Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Brandito191
Merlin
Level 241
God Stats
5W - 8L
1,384 SR
Queue Stats
586W - 584L
1,491 Elo+
Party 1
Hades
Hades
Kahotic123
Hades
Level 193
God Stats
3W - 3L
1,331 SR
Queue Stats
183W - 156L
1,555 Elo+
Party 1
Hachiman
Hachiman
Manyx110
Hachiman
Level 60
God Stats
0W - 6L
1,102 SR
Queue Stats
160W - 163L
1,475 Elo+
Party 2
Serqet
Serqet
xricardox25
Serqet
Level 108
God Stats
3W - 2L
1,727 SR
Queue Stats
539W - 512L
1,482 Elo+
Party 2
Team Averages
Level 141
1,409 SR
1,501 Elo+

VS

Team Averages
Level 67
1,627 SR
1,583 Elo+
Apollo
Apollo
Cowsijenko
Apollo
Level 49
God Stats
2W - 0L
1,808 SR
Queue Stats
18W - 16L
1,559 Elo+
Party 3
Kukulkan
Kukulkan
KillieWyte
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,637 Elo+
Party 3
Kuzenbo
Kuzenbo
OrangeJulius221
Kuzenbo
Level 107
God Stats
3W - 0L
1,636 SR
Queue Stats
16W - 10L
1,650 Elo+
Party 3
Cthulhu
Cthulhu
SeemenEater
Cthulhu
Level 62
God Stats
1W - 1L
1,690 SR
Queue Stats
16W - 13L
1,553 Elo+
Party 3
Skadi
Skadi
SlyyGuyy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
1,480
247
0
0
0
Merlin
10
0 / 1 / 2
5,150
858
3,877
3,116
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
10
1 / 2 / 5
5,781
964
3,987
6,239
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Manyx110
Hachiman
11
2 / 1 / 2
5,747
958
4,130
3,333
1,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
12
3 / 1 / 3
5,797
966
5,575
7,946
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cowsijenko
Apollo
11
2 / 1 / 3
6,832
1,139
3,003
3,157
980
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KillieWyte
Kukulkan
12
0 / 0 / 3
6,657
1,110
2,650
2,529
861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
6,667
1,111
2,671
4,575
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
SeemenEater
Cthulhu
10
0 / 2 / 5
6,185
1,031
4,173
7,617
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
SlyyGuyy
Skadi
11
1 / 3 / 3
6,503
1,084
3,840
5,049
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
5
5
Deaths
6
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
L
Merlin
0
1
2
1
W
Apollo
Cowsijenko
Apollo
2
1
3
3.5
L
Hades
1
2
5
1.75
W
Kukulkan
KillieWyte
Kukulkan
0
0
3
1.5
L
Hachiman
Manyx110
Hachiman
2
1
2
3
W
2
0
2
3
W
Cthulhu
SeemenEater
Cthulhu
0
2
5
1.25
W
Skadi
SlyyGuyy
Skadi
1
3
3
0.83
L
Serqet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
16,337
20,634
Taken
22,927
11,867
Mitigated
9,428
10,339
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
3,877
0
133
696
3,116
936
0
1,658
1,421
10,582
0
W
Apollo
Cowsijenko
Apollo
3,003
536
934
737
3,157
980
1,007
1,134
1,800
0
6,018
L
Hades
3,987
209
1,507
2,380
6,239
4,989
0
2,458
3,573
9,684
0
W
Kukulkan
KillieWyte
Kukulkan
2,650
281
1,146
1,026
2,529
861
651
574
1,912
14,639
0
L
Hachiman
Manyx110
Hachiman
4,130
3,587
1,388
859
3,333
1,106
0
1,757
1,576
0
10,291
W
2,671
913
301
827
4,575
2,820
662
1,615
2,845
4,278
800
W
Cthulhu
SeemenEater
Cthulhu
4,173
160
440
2,384
7,617
3,370
355
2,392
4,563
10,661
0
W
Skadi
SlyyGuyy
Skadi
3,840
1,201
62
30
5,049
1,397
837
2,149
2,587
0
10,091
L
Serqet
5,575
615
248
3,128
7,946
4,836
0
2,708
4,982
0
7,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
32,844
48
Minions Killed
72
0
Camps Cleared
0
455,247
Distance Traveled
618,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
1,480
247
0
0
0
0
0
L
Merlin
5,150
858
15
3
0
104,835
0
W
Apollo
6,832
1,139
12
2
0
119,556
0
L
Hades
5,781
964
10
2
0
101,875
0
W
Kukulkan
6,657
1,110
23
4
0
132,094
0
L
Hachiman
5,747
958
14
2
0
113,966
0
W
Kuzenbo
6,667
1,111
7
1
0
120,840
0
W
Cthulhu
6,185
1,031
14
2
0
135,690
0
W
Skadi
6,503
1,084
16
3
0
110,132
0
L
Serqet
5,797
966
9
2
0
134,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role