Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Basilisk4904
Mulan
Level 64
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CommanderValan
Cu Chulainn
Level 66
God Stats
3W - 5L
1,608 SR
Queue Stats
5W - 13L
1,257 Elo+
Party 2
Sol
Sol
Zeromuramasa106
Sol
Level 78
God Stats
0W - 2L
1,250 SR
Queue Stats
65W - 74L
1,421 Elo+
Solo
Aphrodite
Aphrodite
shan112223
Aphrodite
Level 65
God Stats
9W - 5L
1,781 SR
Queue Stats
190W - 202L
1,436 Elo+
Solo
Team Averages
Level 83
1,583 SR
1,387 Elo+

VS

Team Averages
Level 96
1,591 SR
1,461 Elo+
Sobek
Sobek
LethalClutchz
Sobek
Level 105
God Stats
2W - 0L
1,684 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 1
Hachiman
Hachiman
PhilTaurus
Hachiman
Level 107
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 1
Zeus
Zeus
SANKUKAIPRIME
Zeus
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 60L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
SIR LEGACY00
Sun Wukong
Level 108
God Stats
19W - 17L
1,500 SR
Queue Stats
117W - 132L
1,443 Elo+
Solo
Camazotz
Camazotz
YOU_SOLED_BY_RN
Camazotz
Level 64
God Stats
1W - 0L
1,533 SR
Queue Stats
180W - 170L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 2 / 9
9,717
540
13,459
5,275
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 2 / 4
10,721
596
18,369
15,141
8,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
CommanderValan
Cu Chulainn
14
4 / 0 / 2
9,778
543
8,708
12,047
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
1 / 1 / 1
6,309
351
2,114
2,794
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
shan112223
Aphrodite
11
2 / 7 / 5
7,642
425
3,342
10,534
4,132
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,939
441
4,102
19,647
15,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PhilTaurus
Hachiman
16
6 / 2 / 3
10,647
592
11,118
10,387
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 2
8,708
484
5,594
13,182
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SIR LEGACY00
Sun Wukong
10
1 / 4 / 5
7,975
443
3,620
10,488
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Camazotz
16
2 / 3 / 2
9,288
516
5,808
17,139
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
12
12
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
9
3.25
L
10
2
4
6
L
Cu Chulainn
CommanderValan
Cu Chulainn
4
0
2
5
W
2
2
3
1.75
W
Hachiman
PhilTaurus
Hachiman
6
2
3
3.75
W
1
8
2
0.25
W
Sun Wukong
SIR LEGACY00
Sun Wukong
1
4
5
0.88
W
Camazotz
2
3
2
1
L
1
1
1
1.5
L
Aphrodite
shan112223
Aphrodite
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
30,242
45,791
Taken
70,843
27,325
Mitigated
35,407
11,140
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,459
217
0
138
5,275
1,814
88
874
4,341
73,033
0
L
18,369
2,343
0
3,458
15,141
8,394
965
4,846
10,053
0
94,892
L
Cu Chulainn
CommanderValan
Cu Chulainn
8,708
824
0
1,821
12,047
12,485
0
1,870
10,087
10,143
51,999
W
4,102
82
78
5,418
19,647
15,438
128
5,204
14,443
28,895
842
W
Hachiman
PhilTaurus
Hachiman
11,118
7,901
0
4,106
10,387
3,426
2,301
2,736
7,651
0
74,076
W
5,594
642
0
2,374
13,182
4,110
0
3,386
9,796
68,378
474
W
Sun Wukong
SIR LEGACY00
Sun Wukong
3,620
648
0
2,034
10,488
6,325
0
4,970
5,518
0
17,387
W
Camazotz
5,808
1,548
0
7,291
17,139
6,108
0
5,166
11,973
0
72,533
L
2,114
1,589
0
1,000
2,794
500
0
0
2,794
10,850
1,059
L
Aphrodite
shan112223
Aphrodite
3,342
526
1,398
3,325
10,534
4,132
66
1,363
9,163
23,891
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
44,557
394
Minions Killed
419
0
Camps Cleared
0
1,493,115
Distance Traveled
1,761,635
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,717
540
116
6
0
397,023
1
L
Mulan
10,721
596
132
7
0
398,056
0
L
Cu Chulainn
9,778
543
84
5
0
368,654
1
W
Sobek
7,939
441
42
2
0
369,439
1
W
Hachiman
10,647
592
106
6
0
334,490
0
W
Zeus
8,708
484
135
8
0
324,964
2
W
Sun Wukong
7,975
443
24
1
0
310,961
2
W
Camazotz
9,288
516
112
6
0
421,781
0
L
Sol
6,309
351
30
2
0
80,136
0
L
Aphrodite
7,642
425
32
2
0
249,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role