Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ez_Dark-Angel_
Arachne
Level 44
God Stats
10W - 11L
1,376 SR
Queue Stats
78W - 97L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
PabloLopezrdg22
Nu Wa
Level 127
God Stats
1W - 2L
1,232 SR
Queue Stats
93W - 80L
1,503 Elo+
Solo
Anhur
Anhur
RSkinner_97
Anhur
Level 124
God Stats
14W - 20L
1,363 SR
Queue Stats
381W - 355L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
XShadowKing47
Gilgamesh
Level 25
God Stats
3W - 3L
1,775 SR
Queue Stats
68W - 87L
1,344 Elo+
Party 1
Team Averages
Level 95
1,449 SR
1,430 Elo+

VS

Team Averages
Level 75
1,552 SR
1,489 Elo+
Thor
Thor
Gwynbleidd58
Thor
Level 125
God Stats
2W - 2L
1,777 SR
Queue Stats
104W - 98L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
Oossooss11
Aphrodite
Level 49
God Stats
67W - 72L
1,483 SR
Queue Stats
94W - 102L
1,441 Elo+
Party 2
Janus
Janus
TwIsT126X
Janus
Level 63
God Stats
1W - 4L
1,331 SR
Queue Stats
172W - 181L
1,491 Elo+
Party 2
Izanami
Izanami
XMoody72
Izanami
Level 105
God Stats
4W - 3L
1,703 SR
Queue Stats
136W - 136L
1,532 Elo+
Party 2
Mulan
Mulan
heihila88
Mulan
Level 34
God Stats
4W - 11L
1,466 SR
Queue Stats
215W - 228L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 10
6,151
513
9,119
10,206
7,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 1 / 2
6,788
566
5,114
9,213
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 4
6,322
527
5,942
4,249
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 1 / 2
6,755
563
7,084
7,875
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
XShadowKing47
Gilgamesh
9
0 / 2 / 1
5,452
454
1,804
6,009
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,361
530
3,301
9,655
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Oossooss11
Aphrodite
9
0 / 5 / 2
5,711
476
4,569
9,763
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
TwIsT126X
Janus
10
0 / 4 / 1
5,701
475
4,117
7,503
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
XMoody72
Izanami
9
1 / 2 / 0
5,251
438
7,502
8,961
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
heihila88
Mulan
12
2 / 2 / 0
6,741
562
4,960
8,036
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
7
7
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
10
2.5
W
7
1
2
8
L
4
2
0
2
L
Aphrodite
Oossooss11
Aphrodite
0
5
2
0.2
W
0
1
4
2
W
8
1
2
9
L
Janus
TwIsT126X
Janus
0
4
1
0.13
L
Izanami
XMoody72
Izanami
1
2
0
0.5
W
Gilgamesh
XShadowKing47
Gilgamesh
0
2
1
0.25
L
Mulan
heihila88
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
24,449
37,552
Taken
43,918
16,604
Mitigated
15,270
10,702
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,119
643
51
3,178
10,206
7,478
0
2,314
7,852
36,937
1,786
W
5,114
3,165
0
2,391
9,213
3,406
120
1,401
7,630
0
33,613
L
3,301
460
0
2,109
9,655
3,020
0
2,679
6,976
0
37,741
L
Aphrodite
Oossooss11
Aphrodite
4,569
227
2,459
4,107
9,763
3,943
0
4,249
5,514
14,925
0
W
5,942
2,194
0
1,924
4,249
1,105
0
1,977
2,016
48,082
767
W
7,084
4,197
0
2,641
7,875
2,481
38
2,256
5,619
0
35,747
L
Janus
TwIsT126X
Janus
4,117
350
0
2,407
7,503
2,018
0
2,632
4,871
41,020
0
L
Izanami
XMoody72
Izanami
7,502
5,515
0
2,166
8,961
2,332
0
4,444
4,517
0
39,718
W
Gilgamesh
XShadowKing47
Gilgamesh
1,804
627
0
517
6,009
2,134
0
260
5,749
0
19,492
L
Mulan
heihila88
Mulan
4,960
1,016
0
2,293
8,036
3,957
52
945
7,091
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
29,765
300
Minions Killed
293
0
Camps Cleared
0
1,231,489
Distance Traveled
1,251,303
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,151
513
63
5
0
263,484
0
W
Arachne
6,788
566
53
4
0
258,827
0
L
Thor
6,361
530
69
6
0
281,518
0
L
Aphrodite
5,711
476
11
1
0
240,084
5
W
Nu Wa
6,322
527
81
7
0
224,978
4
W
Anhur
6,755
563
65
5
0
224,857
2
L
Janus
5,701
475
75
6
0
248,482
6
L
Izanami
5,251
438
60
5
0
232,830
2
W
Gilgamesh
5,452
454
38
3
0
259,343
2
L
Mulan
6,741
562
78
7
0
248,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role