Player Matchup

Cernunnos
Cernunnos
ALPHA1BUCKET
Cernunnos
Level 148
God Stats
7W - 3L
1,592 SR
Queue Stats
335W - 313L
1,430 Elo+
Party 2
Cerberus
Cerberus
Foodstamp72
Cerberus
Level 125
God Stats
1W - 1L
1,210 SR
Queue Stats
198W - 191L
1,403 Elo+
Party 2
Nike
Nike
Soalheiro385
Nike
Level 123
God Stats
1W - 0L
1,554 SR
Queue Stats
35W - 29L
1,493 Elo+
Solo
Xing Tian
Xing Tian
killawashere
Xing Tian
Level 97
God Stats
5W - 2L
1,572 SR
Queue Stats
78W - 93L
1,489 Elo+
Party 1
Arachne
Arachne
wigwomwomper
Arachne
Level 118
God Stats
3W - 0L
1,877 SR
Queue Stats
31W - 46L
1,377 Elo+
Party 1
Team Averages
Level 122
1,561 SR
1,438 Elo+

VS

Team Averages
Level 109
1,519 SR
1,443 Elo+
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CheesyDogSausage
Hun Batz
Level 66
God Stats
2W - 4L
1,495 SR
Queue Stats
223W - 237L
1,430 Elo+
Solo
Nut
Nut
Leandr0k
Nut
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,422 Elo+
Solo
Ah Puch
Ah Puch
cristiancasimiro
Ah Puch
Level 123
God Stats
3W - 3L
1,654 SR
Queue Stats
81W - 92L
1,410 Elo+
Solo
Ne Zha
Ne Zha
xxFaDeD KaRmAxx
Ne Zha
Level 107
God Stats
2W - 5L
1,448 SR
Queue Stats
114W - 135L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALPHA1BUCKET
Cernunnos
15
4 / 4 / 13
9,131
913
7,923
10,199
3,844
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Foodstamp72
Cerberus
12
1 / 3 / 12
8,151
815
5,188
10,354
8,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
13 / 1 / 12
10,168
1,017
13,651
13,433
13,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
killawashere
Xing Tian
15
1 / 0 / 18
8,618
862
6,963
15,824
8,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
wigwomwomper
Arachne
16
7 / 2 / 15
9,459
946
10,148
6,934
3,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 6 / 4
6,313
631
2,310
11,239
5,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 6 / 4
8,019
802
10,146
9,894
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
6,885
689
5,116
8,392
2,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 2
7,680
768
16,346
9,342
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
7,468
747
13,697
9,193
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
26
Kills
10
10
Deaths
26
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
4
0.33
W
Cernunnos
ALPHA1BUCKET
Cernunnos
4
4
13
2.63
L
3
6
4
0.83
W
Cerberus
Foodstamp72
Cerberus
1
3
12
2.33
L
1
5
1
0.3
W
13
1
12
19
L
3
6
2
0.67
W
Xing Tian
killawashere
Xing Tian
1
0
18
10
W
Arachne
wigwomwomper
Arachne
7
2
15
7.25
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
47,615
56,744
Taken
48,060
37,681
Mitigated
18,101
21,408
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,310
342
97
1,082
11,239
5,002
0
2,684
8,555
0
8,200
W
Cernunnos
ALPHA1BUCKET
Cernunnos
7,923
2,211
2,000
1,891
10,199
3,844
1,742
3,984
6,215
0
25,849
L
10,146
586
431
836
9,894
4,071
0
2,650
7,244
0
19,208
W
Cerberus
Foodstamp72
Cerberus
5,188
0
1,430
2,645
10,354
8,560
0
2,575
7,779
10,546
0
L
5,116
2,915
226
855
8,392
2,376
0
1,935
6,457
0
13,778
W
13,651
997
646
3,716
13,433
13,452
476
3,116
10,317
2,239
20,240
L
16,346
479
294
801
9,342
3,002
0
3,903
5,439
29,616
0
W
Xing Tian
killawashere
Xing Tian
6,963
76
1,035
5,235
15,824
8,671
804
4,888
10,936
15,799
0
W
Arachne
wigwomwomper
Arachne
10,148
7,736
1,092
1,718
6,934
3,154
198
1,783
5,151
0
15,970
L
13,697
1,658
561
1,792
9,193
3,650
0
2,612
6,581
0
28,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
36,365
138
Minions Killed
112
0
Camps Cleared
0
967,770
Distance Traveled
877,426
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,313
631
8
1
0
176,233
1
W
Cernunnos
9,131
913
65
7
0
156,336
0
L
Hun Batz
8,019
802
23
2
0
188,712
0
W
Cerberus
8,151
815
24
2
0
168,071
0
L
Nut
6,885
689
30
3
0
142,037
0
W
Nike
10,168
1,017
13
1
0
209,917
0
L
Ah Puch
7,680
768
33
3
0
165,416
0
W
Xing Tian
8,618
862
17
2
0
214,733
0
W
Arachne
9,459
946
19
2
0
218,713
0
L
Ne Zha
7,468
747
18
2
0
205,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role