Player Matchup

Neith
Neith
BadWolf0ne
Neith
Level 39
God Stats
9W - 8L
1,553 SR
Queue Stats
80W - 75L
1,409 Elo+
Solo
Cthulhu
Cthulhu
KinggMilBGB
Cthulhu
Level 129
God Stats
58W - 34L
1,680 SR
Queue Stats
191W - 186L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Sloth5565834
Gilgamesh
Level 80
God Stats
21W - 22L
1,541 SR
Queue Stats
226W - 249L
1,517 Elo+
Party 3
Ra
Ra
Wafflebroman
Ra
Level 66
God Stats
4W - 0L
1,765 SR
Queue Stats
21W - 18L
1,548 Elo+
Party 1
Nemesis
Nemesis
unknownfoul1
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,294 Elo+
Party 3
Team Averages
Level 64
1,608 SR
1,447 Elo+

VS

Team Averages
Level 139
1,491 SR
1,505 Elo+
Cabrakan
Cabrakan
BigSukDaddy
Cabrakan
Level 123
God Stats
0W - 2L
1,321 SR
Queue Stats
26W - 26L
1,513 Elo+
Party 2
Ares
Ares
ItIsDrama
Ares
Level 142
God Stats
1W - 2L
1,456 SR
Queue Stats
43W - 41L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
TheBoyWonder758
Ne Zha
Level 157
God Stats
40W - 31L
1,533 SR
Queue Stats
329W - 328L
1,456 Elo+
Solo
Apollo
Apollo
aiming_at_cha
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,540 Elo+
Solo
Zeus
Zeus
papapeaden
Zeus
Level 127
God Stats
0W - 4L
1,643 SR
Queue Stats
16W - 18L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 0 / 3
6,919
629
6,436
3,373
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
KinggMilBGB
Cthulhu
10
4 / 1 / 5
7,091
645
5,341
9,419
6,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Sloth5565834
Gilgamesh
11
5 / 2 / 2
6,347
577
5,021
8,776
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 1
6,063
551
2,216
5,360
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
unknownfoul1
Nemesis
11
4 / 1 / 4
6,645
604
7,857
9,192
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigSukDaddy
Cabrakan
10
3 / 3 / 0
5,617
511
6,621
10,090
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 3 / 0
5,059
460
1,864
9,018
6,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 3
5,586
508
5,227
10,743
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
0 / 5 / 0
5,023
457
2,189
7,772
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 0
6,332
576
5,532
2,961
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
5
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
3
5.5
L
Cabrakan
BigSukDaddy
Cabrakan
3
3
0
1
L
Ares
0
3
0
0
W
Cthulhu
KinggMilBGB
Cthulhu
4
1
5
6.5
W
Gilgamesh
Sloth5565834
Gilgamesh
5
2
2
3
L
0
5
3
0.3
W
0
1
1
0.5
L
0
5
0
0
L
2
1
0
2
W
Nemesis
unknownfoul1
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
21,433
36,120
Taken
40,584
18,134
Mitigated
24,390
14,693
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,436
3,192
0
859
3,373
1,225
462
60
3,313
0
51,280
L
Cabrakan
BigSukDaddy
Cabrakan
6,621
939
0
4,339
10,090
6,919
0
837
9,148
23,351
2,384
L
Ares
1,864
208
0
2,015
9,018
6,392
0
2,868
6,150
18,377
0
W
Cthulhu
KinggMilBGB
Cthulhu
5,341
325
272
3,922
9,419
6,370
390
2,529
6,890
26,266
757
W
Gilgamesh
Sloth5565834
Gilgamesh
5,021
2,111
0
3,440
8,776
3,103
0
3,796
4,980
0
36,028
L
5,227
933
82
2,976
10,743
7,974
0
315
9,815
0
29,536
W
2,216
359
336
2,485
5,360
1,663
0
4,755
605
37,619
0
L
2,189
1,246
0
1,443
7,772
2,239
0
1,943
5,829
0
25,988
L
5,532
493
0
500
2,961
866
44
1,515
1,446
41,574
0
W
Nemesis
unknownfoul1
Nemesis
7,857
3,136
0
3,379
9,192
5,773
0
2,877
6,315
0
32,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
27,617
327
Minions Killed
244
0
Camps Cleared
0
1,080,397
Distance Traveled
1,026,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,919
629
92
8
0
182,619
0
L
Cabrakan
5,617
511
43
4
0
206,986
0
L
Ares
5,059
460
31
3
0
213,537
1
W
Cthulhu
7,091
645
33
3
0
229,885
4
W
Gilgamesh
6,347
577
58
5
0
239,138
0
L
Ne Zha
5,586
508
48
4
0
214,154
0
W
Ra
6,063
551
84
8
0
229,331
0
L
Apollo
5,023
457
48
4
0
199,996
1
L
Zeus
6,332
576
74
7
0
191,637
2
W
Nemesis
6,645
604
60
5
0
199,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role