Player Matchup

Baron Samedi
Baron Samedi
Anthony-vlz-
Baron Samedi
Level 136
God Stats
8W - 4L
1,786 SR
Queue Stats
233W - 221L
1,581 Elo+
Solo
Awilix
Awilix
OceanPotato
Awilix
Level 109
God Stats
2W - 1L
1,553 SR
Queue Stats
57W - 59L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RasCali
Ah Muzen Cab
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
106W - 108L
1,508 Elo+
Party 4
Cu Chulainn
Cu Chulainn
VikingWeeb
Cu Chulainn
Level 46
God Stats
3W - 2L
1,287 SR
Queue Stats
59W - 58L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
lAmB0red
Cthulhu
Level 30
God Stats
30W - 23L
1,535 SR
Queue Stats
62W - 72L
1,443 Elo+
Party 4
Team Averages
Level 85
1,581 SR
1,494 Elo+

VS

Team Averages
Level 91
1,660 SR
1,558 Elo+
Arachne
Arachne
ColbyTurbo19
Arachne
Level 124
God Stats
1W - 1L
1,647 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 1
Nut
Nut
GRIMystro271
Nut
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
30W - 27L
1,460 Elo+
Party 1
Fafnir
Fafnir
garashy2
Fafnir
Level 129
God Stats
2W - 2L
1,622 SR
Queue Stats
259W - 237L
1,491 Elo+
Solo
Ymir
Ymir
itzDRIVbaby
Ymir
Level 147
God Stats
7W - 9L
1,712 SR
Queue Stats
237W - 226L
1,579 Elo+
Party 3
Poseidon
Poseidon
zumaki23
Poseidon
Level 28
God Stats
7W - 6L
1,530 SR
Queue Stats
54W - 60L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthony-vlz-
Baron Samedi
12
5 / 0 / 1
6,877
688
5,513
3,588
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
11
4 / 1 / 4
5,882
588
6,075
6,832
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
RasCali
Ah Muzen Cab
11
6 / 0 / 0
6,323
632
3,293
3,767
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
VikingWeeb
Cu Chulainn
11
1 / 1 / 0
6,437
644
4,623
6,822
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
lAmB0red
Cthulhu
10
1 / 0 / 5
5,735
574
4,326
3,576
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColbyTurbo19
Arachne
7
0 / 3 / 0
4,336
434
365
5,459
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 5 / 0
4,809
481
614
5,436
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
garashy2
Fafnir
10
1 / 1 / 0
5,582
558
2,832
8,222
6,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 1
4,742
474
2,641
9,188
4,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
zumaki23
Poseidon
10
1 / 6 / 0
5,204
520
4,277
7,696
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthony-vlz-
Baron Samedi
5
0
1
5.5
L
Arachne
ColbyTurbo19
Arachne
0
3
0
0
L
0
5
0
0
W
Awilix
4
1
4
6
W
Ah Muzen Cab
RasCali
Ah Muzen Cab
6
0
0
6
W
Cu Chulainn
VikingWeeb
Cu Chulainn
1
1
0
1
L
Fafnir
garashy2
Fafnir
1
1
0
1
L
0
2
1
0.25
W
Cthulhu
lAmB0red
Cthulhu
1
0
5
3.5
L
Poseidon
zumaki23
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
10,729
24,585
Taken
36,001
9,760
Mitigated
15,416
5,197
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthony-vlz-
Baron Samedi
5,513
317
55
1,561
3,588
1,190
86
1,761
1,827
40,902
1,929
L
Arachne
ColbyTurbo19
Arachne
365
265
0
932
5,459
1,559
0
454
4,945
0
17,763
L
614
319
0
320
5,436
1,315
0
1,248
3,966
0
23,741
W
Awilix
6,075
2,008
0
1,141
6,832
2,210
0
2,613
4,219
0
38,018
W
Ah Muzen Cab
RasCali
Ah Muzen Cab
3,293
982
0
205
3,767
1,140
0
861
2,906
0
35,621
W
Cu Chulainn
VikingWeeb
Cu Chulainn
4,623
952
0
1,187
6,822
3,039
0
2,832
3,990
0
38,416
L
Fafnir
garashy2
Fafnir
2,832
1,036
0
4,509
8,222
6,764
0
0
8,222
31,973
0
L
2,641
361
0
2,110
9,188
4,108
0
3,161
5,663
12,744
0
W
Cthulhu
lAmB0red
Cthulhu
4,326
303
0
1,048
3,576
2,181
0
1,683
1,893
26,029
2,112
L
Poseidon
zumaki23
Poseidon
4,277
1,335
0
2,109
7,696
1,670
0
3,588
3,584
38,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
24,673
332
Minions Killed
229
0
Camps Cleared
0
1,061,365
Distance Traveled
920,678
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,877
688
82
8
0
200,656
2
L
Arachne
4,336
434
42
4
0
201,605
0
L
Nut
4,809
481
50
5
0
178,030
1
W
Awilix
5,882
588
56
6
0
269,719
0
W
Ah Muzen Cab
6,323
632
61
6
0
199,897
3
W
Cu Chulainn
6,437
644
75
8
0
183,502
0
L
Fafnir
5,582
558
59
6
0
164,937
0
L
Ymir
4,742
474
20
2
0
187,073
1
W
Cthulhu
5,735
574
58
6
0
207,591
1
L
Poseidon
5,204
520
58
6
0
189,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role