Player Matchup

Sun Wukong
Sun Wukong
Crucial_Stellar
Sun Wukong
Level 113
God Stats
0W - 2L
1,503 SR
Queue Stats
112W - 118L
1,466 Elo+
Party 3
Nut
Nut
DuceyMoney
Nut
Level 67
God Stats
7W - 4L
1,485 SR
Queue Stats
68W - 58L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Mr DrMUFFINS88
Kukulkan
Level 69
God Stats
21W - 39L
1,372 SR
Queue Stats
135W - 172L
1,492 Elo+
Solo
Khepri
Khepri
TheHottestHotRyu
Khepri
Level 103
God Stats
2W - 5L
1,356 SR
Queue Stats
118W - 129L
1,455 Elo+
Party 3
Chaac
Chaac
the_matt_monty
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 3
Team Averages
Level 71
1,443 SR
1,444 Elo+

VS

Team Averages
Level 60
1,510 SR
1,356 Elo+
Serqet
Serqet
FreeTxnner
Serqet
Level 81
God Stats
1W - 5L
1,371 SR
Queue Stats
588W - 578L
1,466 Elo+
Party 1
Sobek
Sobek
Mxl realKing
Sobek
Level 115
God Stats
4W - 1L
1,639 SR
Queue Stats
81W - 95L
1,362 Elo+
Party 2
Neith
Neith
Tannic Poo
Neith
Level 63
God Stats
19W - 14L
1,645 SR
Queue Stats
284W - 289L
1,392 Elo+
Solo
Janus
Janus
mxl memes
Janus
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
179W - 206L
1,287 Elo+
Party 2
Ares
Ares
tunasty3259
Ares
Level 15
God Stats
12W - 17L
1,396 SR
Queue Stats
126W - 131L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crucial_Stellar
Sun Wukong
11
3 / 0 / 1
6,827
427
2,920
6,691
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 1
8,170
511
7,557
6,370
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
15
1 / 0 / 0
8,555
535
5,799
6,150
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
6,698
419
4,816
8,340
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 8 / 1
6,995
437
5,579
11,384
6,590
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FreeTxnner
Serqet
15
7 / 1 / 0
8,728
546
6,733
10,565
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 2
8,994
562
8,064
13,161
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
13
0 / 2 / 2
7,494
468
3,282
10,323
3,080
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
mxl memes
Janus
14
0 / 2 / 0
8,166
510
2,146
6,910
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 0 / 2
7,277
455
3,078
11,971
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
11
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crucial_Stellar
Sun Wukong
3
0
1
3.5
L
2
2
1
1.25
W
Serqet
FreeTxnner
Serqet
7
1
0
7
L
Kukulkan
1
0
0
1
W
3
2
2
2
W
Neith
0
2
2
0.5
L
0
1
2
1
W
Janus
mxl memes
Janus
0
2
0
0
L
1
8
1
0.19
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
23,303
38,935
Taken
52,930
18,549
Mitigated
27,501
11,264
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crucial_Stellar
Sun Wukong
2,920
927
0
3,991
6,691
2,762
0
1,204
5,374
0
39,825
L
7,557
4,318
464
2,749
6,370
2,465
442
603
5,572
0
60,819
W
Serqet
FreeTxnner
Serqet
6,733
2,379
0
1,310
10,565
4,392
15
1,733
8,832
0
63,362
L
Kukulkan
5,799
119
0
1,300
6,150
1,856
0
1,758
4,392
67,344
2,485
W
8,064
1,341
0
5,182
13,161
10,880
45
0
13,161
58,264
2,221
W
Neith
3,282
1,303
0
3,402
10,323
3,080
0
2,214
8,109
0
60,485
L
4,816
282
100
1,875
8,340
4,876
0
2,772
5,186
22,976
0
W
Janus
mxl memes
Janus
2,146
114
0
1,659
6,910
1,744
498
4,143
2,767
55,986
0
L
5,579
1,522
0
785
11,384
6,590
0
5,762
4,908
0
36,487
W
3,078
200
406
4,224
11,971
7,405
129
2,411
9,560
18,969
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
40,659
397
Minions Killed
420
0
Camps Cleared
0
1,398,486
Distance Traveled
1,462,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,827
427
73
5
0
253,528
0
L
Nut
8,170
511
113
7
0
258,322
5
W
Serqet
8,728
546
89
6
0
373,269
0
L
Kukulkan
8,555
535
126
8
0
296,176
3
W
Sobek
8,994
562
101
6
0
229,586
4
W
Neith
7,494
468
87
5
0
263,656
0
L
Khepri
6,698
419
31
2
0
311,377
0
W
Janus
8,166
510
109
7
0
298,696
2
L
Chaac
6,995
437
54
3
0
279,083
0
W
Ares
7,277
455
34
2
0
296,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role