Player Matchup

Nike
Nike
 
Nike
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bamm cheeze IT
Anubis
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
36W - 43L
1,384 Elo+
Party 1
Thor
Thor
MarkyNXT
Thor
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Mr_CalvinBanks
Kukulkan
Level 49
God Stats
3W - 4L
1,443 SR
Queue Stats
7W - 7L
1,272 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,393 Elo+

VS

Team Averages
Level 71
1,468 SR
1,413 Elo+
Sylvanus
Sylvanus
AGAV03
Sylvanus
Level 74
God Stats
9W - 11L
1,000 SR
Queue Stats
93W - 88L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
C4NS3RB3R03133
Zhong Kui
Level 89
God Stats
41W - 20L
1,601 SR
Queue Stats
519W - 521L
1,466 Elo+
Solo
Nu Wa
Nu Wa
DeductionKing
Nu Wa
Level 69
God Stats
10W - 3L
1,798 SR
Queue Stats
22W - 23L
1,353 Elo+
Solo
Danzaburou
Danzaburou
DeePinYuh_Bih
Danzaburou
Level 61
God Stats
20W - 15L
1,517 SR
Queue Stats
47W - 52L
1,416 Elo+
Solo
Thanatos
Thanatos
elharakirii
Thanatos
Level 64
God Stats
9W - 10L
1,427 SR
Queue Stats
75W - 67L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 3 / 0
7,303
522
7,238
14,572
9,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bacchus
 
Bacchus
8
0 / 3 / 2
5,728
409
1,206
4,710
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 9 / 2
7,455
533
10,662
12,589
5,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
11
0 / 4 / 2
6,380
456
1,642
9,006
2,247
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
2 / 3 / 2
7,046
503
5,559
5,469
1,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGAV03
Sylvanus
12
6 / 3 / 5
7,641
546
4,386
9,544
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
C4NS3RB3R03133
Zhong Kui
13
2 / 0 / 2
8,025
573
9,149
9,108
5,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 1 / 4
8,645
618
5,244
3,407
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DeePinYuh_Bih
Danzaburou
14
4 / 1 / 9
8,859
633
7,290
10,453
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
elharakirii
Thanatos
13
5 / 1 / 6
8,004
572
3,753
11,364
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
21
22
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Sylvanus
AGAV03
Sylvanus
6
3
5
2.83
L
3
9
2
0.44
W
Zhong Kui
C4NS3RB3R03133
Zhong Kui
2
0
2
3
W
4
1
4
6
W
Danzaburou
DeePinYuh_Bih
Danzaburou
4
1
9
8.5
L
Thor
0
4
2
0.25
L
Kukulkan
2
3
2
1
W
Thanatos
elharakirii
Thanatos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
29,822
46,346
Taken
43,876
20,193
Mitigated
17,692
7,349
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,238
898
0
1,410
14,572
9,406
0
8,274
6,298
3,035
42,549
L
Bacchus
 
Bacchus
1,206
345
0
817
4,710
1,768
0
1,699
3,011
14,949
4,556
W
Sylvanus
AGAV03
Sylvanus
4,386
1,109
680
3,133
9,544
3,686
557
5,593
3,951
30,667
12,669
L
10,662
82
0
3,063
12,589
5,081
0
5,462
7,127
49,062
959
W
Zhong Kui
C4NS3RB3R03133
Zhong Kui
9,149
1,425
0
5,794
9,108
5,989
710
1,281
7,827
50,022
2,405
W
5,244
1,478
138
276
3,407
727
1,116
2,462
945
45,934
521
W
Danzaburou
DeePinYuh_Bih
Danzaburou
7,290
1,635
0
3,954
10,453
3,001
481
6,515
3,938
0
45,745
L
Thor
1,642
736
0
1,346
9,006
2,247
0
1,899
7,107
0
30,597
L
Kukulkan
5,559
154
0
713
5,469
1,691
0
895
4,574
31,907
0
W
Thanatos
elharakirii
Thanatos
3,753
628
0
7,358
11,364
4,289
0
2,497
8,867
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
41,174
307
Minions Killed
413
0
Camps Cleared
0
1,233,828
Distance Traveled
1,312,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,303
522
77
6
0
238,464
0
L
Bacchus
5,728
409
35
3
0
188,873
0
W
Sylvanus
7,641
546
82
6
0
242,178
0
L
Anubis
7,455
533
83
6
0
217,762
0
W
Zhong Kui
8,025
573
88
6
0
204,159
0
W
Nu Wa
8,645
618
82
6
0
290,620
0
W
Danzaburou
8,859
633
84
6
0
252,780
0
L
Thor
6,380
456
56
4
0
305,397
0
L
Kukulkan
7,046
503
56
4
0
283,332
0
W
Thanatos
8,004
572
77
6
0
322,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role