Player Matchup

Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DELTAGAMES47
Xing Tian
Level 65
God Stats
1W - 0L
1,351 SR
Queue Stats
115W - 121L
1,535 Elo+
Party 1
Tiamat
Tiamat
ElAdri_15
Tiamat
Level 106
God Stats
5W - 2L
1,547 SR
Queue Stats
68W - 65L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
NihïL
Ratatoskr
Level 207
God Stats
4W - 1L
1,601 SR
Queue Stats
122W - 77L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
RuB_fl_5
Hou Yi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 103L
1,546 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,549 Elo+

VS

Team Averages
Level 109
1,571 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Arieccc
Geb
Level 139
God Stats
18W - 22L
1,551 SR
Queue Stats
368W - 310L
1,513 Elo+
Solo
Izanami
Izanami
DarkChipy
Izanami
Level 110
God Stats
0W - 2L
1,405 SR
Queue Stats
636W - 616L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
Wouloude
Zhong Kui
Level 66
God Stats
8W - 4L
1,699 SR
Queue Stats
145W - 139L
1,475 Elo+
Solo
Merlin
Merlin
heihila88
Merlin
Level 34
God Stats
7W - 3L
1,697 SR
Queue Stats
211W - 224L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 5
5,406
541
4,139
7,272
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
DELTAGAMES47
Xing Tian
11
3 / 0 / 1
5,803
580
4,308
9,154
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
ElAdri_15
Tiamat
11
1 / 0 / 3
6,062
606
1,840
3,065
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
NihïL
Ratatoskr
11
9 / 0 / 1
6,748
675
7,771
7,090
2,439
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
RuB_fl_5
Hou Yi
10
1 / 2 / 2
5,487
549
3,233
4,892
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 0
4,520
452
2,739
8,401
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Geb
8
2 / 2 / 1
5,294
529
3,108
9,098
4,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DarkChipy
Izanami
10
1 / 4 / 1
5,788
579
3,558
6,401
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Wouloude
Zhong Kui
10
0 / 3 / 0
6,108
611
6,266
7,930
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
heihila88
Merlin
9
0 / 2 / 0
4,922
492
1,944
3,327
883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Geb
2
2
1
1.25
W
Xing Tian
DELTAGAMES47
Xing Tian
3
0
1
3.5
L
Izanami
DarkChipy
Izanami
1
4
1
0.38
W
Tiamat
ElAdri_15
Tiamat
1
0
3
2.5
W
Ratatoskr
NihïL
Ratatoskr
9
0
1
9.5
W
Hou Yi
RuB_fl_5
Hou Yi
1
2
2
1
L
Zhong Kui
Wouloude
Zhong Kui
0
3
0
0
L
Merlin
heihila88
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
17,615
31,473
Taken
35,157
14,583
Mitigated
15,680
7,649
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,139
2,085
0
1,762
7,272
4,142
0
2,212
5,060
14,225
0
L
Sun Wukong
 
Sun Wukong
2,739
269
0
1,404
8,401
3,503
0
1,130
7,099
0
24,399
L
Geb
3,108
755
0
2,506
9,098
4,683
26
2,427
6,631
15,709
0
W
Xing Tian
DELTAGAMES47
Xing Tian
4,308
187
0
2,600
9,154
5,313
0
5,404
3,750
25,055
1,436
L
Izanami
DarkChipy
Izanami
3,558
2,350
0
1,630
6,401
1,853
968
930
5,471
0
41,809
W
Tiamat
ElAdri_15
Tiamat
1,840
98
0
1,756
3,065
1,531
21
1,156
1,909
29,766
532
W
Ratatoskr
NihïL
Ratatoskr
7,771
2,288
0
456
7,090
2,439
0
1,283
5,807
0
50,359
W
Hou Yi
RuB_fl_5
Hou Yi
3,233
1,266
0
1,075
4,892
1,158
0
401
4,491
0
35,284
L
Zhong Kui
Wouloude
Zhong Kui
6,266
1,691
0
3,925
7,930
4,758
0
3,576
3,746
37,772
10,558
L
Merlin
heihila88
Merlin
1,944
35
0
834
3,327
883
38
1,085
2,042
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
26,632
301
Minions Killed
273
0
Camps Cleared
0
1,057,404
Distance Traveled
940,098
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,406
541
11
1
0
198,686
2
L
Sun Wukong
4,520
452
39
4
0
205,359
0
L
Geb
5,294
529
10
1
0
224,361
4
W
Xing Tian
5,803
580
57
6
0
199,871
3
L
Izanami
5,788
579
80
8
0
174,394
0
W
Tiamat
6,062
606
83
8
0
204,596
0
W
Ratatoskr
6,748
675
78
8
0
257,939
0
W
Hou Yi
5,487
549
72
7
0
196,312
3
L
Zhong Kui
6,108
611
86
9
0
145,293
0
L
Merlin
4,922
492
58
6
0
190,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role