Player Matchup

Jormungandr
Jormungandr
Davicii
Jormungandr
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
PatrickPay
Jing Wei
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 2
Surtr
Surtr
SH4DOW343UwU
Surtr
Level 84
God Stats
21W - 21L
1,524 SR
Queue Stats
298W - 282L
1,381 Elo+
Solo
Ix Chel
Ix Chel
Sayzzed
Ix Chel
Level 66
God Stats
2W - 1L
1,455 SR
Queue Stats
29W - 37L
1,349 Elo+
Solo
Loki
Loki
v8Wolf-_-
Loki
Level 39
God Stats
8W - 9L
1,430 SR
Queue Stats
82W - 86L
1,353 Elo+
Solo
Team Averages
Level 51
1,434 SR
1,357 Elo+

VS

Team Averages
Level 37
1,481 SR
1,480 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jahspora509
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MrBadby
Amaterasu
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Noar963
Ymir
Level 44
God Stats
1W - 2L
1,695 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Thor
Thor
USBGUM
Thor
Level 64
God Stats
6W - 12L
1,404 SR
Queue Stats
60W - 68L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Davicii
Jormungandr
8
0 / 0 / 4
5,739
522
3,349
5,040
3,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
PatrickPay
Jing Wei
9
1 / 1 / 2
5,467
497
2,457
3,370
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 2
7,806
710
4,942
6,949
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
Sayzzed
Ix Chel
10
1 / 1 / 0
5,979
544
2,563
6,197
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
10
2 / 1 / 2
5,834
530
4,274
5,629
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 1 / 0
5,895
536
3,419
3,478
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 6 / 0
4,569
415
622
6,155
4,650
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
MrBadby
Amaterasu
8
1 / 1 / 1
4,676
425
1,962
6,275
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
Noar963
Ymir
7
0 / 2 / 1
4,696
427
1,457
5,596
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
USBGUM
Thor
10
1 / 1 / 1
5,482
498
2,410
7,663
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
0
1
W
Jormungandr
Davicii
Jormungandr
0
0
4
2
L
0
6
0
0
L
Amaterasu
MrBadby
Amaterasu
1
1
1
1.5
L
Ymir
Noar963
Ymir
0
2
1
0.25
W
Jing Wei
PatrickPay
Jing Wei
1
1
2
2
W
6
0
2
7
W
Ix Chel
Sayzzed
Ix Chel
1
1
0
1
L
Thor
USBGUM
Thor
1
1
1
1.5
W
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
9,870
27,185
Taken
29,167
13,556
Mitigated
14,254
9,996
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,419
147
0
496
3,478
1,281
294
2,563
915
28,494
998
W
Jormungandr
Davicii
Jormungandr
3,349
1,046
0
1,169
5,040
3,494
50
933
4,107
17,026
0
L
622
118
0
218
6,155
4,650
15
290
5,865
0
13,380
L
Amaterasu
MrBadby
Amaterasu
1,962
1,005
0
1,517
6,275
2,960
78
1,879
4,396
818
15,807
L
Ymir
Noar963
Ymir
1,457
623
0
1,390
5,596
2,946
60
1,235
4,361
11,561
758
W
Jing Wei
PatrickPay
Jing Wei
2,457
1,875
0
475
3,370
816
191
426
2,944
0
22,236
W
4,942
2,159
0
2,860
6,949
4,212
1,118
0
6,949
710
50,492
W
Ix Chel
Sayzzed
Ix Chel
2,563
382
50
3,277
6,197
3,463
0
3,377
2,820
28,690
210
L
Thor
USBGUM
Thor
2,410
883
0
2,996
7,663
2,417
0
283
7,380
0
29,335
W
Loki
4,274
1,133
0
2,165
5,629
1,571
0
238
5,391
0
37,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
25,318
272
Minions Killed
187
0
Camps Cleared
0
986,066
Distance Traveled
992,293
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,895
536
58
5
0
197,484
0
W
Jormungandr
5,739
522
18
2
0
199,662
2
L
Chaac
4,569
415
29
3
0
167,601
0
L
Amaterasu
4,676
425
24
2
0
228,032
3
L
Ymir
4,696
427
21
2
0
192,295
0
W
Jing Wei
5,467
497
38
3
0
193,701
0
W
Surtr
7,806
710
98
9
0
191,610
0
W
Ix Chel
5,979
544
52
5
0
180,771
2
L
Thor
5,482
498
55
5
0
206,881
4
W
Loki
5,834
530
66
6
0
220,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role