Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ElSantoCholo
Poseidon
Level 43
God Stats
1W - 4L
1,468 SR
Queue Stats
43W - 47L
1,411 Elo+
Party 1
Bellona
Bellona
Shmackems
Bellona
Level 43
God Stats
1W - 6L
1,247 SR
Queue Stats
41W - 44L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
cyberkintaro
Cernunnos
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 108L
1,534 Elo+
Solo
Ymir
Ymir
iPushDisabIeKids
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 197L
1,514 Elo+
Solo
Team Averages
Level 82
1,443 SR
1,479 Elo+

VS

Team Averages
Level 96
1,608 SR
1,510 Elo+
Kali
Kali
ANGSNAZZY2
Kali
Level 142
God Stats
3W - 5L
1,460 SR
Queue Stats
151W - 145L
1,551 Elo+
Solo
Ares
Ares
Defenderdre2
Ares
Level 112
God Stats
5W - 2L
1,879 SR
Queue Stats
283W - 257L
1,535 Elo+
Solo
Danzaburou
Danzaburou
XxHAVOCxX69
Danzaburou
Level 49
God Stats
25W - 29L
1,501 SR
Queue Stats
59W - 67L
1,519 Elo+
Solo
Freya
Freya
ohhsoyummy
Freya
Level 89
God Stats
3W - 1L
1,784 SR
Queue Stats
66W - 71L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
q9vwq
Ao Kuang
Level 87
God Stats
3W - 5L
1,414 SR
Queue Stats
70W - 56L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 4 / 3
8,080
577
5,412
12,023
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Poseidon
ElSantoCholo
Poseidon
15
5 / 3 / 2
9,091
649
8,451
6,810
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shmackems
Bellona
11
2 / 3 / 1
7,545
539
5,969
10,947
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
cyberkintaro
Cernunnos
16
6 / 1 / 1
9,607
686
9,005
11,050
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
8 / 2 / 4
9,150
654
11,596
12,316
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,981
570
8,567
19,031
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 3
7,944
567
7,152
12,031
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
XxHAVOCxX69
Danzaburou
12
1 / 6 / 1
7,013
501
6,796
10,103
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
12
3 / 9 / 1
7,303
522
6,065
12,535
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ao Kuang
q9vwq
Ao Kuang
6
1 / 2 / 0
5,618
401
1,523
3,865
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
24
Kills
12
13
Deaths
24
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
4
3
1.13
L
3
6
4
0.83
L
4
1
3
5.5
W
Poseidon
ElSantoCholo
Poseidon
5
3
2
2
W
Bellona
Shmackems
Bellona
2
3
1
0.83
L
Danzaburou
XxHAVOCxX69
Danzaburou
1
6
1
0.25
W
Cernunnos
cyberkintaro
Cernunnos
6
1
1
6.5
W
8
2
4
5
L
Freya
3
9
1
0.39
L
Ao Kuang
q9vwq
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
30,103
53,146
Taken
57,565
26,284
Mitigated
25,189
18,975
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,412
749
55
2,016
12,023
9,065
0
4,461
7,482
31
29,896
L
8,567
3,750
0
9,812
19,031
7,973
0
5,125
13,846
0
53,932
L
7,152
285
0
2,564
12,031
8,796
0
4,350
7,397
34,363
0
W
Poseidon
ElSantoCholo
Poseidon
8,451
1,226
0
1,184
6,810
1,995
1,096
3,020
3,600
65,655
860
W
Bellona
Shmackems
Bellona
5,969
2,386
0
5,180
10,947
4,921
0
510
10,437
0
33,361
L
Danzaburou
XxHAVOCxX69
Danzaburou
6,796
2,781
0
2,211
10,103
3,790
0
31
10,072
0
48,234
W
Cernunnos
cyberkintaro
Cernunnos
9,005
4,236
0
7,827
11,050
4,985
394
984
10,066
0
86,548
W
11,596
4,048
0
2,713
12,316
5,318
0
5,261
6,821
54,187
7,458
L
Freya
6,065
2,010
0
1,914
12,535
3,519
0
8,153
3,877
37,680
0
L
Ao Kuang
q9vwq
Ao Kuang
1,523
481
0
895
3,865
1,111
0
1,093
2,742
15,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
35,859
468
Minions Killed
292
0
Camps Cleared
0
1,423,445
Distance Traveled
1,172,442
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,080
577
44
3
0
285,815
5
L
Kali
7,981
570
84
6
0
261,670
6
L
Ares
7,944
567
52
4
0
291,708
1
W
Poseidon
9,091
649
124
9
0
318,333
0
W
Bellona
7,545
539
58
4
0
289,571
0
L
Danzaburou
7,013
501
70
5
0
254,428
0
W
Cernunnos
9,607
686
151
11
0
264,999
1
W
Ymir
9,150
654
91
7
0
264,727
4
L
Freya
7,303
522
55
4
0
262,865
5
L
Ao Kuang
5,618
401
31
2
0
101,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role