53
Neith
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 224L
1,552 Elo+
Party 3
Zeus
Zeus
Loditi1030
Zeus
Level 158
God Stats
4W - 4L
1,430 SR
Queue Stats
157W - 147L
1,515 Elo+
Party 3
Bellona
Bellona
Medies
Bellona
Level 38
God Stats
0W - 2L
1,254 SR
Queue Stats
121W - 132L
1,397 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,547 Elo+

VS

Team Averages
Level 163
1,524 SR
1,504 Elo+
Chiron
Chiron
AIphaZero2
Chiron
Level 221
God Stats
17W - 13L
1,415 SR
Queue Stats
326W - 307L
1,586 Elo+
Solo
Neith
Neith
FullTimeFailure
Neith
Level 216
God Stats
71W - 48L
1,583 SR
Queue Stats
289W - 266L
1,509 Elo+
Party 2
Shiva
Shiva
JuiceFapper
Shiva
Level 64
God Stats
3W - 5L
1,384 SR
Queue Stats
26W - 39L
1,430 Elo+
Party 4
Ares
Ares
LazyBacks
Ares
Level 192
God Stats
18W - 11L
1,663 SR
Queue Stats
350W - 328L
1,506 Elo+
Party 2
Anubis
Anubis
kpmcclesk
Anubis
Level 124
God Stats
11W - 7L
1,574 SR
Queue Stats
63W - 59L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,303
482
1,835
9,279
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 1
4,746
431
3,415
8,112
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 1
5,807
528
3,200
5,105
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,480
498
4,362
4,893
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Medies
Bellona
9
0 / 3 / 0
4,835
440
1,708
8,278
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AIphaZero2
Chiron
13
7 / 0 / 5
7,540
685
5,131
7,222
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 0 / 3
7,022
638
5,341
4,055
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
7,083
644
1,807
4,528
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
10
2 / 1 / 5
6,157
560
4,025
8,771
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
kpmcclesk
Anubis
13
6 / 2 / 5
7,153
650
7,190
6,192
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
18
18
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
AIphaZero2
Chiron
7
0
5
9.5
L
1
3
2
0.67
L
0
6
1
0.08
W
2
0
3
3.5
L
2
2
1
1.25
W
1
0
1
1.5
W
Ares
2
1
5
4.5
L
0
4
1
0.13
L
Bellona
Medies
Bellona
0
3
0
0
W
Anubis
kpmcclesk
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
23,494
35,667
Taken
30,768
12,883
Mitigated
16,079
6,829
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AIphaZero2
Chiron
5,131
1,716
62
2,918
7,222
2,383
0
2,598
4,624
0
47,590
L
1,835
584
0
1,178
9,279
4,272
0
4,553
4,726
11,108
0
L
3,415
920
0
2,442
8,112
1,805
0
1,701
6,411
0
27,020
W
5,341
1,219
0
1,231
4,055
1,374
120
244
3,811
0
61,635
L
3,200
1,077
0
755
5,105
1,215
0
700
4,405
0
36,647
W
1,807
471
0
508
4,528
3,176
0
0
4,247
149
47,634
W
Ares
4,025
438
0
2,732
8,771
6,643
0
2,207
6,525
16,783
0
L
4,362
419
0
500
4,893
793
0
1,238
3,655
33,350
0
L
Bellona
Medies
Bellona
1,708
141
0
1,954
8,278
4,798
0
3,172
5,106
0
21,453
W
Anubis
kpmcclesk
Anubis
7,190
341
0
2,818
6,192
2,503
223
1,181
5,011
63,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
34,955
269
Minions Killed
391
0
Camps Cleared
0
1,025,623
Distance Traveled
1,110,141
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,540
685
88
8
0
231,840
0
L
Atlas
5,303
482
11
1
0
222,239
4
L
Cliodhna
4,746
431
48
4
0
220,438
0
W
Neith
7,022
638
109
10
0
188,096
2
L
Neith
5,807
528
85
8
0
208,872
2
W
Shiva
7,083
644
77
7
0
215,408
0
W
Ares
6,157
560
15
1
0
247,016
4
L
Zeus
5,480
498
82
7
0
202,520
0
L
Bellona
4,835
440
43
4
0
171,554
0
W
Anubis
7,153
650
102
9
0
227,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role