Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Irrelepants
Terra
Level 119
God Stats
7W - 6L
1,634 SR
Queue Stats
623W - 596L
1,577 Elo+
Solo
He Bo
He Bo
VigorousRex8585
He Bo
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,543 Elo+
Solo
Zeus
Zeus
iDoBeJiggy
Zeus
Level 158
God Stats
4W - 2L
1,640 SR
Queue Stats
225W - 167L
1,630 Elo+
Solo
Freya
Freya
my busch
Freya
Level 170
God Stats
0W - 5L
1,513 SR
Queue Stats
280W - 261L
1,505 Elo+
Solo
Team Averages
Level 155
1,557 SR
1,551 Elo+

VS

Team Averages
Level 118
1,556 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dvnce
Artemis
Level 103
God Stats
3W - 1L
1,536 SR
Queue Stats
112W - 138L
1,438 Elo+
Solo
Anhur
Anhur
JAMR21
Anhur
Level 146
God Stats
2W - 1L
1,540 SR
Queue Stats
122W - 129L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LtScrubbs
Morgan Le Fay
Level 142
God Stats
6W - 3L
1,648 SR
Queue Stats
321W - 325L
1,547 Elo+
Solo
Surtr
Surtr
foogonewild3105
Surtr
Level 45
God Stats
6W - 0L
1,558 SR
Queue Stats
62W - 62L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 3
5,880
735
2,156
7,272
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 5
7,751
969
6,680
9,628
9,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 4 / 2
8,099
1,012
10,099
8,644
3,111
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 5
6,744
843
13,136
6,178
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
my busch
Freya
14
1 / 3 / 5
7,154
894
7,107
8,069
2,513
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 0 / 12
8,256
1,032
6,861
9,851
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Dvnce
Artemis
13
2 / 1 / 9
7,644
956
4,783
6,743
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Anhur
JAMR21
Anhur
12
4 / 1 / 4
7,795
974
4,614
4,356
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
LtScrubbs
Morgan Le Fay
14
4 / 3 / 6
7,992
999
9,856
9,939
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 8
7,914
989
7,134
13,296
9,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
7
Kills
15
15
Deaths
7
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
W
Sylvanus
 
Sylvanus
2
0
12
8
W
Artemis
Dvnce
Artemis
2
1
9
6.5
L
1
1
5
3.5
W
Anhur
JAMR21
Anhur
4
1
4
6
W
Morgan Le Fay
LtScrubbs
Morgan Le Fay
4
3
6
2.33
L
5
4
2
1.5
W
3
2
8
3.5
L
0
4
5
0.63
L
Freya
my busch
Freya
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
33,248
39,791
Taken
44,185
20,527
Mitigated
26,819
16,107
Healing
25,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,156
44
239
1,296
7,272
3,418
0
2,367
4,905
6,164
0
W
Sylvanus
 
Sylvanus
6,861
1,319
6,447
5,410
9,851
8,994
307
8,550
1,301
10,398
0
W
Artemis
Dvnce
Artemis
4,783
1,019
758
1,009
6,743
2,905
595
6,323
420
0
12,250
L
6,680
825
4,861
5,338
9,628
9,632
0
4,562
5,066
13,102
0
W
Anhur
JAMR21
Anhur
4,614
1,685
936
500
4,356
1,652
0
3,408
948
0
11,401
W
Morgan Le Fay
LtScrubbs
Morgan Le Fay
9,856
525
1,449
3,154
9,939
3,963
0
8,269
1,670
23,488
0
L
10,099
495
0
1,196
8,644
3,111
0
3,652
4,992
21,647
546
W
7,134
1,346
1,215
4,584
13,296
9,305
80
12,017
1,279
196
15,738
L
13,136
1,352
0
879
6,178
1,853
0
3,044
3,134
26,102
0
L
Freya
my busch
Freya
7,107
2,260
162
2,136
8,069
2,513
0
3,288
4,781
17,303
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
39,601
121
Minions Killed
91
0
Camps Cleared
0
743,247
Distance Traveled
747,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,880
735
8
1
0
94,918
0
W
Sylvanus
8,256
1,032
5
1
0
144,495
0
W
Artemis
7,644
956
18
2
0
127,096
0
L
Terra
7,751
969
13
2
0
180,026
0
W
Anhur
7,795
974
18
2
0
115,410
0
W
Morgan Le Fay
7,992
999
28
4
0
169,616
0
L
He Bo
8,099
1,012
36
5
0
155,407
0
W
Surtr
7,914
989
22
3
0
190,618
0
L
Zeus
6,744
843
40
5
0
144,150
0
L
Freya
7,154
894
24
3
0
168,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role