Player Matchup

Hachiman
Hachiman
Francheese
Hachiman
Level 101
God Stats
1W - 1L
1,274 SR
Queue Stats
73W - 75L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
NyxousTempous
Cthulhu
Level 41
God Stats
5W - 0L
1,510 SR
Queue Stats
71W - 71L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
PlasticMacca
Xing Tian
Level 122
God Stats
8W - 1L
1,883 SR
Queue Stats
138W - 142L
1,526 Elo+
Party 3
Ix Chel
Ix Chel
danluminato
Ix Chel
Level 69
God Stats
4W - 6L
1,358 SR
Queue Stats
473W - 506L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
jjafea
Cu Chulainn
Level 105
God Stats
11W - 9L
1,392 SR
Queue Stats
251W - 268L
1,503 Elo+
Party 3
Team Averages
Level 88
1,483 SR
1,489 Elo+

VS

Team Averages
Level 85
1,395 SR
1,402 Elo+
Guan Yu
Guan Yu
BigBully1124
Guan Yu
Level 109
God Stats
2W - 6L
1,027 SR
Queue Stats
304W - 356L
1,415 Elo+
Solo
Surtr
Surtr
Mercenary--X--
Surtr
Level 115
God Stats
1W - 4L
1,518 SR
Queue Stats
172W - 176L
1,473 Elo+
Solo
King Arthur
King Arthur
P1mp_Daddy69-420
King Arthur
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 1
Achilles
Achilles
barbatoz9611
Achilles
Level 109
God Stats
5W - 8L
1,459 SR
Queue Stats
563W - 584L
1,403 Elo+
Solo
Thor
Thor
thesalt_train509
Thor
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Francheese
Hachiman
15
7 / 2 / 14
9,465
947
13,259
8,314
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
5 / 1 / 23
10,468
1,047
16,737
14,211
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
PlasticMacca
Xing Tian
15
4 / 2 / 22
9,901
990
9,358
18,988
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
danluminato
Ix Chel
16
6 / 2 / 16
9,762
976
16,362
7,829
4,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
jjafea
Cu Chulainn
15
8 / 6 / 13
9,744
974
14,959
15,481
23,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigBully1124
Guan Yu
12
1 / 8 / 7
7,654
765
6,337
19,520
13,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 5 / 5
9,232
923
7,700
15,846
15,695
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
P1mp_Daddy69-420
King Arthur
15
4 / 5 / 7
8,552
855
8,377
14,712
13,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
barbatoz9611
Achilles
15
2 / 6 / 8
7,931
793
10,163
16,334
15,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
1 / 6 / 6
7,109
711
7,758
12,320
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
30
Kills
13
13
Deaths
30
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigBully1124
Guan Yu
1
8
7
0.56
W
Hachiman
Francheese
Hachiman
7
2
14
7
L
5
5
5
1.5
W
Cthulhu
5
1
23
16.5
L
King Arthur
P1mp_Daddy69-420
King Arthur
4
5
7
1.5
W
Xing Tian
PlasticMacca
Xing Tian
4
2
22
7.5
L
Achilles
barbatoz9611
Achilles
2
6
8
1
W
Ix Chel
danluminato
Ix Chel
6
2
16
7
W
Cu Chulainn
jjafea
Cu Chulainn
8
6
13
2.42
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,675
Damage
40,335
64,823
Taken
78,732
78,927
Mitigated
63,247
21,548
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigBully1124
Guan Yu
6,337
931
4,015
4,223
19,520
13,799
0
10,591
8,754
0
11,892
W
Hachiman
Francheese
Hachiman
13,259
9,455
1,045
1,626
8,314
4,611
4,528
0
8,314
0
22,738
L
7,700
2,054
621
3,119
15,846
15,695
0
7,355
8,263
361
16,146
W
Cthulhu
16,737
1,448
1,947
2,453
14,211
19,786
477
102
14,109
32,839
271
L
King Arthur
P1mp_Daddy69-420
King Arthur
8,377
688
424
549
14,712
13,481
0
10,190
4,413
0
14,145
W
Xing Tian
PlasticMacca
Xing Tian
9,358
529
856
4,864
18,988
26,533
200
67
18,921
18,095
0
L
Achilles
barbatoz9611
Achilles
10,163
2,396
0
4,207
16,334
15,182
0
8,193
7,970
0
18,000
W
Ix Chel
danluminato
Ix Chel
16,362
3,899
4,919
1,492
7,829
4,437
1,845
63
7,766
34,589
0
W
Cu Chulainn
jjafea
Cu Chulainn
14,959
3,461
767
1,579
15,481
23,560
602
88
15,393
0
23,890
L
7,758
1,189
0
1,300
12,320
5,090
0
6,049
5,949
0
12,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
40,478
141
Minions Killed
53
0
Camps Cleared
0
952,208
Distance Traveled
845,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,654
765
9
1
0
152,497
0
W
Hachiman
9,465
947
31
3
0
175,007
0
L
Surtr
9,232
923
13
1
0
170,538
0
W
Cthulhu
10,468
1,047
37
4
0
178,908
0
L
King Arthur
8,552
855
15
2
0
186,739
0
W
Xing Tian
9,901
990
14
1
0
209,956
0
L
Achilles
7,931
793
9
1
0
192,028
0
W
Ix Chel
9,762
976
36
4
0
209,053
0
W
Cu Chulainn
9,744
974
23
2
0
179,284
0
L
Thor
7,109
711
7
1
0
143,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role