Player Matchup

Ao Kuang
Ao Kuang
ChickenPandemic
Ao Kuang
Level 140
God Stats
22W - 28L
1,453 SR
Queue Stats
240W - 269L
1,439 Elo+
Party 3
Ymir
Ymir
FlnH3ro
Ymir
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 53L
1,463 Elo+
Party 1
Bakasura
Bakasura
IAmNemo1234
Bakasura
Level 87
God Stats
2W - 2L
1,436 SR
Queue Stats
97W - 113L
1,496 Elo+
Party 3
Apollo
Apollo
IFA1
Apollo
Level 114
God Stats
3W - 4L
1,863 SR
Queue Stats
99W - 81L
1,521 Elo+
Party 1
Vamana
Vamana
tiosefe
Vamana
Level 154
God Stats
3W - 2L
1,725 SR
Queue Stats
255W - 273L
1,457 Elo+
Party 3
Team Averages
Level 120
1,595 SR
1,475 Elo+

VS

Team Averages
Level 141
1,457 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AdVancedBell
Xing Tian
Level 107
God Stats
1W - 3L
1,296 SR
Queue Stats
54W - 55L
1,466 Elo+
Party 2
Scylla
Scylla
Go Wormm
Scylla
Level 126
God Stats
5W - 1L
1,692 SR
Queue Stats
106W - 110L
1,493 Elo+
Party 2
Medusa
Medusa
GoPossumm
Medusa
Level 149
God Stats
1W - 1L
1,259 SR
Queue Stats
132W - 137L
1,445 Elo+
Party 2
Lancelot
Lancelot
RIPGastly
Lancelot
Level 145
God Stats
8W - 5L
1,536 SR
Queue Stats
64W - 69L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 2 / 0
5,531
553
1,809
5,282
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
FlnH3ro
Ymir
9
0 / 3 / 0
5,263
526
3,168
9,628
6,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
IAmNemo1234
Bakasura
9
0 / 4 / 0
4,770
477
4,224
9,859
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
IFA1
Apollo
9
0 / 4 / 0
4,757
476
5,081
6,167
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
tiosefe
Vamana
9
0 / 5 / 0
5,312
531
3,913
8,935
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 0
7,122
712
9,602
8,556
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
AdVancedBell
Xing Tian
9
1 / 0 / 7
5,689
569
2,975
7,483
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
Go Wormm
Scylla
11
0 / 0 / 4
6,590
659
2,001
2,109
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GoPossumm
Medusa
10
7 / 0 / 1
6,252
625
7,109
3,959
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Lancelot
RIPGastly
Lancelot
12
4 / 0 / 7
6,258
626
5,695
6,810
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
18
18
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
0
3
W
Xing Tian
AdVancedBell
Xing Tian
1
0
7
4.5
L
Ao Kuang
2
2
0
1
L
Ymir
FlnH3ro
Ymir
0
3
0
0
W
Scylla
Go Wormm
Scylla
0
0
4
2
W
Medusa
GoPossumm
Medusa
7
0
1
7.5
L
Bakasura
IAmNemo1234
Bakasura
0
4
0
0
L
Apollo
IFA1
Apollo
0
4
0
0
W
Lancelot
RIPGastly
Lancelot
4
0
7
7.5
L
Vamana
tiosefe
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
27,382
39,871
Taken
28,917
18,852
Mitigated
11,165
9,100
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,602
2,764
0
2,495
8,556
3,501
0
824
6,920
0
44,956
W
Xing Tian
AdVancedBell
Xing Tian
2,975
429
1,374
2,193
7,483
3,499
0
1,433
6,050
12,762
700
L
Ao Kuang
1,809
282
0
1,350
5,282
1,301
0
1,020
4,116
24,143
0
L
Ymir
FlnH3ro
Ymir
3,168
743
0
1,450
9,628
6,224
0
1,150
8,478
19,196
108
W
Scylla
Go Wormm
Scylla
2,001
245
0
434
2,109
481
598
848
1,205
36,877
0
W
Medusa
GoPossumm
Medusa
7,109
2,946
0
945
3,959
1,171
405
1,205
2,644
0
39,240
L
Bakasura
IAmNemo1234
Bakasura
4,224
2,548
0
1,934
9,859
3,479
3
947
8,878
0
23,772
L
Apollo
IFA1
Apollo
5,081
3,802
0
1,664
6,167
1,729
0
1,176
4,991
0
38,284
W
Lancelot
RIPGastly
Lancelot
5,695
1,747
0
3,902
6,810
2,513
0
667
5,869
0
50,090
L
Vamana
tiosefe
Vamana
3,913
1,581
0
2,702
8,935
6,119
0
211
8,724
0
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
31,911
278
Minions Killed
329
0
Camps Cleared
0
1,054,203
Distance Traveled
1,105,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,122
712
79
8
0
211,711
6
W
Xing Tian
5,689
569
23
2
0
221,114
1
L
Ao Kuang
5,531
553
56
6
0
235,915
2
L
Ymir
5,263
526
23
2
0
191,362
3
W
Scylla
6,590
659
82
8
0
225,393
0
W
Medusa
6,252
625
58
6
0
185,637
1
L
Bakasura
4,770
477
56
6
0
256,982
0
L
Apollo
4,757
476
72
7
0
189,354
0
W
Lancelot
6,258
626
87
9
0
262,033
0
L
Vamana
5,312
531
71
7
0
180,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role