Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BeGateinIt
Scylla
Level 191
God Stats
4W - 1L
1,443 SR
Queue Stats
354W - 340L
1,488 Elo+
Party 1
Horus
Horus
N9NETYME
Horus
Level 224
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 424L
1,492 Elo+
Party 1
Artemis
Artemis
Serotonin4509
Artemis
Level 129
God Stats
6W - 2L
1,602 SR
Queue Stats
236W - 244L
1,467 Elo+
Solo
Chronos
Chronos
covagames
Chronos
Level 108
God Stats
6W - 4L
1,470 SR
Queue Stats
163W - 160L
1,467 Elo+
Solo
Team Averages
Level 162
1,503 SR
1,483 Elo+

VS

Team Averages
Level 120
1,439 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DT kota OG
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Solo
Ix Chel
Ix Chel
OlSwampNads
Ix Chel
Level 191
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 127L
1,523 Elo+
Party 2
Sol
Sol
SmackDaddyDDJ
Sol
Level 149
God Stats
2W - 4L
1,197 SR
Queue Stats
189W - 182L
1,520 Elo+
Party 2
Shiva
Shiva
mcnuggetstein
Shiva
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 2 / 12
9,954
905
8,881
22,081
13,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
BeGateinIt
Scylla
17
14 / 3 / 13
11,760
1,069
24,303
13,486
5,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
N9NETYME
Horus
15
4 / 4 / 16
10,337
940
4,628
21,773
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Artemis
16
3 / 2 / 18
9,787
890
13,898
15,916
11,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
covagames
Chronos
16
5 / 2 / 8
10,209
928
8,349
12,296
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 5 / 8
8,064
733
15,265
11,447
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
DT kota OG
Ishtar
14
3 / 8 / 5
8,652
787
10,569
12,948
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
OlSwampNads
Ix Chel
13
1 / 8 / 6
7,843
713
14,720
11,962
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 4
9,963
906
12,906
11,082
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 5 / 4
8,728
793
9,874
15,253
13,776
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
31
Kills
13
13
Deaths
31
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
12
5.5
L
Chiron
 
Chiron
1
5
8
1
W
Scylla
BeGateinIt
Scylla
14
3
13
6.83
L
Ishtar
DT kota OG
Ishtar
3
8
5
0.69
W
Horus
N9NETYME
Horus
4
4
16
3
L
Ix Chel
OlSwampNads
Ix Chel
1
8
6
0.5
W
Artemis
3
2
18
6
L
6
5
4
1.6
W
Chronos
covagames
Chronos
5
2
8
4.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,059
Damage
63,334
85,552
Taken
62,692
57,200
Mitigated
29,358
34,828
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,881
613
1,231
7,590
22,081
13,179
465
6,852
14,858
0
26,557
L
Chiron
 
Chiron
15,265
3,036
1,889
1,714
11,447
4,048
0
5,951
5,496
0
24,430
W
Scylla
BeGateinIt
Scylla
24,303
1,405
340
2,201
13,486
5,943
1,598
3,967
9,364
38,751
0
L
Ishtar
DT kota OG
Ishtar
10,569
4,627
124
286
12,948
4,306
0
6,277
6,671
0
19,398
W
Horus
N9NETYME
Horus
4,628
1,586
7,594
8,703
21,773
21,960
0
8,217
13,348
0
6,306
L
Ix Chel
OlSwampNads
Ix Chel
14,720
1,991
1,779
1,105
11,962
3,854
0
6,526
5,436
19,598
0
W
Artemis
13,898
2,441
1,085
3,185
15,916
11,120
3,419
3,921
11,870
0
32,234
L
12,906
3,038
340
3,432
11,082
3,374
0
5,981
5,101
28,130
0
W
Chronos
covagames
Chronos
8,349
3,876
685
2,214
12,296
4,998
2,866
4,669
7,591
21,907
1,423
L
9,874
925
1,516
2,452
15,253
13,776
0
7,723
7,530
0
15,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,047
Gold Earned
43,250
143
Minions Killed
101
0
Camps Cleared
0
1,091,540
Distance Traveled
952,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,954
905
39
4
0
240,307
0
L
Chiron
8,064
733
21
2
0
187,569
0
W
Scylla
11,760
1,069
26
2
0
206,453
0
L
Ishtar
8,652
787
13
1
0
187,263
0
W
Horus
10,337
940
6
1
0
221,002
0
L
Ix Chel
7,843
713
18
2
0
181,178
0
W
Artemis
9,787
890
35
3
0
201,311
0
L
Sol
9,963
906
32
3
0
199,725
0
W
Chronos
10,209
928
37
3
0
222,467
0
L
Shiva
8,728
793
17
2
0
197,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role