Player Matchup

Agni
Agni
B3arlyAsian
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,553 Elo+
Solo
Jormungandr
Jormungandr
JustCrucial
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 1
Nut
Nut
KappenHook
Nut
Level 127
God Stats
1W - 2L
1,510 SR
Queue Stats
136W - 135L
1,511 Elo+
Solo
Thanatos
Thanatos
Moistwag23
Thanatos
Level 107
God Stats
3W - 2L
1,685 SR
Queue Stats
67W - 62L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 185
God Stats
101W - 70L
1,611 SR
Queue Stats
325W - 327L
1,488 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,477 Elo+

VS

Team Averages
Level 101
1,594 SR
1,511 Elo+
Anubis
Anubis
CreaterOfGods
Anubis
Level 81
God Stats
8W - 7L
1,646 SR
Queue Stats
38W - 30L
1,522 Elo+
Solo
Nemesis
Nemesis
InVyOptic
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 2
King Arthur
King Arthur
JungleMonkey94
King Arthur
Level 120
God Stats
11W - 5L
1,618 SR
Queue Stats
43W - 47L
1,444 Elo+
Party 2
Fafnir
Fafnir
medrish24
Fafnir
Level 67
God Stats
3W - 2L
1,509 SR
Queue Stats
31W - 28L
1,518 Elo+
Solo
Neith
Neith
xGHOSTxKINGx880
Neith
Level 108
God Stats
18W - 12L
1,695 SR
Queue Stats
103W - 83L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,992
599
2,414
3,717
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
JustCrucial
Jormungandr
8
0 / 3 / 0
4,736
474
1,896
7,238
4,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 0
5,447
545
1,534
4,266
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Moistwag23
Thanatos
10
0 / 2 / 0
5,246
525
1,894
8,731
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 1 / 0
6,234
623
7,219
6,320
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,587
659
3,511
3,915
1,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
InVyOptic
Nemesis
10
2 / 0 / 1
5,725
573
2,335
5,624
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
JungleMonkey94
King Arthur
11
1 / 0 / 0
6,267
627
4,366
10,507
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
medrish24
Fafnir
10
3 / 0 / 5
6,741
674
2,008
6,344
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 3
6,427
643
6,044
4,097
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
1
2.5
W
Nemesis
InVyOptic
Nemesis
2
0
1
2.5
W
King Arthur
JungleMonkey94
King Arthur
1
0
0
1
L
Jormungandr
JustCrucial
Jormungandr
0
3
0
0
L
0
3
0
0
L
Thanatos
Moistwag23
Thanatos
0
2
0
0
L
0
1
0
0
W
Fafnir
medrish24
Fafnir
3
0
5
5.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
18,264
30,272
Taken
30,487
11,531
Mitigated
16,109
10,930
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,414
0
0
585
3,717
686
0
1,566
2,151
41,571
210
W
3,511
86
0
2,877
3,915
1,539
0
1,977
1,740
53,204
0
W
Nemesis
InVyOptic
Nemesis
2,335
801
0
4,014
5,624
1,425
0
811
4,775
0
34,069
W
King Arthur
JungleMonkey94
King Arthur
4,366
491
0
3,024
10,507
6,295
0
5,998
4,509
0
55,397
L
Jormungandr
JustCrucial
Jormungandr
1,896
848
74
1,591
7,238
4,867
0
1,137
6,101
17,859
287
L
1,534
694
0
1,078
4,266
1,198
0
869
3,397
0
39,013
L
Thanatos
Moistwag23
Thanatos
1,894
283
0
4,867
8,731
2,679
0
1,947
6,784
0
42,712
L
7,219
3,436
0
2,735
6,320
2,101
0
0
6,320
41,656
6,044
W
Fafnir
medrish24
Fafnir
2,008
236
120
2,721
6,344
5,580
171
1,474
4,798
14,454
0
W
6,044
2,341
0
1,534
4,097
1,270
714
685
3,412
0
53,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,747
376
Minions Killed
365
0
Camps Cleared
0
1,016,458
Distance Traveled
1,103,635
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,992
599
108
11
0
222,747
0
W
Anubis
6,587
659
89
9
0
208,639
6
W
Nemesis
5,725
573
65
7
0
269,124
1
W
King Arthur
6,267
627
97
10
0
231,391
0
L
Jormungandr
4,736
474
34
3
0
198,444
0
L
Nut
5,447
545
78
8
0
183,219
0
L
Thanatos
5,246
525
73
7
0
234,109
0
L
Nu Wa
6,234
623
83
8
0
177,939
3
W
Fafnir
6,741
674
20
2
0
203,436
1
W
Neith
6,427
643
94
9
0
191,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role