Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
AbortedAlien08
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,547 Elo+
Party 1
Thoth
Thoth
DAquino92
Thoth
Level 154
God Stats
2W - 1L
1,522 SR
Queue Stats
77W - 57L
1,560 Elo+
Party 3
Vamana
Vamana
FluxifyGaming
Vamana
Level 61
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 7L
1,239 Elo+
Solo
Hachiman
Hachiman
PattyMcFatty115
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,659 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,501 Elo+

VS

Team Averages
Level 119
1,602 SR
1,501 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grimsama
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,880 SR
Queue Stats
91W - 84L
1,542 Elo+
Party 2
Freya
Freya
OneThiccBoi
Freya
Level 59
God Stats
1W - 2L
1,519 SR
Queue Stats
87W - 94L
1,472 Elo+
Party 2
Mulan
Mulan
xMelodic242
Mulan
Level 170
God Stats
24W - 18L
1,609 SR
Queue Stats
131W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 1 / 1
3,968
661
2,064
4,927
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,812
635
1,292
4,622
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
DAquino92
Thoth
9
1 / 1 / 1
4,498
750
1,453
2,562
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,237
540
532
3,847
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
7
3 / 0 / 0
4,221
704
3,139
2,161
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
3,788
631
1,453
3,747
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
1
0 / 0 / 0
2,715
453
0
0
0
Ah Muzen Cab
Grimsama
Ah Muzen Cab
9
1 / 2 / 0
4,562
760
1,853
4,864
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,326
554
1,367
3,038
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 0 / 0
5,327
888
3,824
3,926
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
1
1.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
0
0
2
1
W
Thoth
DAquino92
Thoth
1
1
1
1.5
W
0
1
0
0
L
Ah Muzen Cab
Grimsama
Ah Muzen Cab
1
2
0
0.5
L
0
3
0
0
W
Hachiman
3
0
0
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,480
Damage
8,497
18,119
Taken
15,575
7,428
Mitigated
6,187
6,651
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,064
623
0
2,690
4,927
1,228
0
0
4,927
0
24,033
L
Kuzenbo
 
Kuzenbo
1,453
592
0
992
3,747
2,809
0
889
2,858
10,515
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
1,292
172
66
1,609
4,622
2,879
0
1,648
2,796
7,416
1,435
W
Thoth
DAquino92
Thoth
1,453
125
0
839
2,562
607
0
0
2,562
19,872
208
W
532
396
0
496
3,847
2,129
0
0
3,847
0
9,250
L
Ah Muzen Cab
Grimsama
Ah Muzen Cab
1,853
566
0
320
4,864
1,325
0
1,136
3,586
0
33,671
L
1,367
451
0
575
3,038
754
0
403
2,635
9,313
691
W
Hachiman
3,139
1,501
0
951
2,161
585
39
940
1,181
0
22,470
L
3,824
1,038
0
1,676
3,926
1,299
0
135
3,666
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,736
Gold Earned
19,718
172
Minions Killed
164
0
Camps Cleared
0
696,210
Distance Traveled
522,493
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,968
661
55
9
0
169,019
0
L
Kuzenbo
3,788
631
8
1
0
138,917
0
L
Zhong Kui
2,715
453
0
0
0
0
0
W
Sobek
3,812
635
12
2
0
139,345
0
W
Thoth
4,498
750
44
7
0
141,770
0
W
Vamana
3,237
540
15
3
0
125,240
0
L
Ah Muzen Cab
4,562
760
69
12
0
129,336
2
L
Freya
3,326
554
30
5
0
121,957
0
W
Hachiman
4,221
704
46
8
0
120,836
1
L
Mulan
5,327
888
57
10
0
132,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role