Player Matchup

Fenrir
Fenrir
Kami no Dodo
Fenrir
Level 123
God Stats
6W - 3L
1,619 SR
Queue Stats
295W - 286L
1,556 Elo+
Solo
Ymir
Ymir
LinKOpanDa
Ymir
Level 83
God Stats
5W - 1L
1,686 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 3
Bakasura
Bakasura
lKenpachii-
Bakasura
Level 202
God Stats
5W - 2L
1,564 SR
Queue Stats
146W - 162L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
larizotto
Danzaburou
Level 27
God Stats
3W - 1L
1,666 SR
Queue Stats
9W - 12L
1,396 Elo+
Party 3
Vulcan
Vulcan
zkíryu
Vulcan
Level 62
God Stats
6W - 6L
1,593 SR
Queue Stats
69W - 86L
1,469 Elo+
Party 2
Team Averages
Level 99
1,626 SR
1,449 Elo+

VS

Team Averages
Level 124
1,621 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
AnnSweet
Kumbhakarna
Level 127
God Stats
5W - 4L
1,677 SR
Queue Stats
183W - 299L
1,504 Elo+
Party 1
Mercury
Mercury
Blacksteel199
Mercury
Level 39
God Stats
2W - 5L
1,794 SR
Queue Stats
69W - 95L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
CK-162
Baron Samedi
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
246W - 240L
1,582 Elo+
Solo
Cernunnos
Cernunnos
Gаtti
Cernunnos
Level 147
God Stats
14W - 14L
1,544 SR
Queue Stats
70W - 92L
1,494 Elo+
Party 1
Anubis
Anubis
KaptenFeStiS
Anubis
Level 148
God Stats
98W - 102L
1,588 SR
Queue Stats
340W - 330L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 3 / 3
7,920
660
5,350
8,691
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 5
7,251
604
6,332
13,572
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
lKenpachii-
Bakasura
13
3 / 2 / 1
7,764
647
2,920
11,346
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
larizotto
Danzaburou
11
3 / 3 / 4
6,537
545
8,127
7,851
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
zkíryu
Vulcan
14
3 / 0 / 2
8,056
671
5,354
5,088
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnnSweet
Kumbhakarna
10
1 / 3 / 4
5,698
475
4,070
14,350
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
11
3 / 4 / 3
6,140
512
5,140
10,123
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CK-162
Baron Samedi
11
1 / 4 / 1
6,231
519
3,377
8,602
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Gаtti
Cernunnos
11
4 / 5 / 0
6,117
510
9,986
8,203
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
11
1 / 4 / 2
6,409
534
8,138
6,466
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
10
10
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnnSweet
Kumbhakarna
1
3
4
1
L
Mercury
3
4
3
1.13
L
Baron Samedi
CK-162
Baron Samedi
1
4
1
0.38
L
Cernunnos
Gаtti
Cernunnos
4
5
0
0.8
W
Fenrir
7
3
3
2.83
L
Anubis
1
4
2
0.5
W
3
2
5
2.75
W
Bakasura
lKenpachii-
Bakasura
3
2
1
1.75
W
Danzaburou
larizotto
Danzaburou
3
3
4
1.67
W
Vulcan
zkíryu
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
30,711
46,548
Taken
47,744
19,811
Mitigated
21,213
18,400
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnnSweet
Kumbhakarna
4,070
339
0
1,593
14,350
10,134
0
3,332
11,018
19,821
1,910
L
Mercury
5,140
1,159
0
1,373
10,123
3,436
0
1,840
8,263
0
38,528
L
Baron Samedi
CK-162
Baron Samedi
3,377
43
0
2,172
8,602
2,327
0
4,486
4,116
39,117
805
L
Cernunnos
Gаtti
Cernunnos
9,986
4,338
0
2,186
8,203
2,846
0
1,825
6,378
0
45,031
W
Fenrir
5,350
739
0
2,456
8,691
2,461
0
2,516
6,011
0
41,196
L
Anubis
8,138
420
0
1,483
6,466
2,470
0
0
6,224
45,157
0
W
6,332
891
0
3,833
13,572
9,568
130
2,711
10,861
22,571
1,190
W
Bakasura
lKenpachii-
Bakasura
2,920
1,998
0
6,680
11,346
3,681
0
5,570
4,948
0
31,941
W
Danzaburou
larizotto
Danzaburou
8,127
3,530
0
3,232
7,851
2,393
390
1,062
6,789
0
42,543
W
Vulcan
zkíryu
Vulcan
5,354
86
0
2,199
5,088
1,708
673
2,456
2,338
62,200
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
30,595
365
Minions Killed
341
0
Camps Cleared
0
1,218,102
Distance Traveled
1,149,006
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,698
475
34
3
0
232,999
2
L
Mercury
6,140
512
56
5
0
256,808
3
L
Baron Samedi
6,231
519
91
8
0
222,771
0
L
Cernunnos
6,117
510
68
6
0
218,046
0
W
Fenrir
7,920
660
74
6
0
280,568
0
L
Anubis
6,409
534
92
8
0
218,382
4
W
Ymir
7,251
604
31
3
0
223,656
0
W
Bakasura
7,764
647
86
7
0
246,762
4
W
Danzaburou
6,537
545
64
5
0
207,721
0
W
Vulcan
8,056
671
110
9
0
259,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role