Player Matchup

Mercury
Mercury
GianY1995
Mercury
Level 132
God Stats
42W - 40L
1,587 SR
Queue Stats
393W - 385L
1,503 Elo+
Solo
Surtr
Surtr
HerrBockwurst188
Surtr
Level 109
God Stats
20W - 22L
1,466 SR
Queue Stats
280W - 295L
1,436 Elo+
Party 2
Neith
Neith
IAmRainGod
Neith
Level 146
God Stats
3W - 5L
1,368 SR
Queue Stats
265W - 261L
1,493 Elo+
Party 3
Nu Wa
Nu Wa
ObiWannaDooby
Nu Wa
Level 63
God Stats
2W - 5L
1,252 SR
Queue Stats
99W - 106L
1,440 Elo+
Party 2
Ymir
Ymir
xanthous54
Ymir
Level 154
God Stats
4W - 3L
1,336 SR
Queue Stats
140W - 126L
1,522 Elo+
Party 3
Team Averages
Level 121
1,402 SR
1,479 Elo+

VS

Team Averages
Level 88
1,518 SR
1,484 Elo+
Ravana
Ravana
Gael7274
Ravana
Level 67
God Stats
1W - 4L
1,400 SR
Queue Stats
175W - 165L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IAzorhai
Kumbhakarna
Level 83
God Stats
36W - 34L
1,561 SR
Queue Stats
486W - 493L
1,496 Elo+
Party 4
Surtr
Surtr
MadFaisal
Surtr
Level 78
God Stats
3W - 2L
1,605 SR
Queue Stats
343W - 384L
1,502 Elo+
Party 4
Danzaburou
Danzaburou
Zidan21
Danzaburou
Level 89
God Stats
2W - 4L
1,458 SR
Queue Stats
455W - 486L
1,490 Elo+
Party 4
Chang'e
Chang'e
xoelreira
Chang'e
Level 121
God Stats
6W - 6L
1,566 SR
Queue Stats
231W - 211L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GianY1995
Mercury
17
4 / 4 / 9
10,142
563
7,320
15,029
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 1
11,697
650
9,018
11,375
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
18
10 / 1 / 7
11,352
631
17,167
9,359
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 6 / 1
9,095
505
8,952
11,888
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 14
10,290
572
10,677
18,066
17,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gael7274
Ravana
14
4 / 5 / 3
8,362
465
9,530
10,996
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
IAzorhai
Kumbhakarna
12
1 / 2 / 3
7,990
444
9,401
14,831
15,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
MadFaisal
Surtr
15
0 / 4 / 1
8,364
465
3,443
12,060
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Zidan21
Danzaburou
14
0 / 9 / 2
8,394
466
7,654
15,137
5,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
xoelreira
Chang'e
15
9 / 6 / 2
10,167
565
13,482
16,034
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
26
Kills
14
14
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
Gael7274
Ravana
4
5
3
1.1
W
Mercury
GianY1995
Mercury
4
4
9
2.13
W
5
1
1
5.5
W
Neith
10
1
7
13.5
L
Kumbhakarna
IAzorhai
Kumbhakarna
1
2
3
1.25
L
Surtr
MadFaisal
Surtr
0
4
1
0.13
W
3
6
1
0.58
L
Danzaburou
Zidan21
Danzaburou
0
9
2
0.11
W
4
2
14
5.5
L
Chang'e
xoelreira
Chang'e
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,134
Damage
43,510
65,717
Taken
69,058
37,637
Mitigated
40,212
14,226
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Gael7274
Ravana
9,530
1,969
0
1,910
10,996
6,932
0
2,851
7,928
0
59,358
W
Mercury
GianY1995
Mercury
7,320
3,482
0
775
15,029
5,659
0
5,318
9,188
0
76,226
W
9,018
3,217
0
3,637
11,375
7,088
114
1,306
9,395
5,592
90,388
W
Neith
17,167
5,336
0
4,093
9,359
3,533
98
3,510
5,819
0
99,051
L
Kumbhakarna
IAzorhai
Kumbhakarna
9,401
1,435
0
1,472
14,831
15,060
0
4,311
10,281
30,658
0
L
Surtr
MadFaisal
Surtr
3,443
929
0
1,682
12,060
7,739
0
861
10,334
1,614
51,224
W
8,952
2,771
452
2,287
11,888
3,735
0
6,572
4,753
51,320
1,143
L
Danzaburou
Zidan21
Danzaburou
7,654
3,621
0
2,624
15,137
5,355
0
4,854
10,231
0
63,877
W
10,677
2,744
0
2,982
18,066
17,622
0
5,166
12,756
30,889
2,786
L
Chang'e
xoelreira
Chang'e
13,482
682
754
5,013
16,034
5,126
412
5,722
9,701
66,142
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
43,277
599
Minions Killed
446
0
Camps Cleared
0
1,774,532
Distance Traveled
1,659,713
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,362
465
100
6
0
357,678
0
W
Mercury
10,142
563
119
7
0
459,088
0
W
Surtr
11,697
650
198
11
0
323,793
4
W
Neith
11,352
631
153
9
0
322,932
6
L
Kumbhakarna
7,990
444
38
2
0
353,726
10
L
Surtr
8,364
465
93
5
0
342,895
4
W
Nu Wa
9,095
505
95
5
0
314,160
3
L
Danzaburou
8,394
466
97
5
0
272,102
0
W
Ymir
10,290
572
34
2
0
354,559
4
L
Chang'e
10,167
565
118
7
0
333,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role