Player Matchup

Surtr
Surtr
CEE BONEZ2
Surtr
Level 155
God Stats
4W - 4L
1,306 SR
Queue Stats
416W - 426L
1,429 Elo+
Party 1
Medusa
Medusa
Delta MisFit
Medusa
Level 104
God Stats
10W - 6L
1,424 SR
Queue Stats
228W - 226L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
Hazz876298
Zhong Kui
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 42L
1,359 Elo+
Party 1
Agni
Agni
RuZa2
Agni
Level 213
God Stats
4W - 3L
1,342 SR
Queue Stats
371W - 412L
1,453 Elo+
Party 1
Artio
Artio
l Gray l Fox l
Artio
Level 41
God Stats
4W - 1L
1,736 SR
Queue Stats
118W - 145L
1,450 Elo+
Party 1
Team Averages
Level 106
1,462 SR
1,428 Elo+

VS

Team Averages
Level 45
1,563 SR
1,452 Elo+
Neith
Neith
ELitesniperGOD1
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,391 Elo+
Solo
Artio
Artio
Mfrelier
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,452 Elo+
Party 2
Nut
Nut
Sarumanq
Nut
Level 86
God Stats
1W - 1L
1,815 SR
Queue Stats
31W - 31L
1,477 Elo+
Solo
Atlas
Atlas
cwew
Atlas
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 78L
1,439 Elo+
Party 2
Thor
Thor
daniel8889
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
5 / 1 / 11
7,096
1,419
5,450
6,808
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
12
7 / 2 / 9
7,170
1,434
9,212
4,118
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Hazz876298
Zhong Kui
11
2 / 1 / 13
6,562
1,312
3,908
4,275
2,682
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
RuZa2
Agni
11
1 / 1 / 13
6,448
1,290
4,777
2,063
634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 12
6,374
1,275
1,408
5,980
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,547
1,109
3,649
4,777
1,709
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Mfrelier
Artio
11
1 / 4 / 2
5,700
1,140
1,866
8,326
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,316
263
0
0
0
Atlas
cwew
Atlas
10
1 / 4 / 2
5,321
1,064
3,107
7,441
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 3
5,377
1,075
3,017
5,849
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
17
Kills
5
6
Deaths
17
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
1
11
10.5
W
Medusa
7
2
9
5.75
L
3
4
1
0.88
W
Zhong Kui
Hazz876298
Zhong Kui
2
1
13
8.5
L
Artio
Mfrelier
Artio
1
4
2
0.5
W
Agni
RuZa2
Agni
1
1
13
7.5
L
0
0
0
0
L
Atlas
cwew
Atlas
1
4
2
0.5
L
0
5
3
0.3
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
11,639
23,244
Taken
26,393
17,435
Mitigated
15,401
8,328
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
5,450
1,813
1,070
1,682
6,808
6,765
480
1,504
5,304
300
10,034
W
Medusa
9,212
4,188
255
349
4,118
1,475
1,168
1,245
2,873
0
13,783
L
3,649
1,216
415
461
4,777
1,709
0
1,683
3,012
0
7,142
W
Zhong Kui
Hazz876298
Zhong Kui
3,908
565
284
1,155
4,275
2,682
740
1,070
3,205
9,399
171
L
Artio
Mfrelier
Artio
1,866
57
804
1,520
8,326
5,991
0
3,817
4,351
3,520
0
W
Agni
RuZa2
Agni
4,777
168
693
598
2,063
634
648
322
1,741
14,358
636
L
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
cwew
Atlas
3,107
653
0
469
7,441
5,610
0
2,302
4,960
7,827
0
L
3,017
93
129
127
5,849
2,091
0
2,101
3,430
0
7,922
W
1,408
133
1,084
1,158
5,980
5,879
190
832
5,148
2,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
23,261
54
Minions Killed
30
0
Camps Cleared
0
496,801
Distance Traveled
411,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,096
1,419
8
2
0
103,647
0
W
Medusa
7,170
1,434
10
2
0
97,143
0
L
Neith
5,547
1,109
6
1
0
83,432
0
W
Zhong Kui
6,562
1,312
15
3
0
102,961
0
L
Artio
5,700
1,140
3
1
0
113,206
0
W
Agni
6,448
1,290
21
4
0
91,350
0
L
Nut
1,316
263
0
0
0
0
0
L
Atlas
5,321
1,064
4
1
0
105,466
0
L
Thor
5,377
1,075
17
3
0
109,742
0
W
Artio
6,374
1,275
0
0
0
101,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role