Player Matchup

Thor
Thor
Gwynbleidd58
Thor
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
104W - 98L
1,475 Elo+
Party 1
Ishtar
Ishtar
MATTYASYPUNTO
Ishtar
Level 47
God Stats
2W - 3L
1,841 SR
Queue Stats
70W - 80L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Oossooss11
Aphrodite
Level 50
God Stats
67W - 72L
1,469 SR
Queue Stats
94W - 102L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
TwIsT126X
Gilgamesh
Level 63
God Stats
3W - 4L
1,660 SR
Queue Stats
172W - 181L
1,479 Elo+
Party 1
Zeus
Zeus
XMoody72
Zeus
Level 105
God Stats
1W - 1L
1,777 SR
Queue Stats
136W - 136L
1,519 Elo+
Party 1
Team Averages
Level 78
1,647 SR
1,468 Elo+

VS

Team Averages
Level 122
1,539 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Darkschiri23
Athena
Level 89
God Stats
11W - 7L
1,718 SR
Queue Stats
814W - 806L
1,477 Elo+
Solo
Shiva
Shiva
Hospipal
Shiva
Level 126
God Stats
3W - 0L
1,731 SR
Queue Stats
208W - 215L
1,414 Elo+
Solo
Yu Huang
Yu Huang
PabloLopezrdg22
Yu Huang
Level 127
God Stats
2W - 1L
1,358 SR
Queue Stats
93W - 80L
1,513 Elo+
Solo
Anhur
Anhur
RSkinner_97
Anhur
Level 124
God Stats
14W - 20L
1,390 SR
Queue Stats
381W - 355L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
6,956
464
4,539
11,110
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,030
469
10,924
8,172
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Oossooss11
Aphrodite
12
1 / 1 / 2
7,450
497
5,035
7,969
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
TwIsT126X
Gilgamesh
13
1 / 1 / 0
7,356
490
9,777
18,605
11,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
13
1 / 3 / 1
7,479
499
3,611
6,094
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 6
7,562
504
5,611
12,424
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
11
0 / 0 / 4
6,758
451
4,168
11,820
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Hospipal
Shiva
14
1 / 2 / 0
8,363
558
8,655
13,262
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
15
5 / 1 / 4
9,164
611
9,299
6,021
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 2
7,372
491
5,567
9,510
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
11
11
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
6
5
W
Athena
0
0
4
2
L
1
4
0
0.25
W
Shiva
Hospipal
Shiva
1
2
0
0.5
L
2
2
1
1.25
L
Aphrodite
Oossooss11
Aphrodite
1
1
2
2
W
Yu Huang
5
1
4
7
W
3
3
2
1.33
L
Gilgamesh
TwIsT126X
Gilgamesh
1
1
0
1
L
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,886
Damage
33,300
51,950
Taken
53,037
23,867
Mitigated
29,765
15,151
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,611
3,088
0
6,052
12,424
4,852
612
2,622
9,802
0
47,916
W
Athena
4,168
1,462
0
4,227
11,820
9,881
0
2,002
9,818
20,509
0
L
4,539
949
0
509
11,110
3,751
0
3,412
7,659
0
53,343
W
Shiva
Hospipal
Shiva
8,655
1,127
0
6,074
13,262
10,421
156
313
12,949
0
57,579
L
10,924
5,920
0
2,552
8,172
2,834
49
1,936
6,236
0
47,575
L
Aphrodite
Oossooss11
Aphrodite
5,035
404
2,566
4,619
7,969
3,766
32
2,553
5,416
28,570
1,338
W
Yu Huang
9,299
898
0
1,155
6,021
1,969
0
2,096
3,925
67,416
0
W
5,567
3,073
0
2,765
9,510
2,642
0
1,596
7,914
0
46,497
L
Gilgamesh
TwIsT126X
Gilgamesh
9,777
2,249
0
4,658
18,605
11,932
0
2,086
15,484
0
60,049
L
Zeus
3,611
215
0
247
6,094
1,584
0
3,480
2,614
47,979
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
39,219
414
Minions Killed
408
0
Camps Cleared
0
1,507,017
Distance Traveled
1,512,138
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,562
504
81
5
0
327,905
3
W
Athena
6,758
451
29
2
0
306,219
2
L
Thor
6,956
464
94
6
0
320,741
0
W
Shiva
8,363
558
104
7
0
286,180
6
L
Ishtar
7,030
469
90
6
0
274,907
0
L
Aphrodite
7,450
497
33
2
0
300,934
7
W
Yu Huang
9,164
611
114
8
0
301,529
8
W
Anhur
7,372
491
80
5
0
290,305
5
L
Gilgamesh
7,356
490
90
6
0
324,583
0
L
Zeus
7,479
499
107
7
0
285,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role