Player Matchup

Danzaburou
Danzaburou
Drewthulu
Danzaburou
Level 149
God Stats
19W - 6L
1,700 SR
Queue Stats
236W - 97L
1,742 Elo+
Party 1
Cthulhu
Cthulhu
SauceDeAus
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 101L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
seas04
Baron Samedi
Level 29
God Stats
61W - 21L
1,746 SR
Queue Stats
153W - 75L
1,664 Elo+
Party 1
Team Averages
Level 108
1,649 SR
1,705 Elo+

VS

Team Averages
Level 125
1,462 SR
1,570 Elo+
Persephone
Persephone
THE Panda Man0
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
W00ly
Cu Chulainn
Level 90
God Stats
0W - 1L
1,334 SR
Queue Stats
66W - 23L
1,714 Elo+
Solo
Medusa
Medusa
Zayo19
Medusa
Level 157
God Stats
6W - 4L
1,553 SR
Queue Stats
102W - 107L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewthulu
Danzaburou
16
4 / 3 / 11
9,906
991
12,994
10,730
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SauceDeAus
Cthulhu
15
7 / 4 / 7
9,491
949
8,707
15,170
16,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
seas04
Baron Samedi
15
5 / 1 / 6
9,036
904
6,930
7,443
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
THE Panda Man0
Persephone
15
3 / 4 / 2
9,163
916
6,893
8,263
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
W00ly
Cu Chulainn
15
4 / 4 / 3
8,874
887
7,410
11,211
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Zayo19
Medusa
12
1 / 8 / 3
7,344
734
7,584
12,536
4,287
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
8
8
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Drewthulu
Danzaburou
4
3
11
3.17
W
Cthulhu
SauceDeAus
Cthulhu
7
4
7
2.63
L
Persephone
THE Panda Man0
Persephone
3
4
2
1
L
Cu Chulainn
W00ly
Cu Chulainn
4
4
3
1.38
L
Medusa
Zayo19
Medusa
1
8
3
0.31
W
Baron Samedi
seas04
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
21,887
33,343
Taken
32,010
24,871
Mitigated
14,924
10,164
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Drewthulu
Danzaburou
12,994
8,115
0
3,413
10,730
4,828
2,533
2,812
7,918
0
48,225
W
Cthulhu
SauceDeAus
Cthulhu
8,707
1,234
156
2,408
15,170
16,766
56
3,324
11,846
20,733
0
L
Persephone
THE Panda Man0
Persephone
6,893
442
0
2,483
8,263
2,882
230
2,553
5,643
28,658
0
L
Cu Chulainn
W00ly
Cu Chulainn
7,410
350
0
0
11,211
7,755
0
5,660
5,469
2,361
12,967
L
Medusa
Zayo19
Medusa
7,584
2,874
0
533
12,536
4,287
0
7,035
5,426
0
16,593
W
Baron Samedi
seas04
Baron Samedi
6,930
789
1,254
2,933
7,443
3,277
590
2,113
5,330
19,611
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
25,381
125
Minions Killed
94
0
Camps Cleared
0
545,663
Distance Traveled
515,515
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,906
991
83
8
0
170,657
0
W
Cthulhu
9,491
949
19
2
0
190,552
0
L
Persephone
9,163
916
60
6
0
175,464
0
L
Cu Chulainn
8,874
887
15
2
0
191,315
0
L
Medusa
7,344
734
19
2
0
148,736
4
W
Baron Samedi
9,036
904
23
2
0
184,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role