Player Matchup

Fenrir
Fenrir
Crumnch
Fenrir
Level 28
God Stats
5W - 3L
1,668 SR
Queue Stats
51W - 58L
1,444 Elo+
Party 2
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
562W - 562L
1,480 SR
Queue Stats
612W - 618L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
Traezon21
Ratatoskr
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 37L
1,474 Elo+
Party 2
Apollo
Apollo
Welllingtonn
Apollo
Level 124
God Stats
2W - 3L
1,430 SR
Queue Stats
92W - 87L
1,507 Elo+
Party 2
Olorun
Olorun
woahyeahyeah
Olorun
Level 28
God Stats
9W - 6L
1,546 SR
Queue Stats
59W - 53L
1,486 Elo+
Party 2
Team Averages
Level 73
1,525 SR
1,469 Elo+

VS

Team Averages
Level 67
1,378 SR
1,341 Elo+
Merlin
Merlin
AR_ThunderShock
Merlin
Level 125
God Stats
1W - 4L
1,086 SR
Queue Stats
112W - 125L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
Stoppablestoney
Danzaburou
Level 121
God Stats
74W - 61L
1,524 SR
Queue Stats
195W - 177L
1,450 Elo+
Solo
Bacchus
Bacchus
criticael13
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,076 Elo+
Party 1
Bastet
Bastet
flamesmite
Bastet
Level 63
God Stats
1W - 5L
1,239 SR
Queue Stats
60W - 69L
1,434 Elo+
Party 1
Surtr
Surtr
iumut
Surtr
Level 22
God Stats
8W - 7L
1,542 SR
Queue Stats
27W - 35L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crumnch
Fenrir
6
3 / 1 / 4
4,506
901
2,612
4,196
2,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,076
815
0
2,863
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Traezon21
Ratatoskr
6
0 / 0 / 0
3,575
715
519
3,249
927
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
7
4 / 1 / 2
4,546
909
3,147
3,326
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
7
0 / 0 / 0
4,116
823
615
1,845
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,999
800
1,122
1,717
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Stoppablestoney
Danzaburou
6
2 / 2 / 0
3,477
695
1,732
4,034
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
criticael13
Bacchus
5
0 / 3 / 0
3,314
663
480
3,165
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bastet
flamesmite
Bastet
6
0 / 2 / 2
3,382
676
1,554
4,210
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Surtr
iumut
Surtr
1
0 / 0 / 0
2,616
523
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Fenrir
Crumnch
Fenrir
3
1
4
5
L
Danzaburou
Stoppablestoney
Danzaburou
2
2
0
1
W
0
1
0
0
W
Ratatoskr
Traezon21
Ratatoskr
0
0
0
0
W
Apollo
4
1
2
5
L
Bacchus
criticael13
Bacchus
0
3
0
0
L
Bastet
flamesmite
Bastet
0
2
2
0.5
L
Surtr
iumut
Surtr
0
0
0
0
W
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,893
Damage
4,888
15,479
Taken
13,126
5,288
Mitigated
4,527
6,719
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,122
0
0
576
1,717
443
0
615
1,102
21,725
0
W
Fenrir
Crumnch
Fenrir
2,612
358
0
1,911
4,196
2,237
0
274
3,922
0
6,250
L
Danzaburou
Stoppablestoney
Danzaburou
1,732
635
0
1,188
4,034
978
0
0
4,034
0
11,215
W
0
0
0
1,542
2,863
611
812
0
2,863
0
16,160
W
Ratatoskr
Traezon21
Ratatoskr
519
116
0
720
3,249
927
0
307
2,942
0
22,392
W
Apollo
3,147
2,196
0
1,722
3,326
1,017
0
206
3,120
0
22,055
L
Bacchus
criticael13
Bacchus
480
126
0
306
3,165
2,287
0
0
3,165
6,208
0
L
Bastet
flamesmite
Bastet
1,554
407
0
1,811
4,210
819
0
0
4,210
0
12,347
L
Surtr
iumut
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
615
144
0
824
1,845
496
0
815
1,030
17,852
2,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
16,788
175
Minions Killed
104
0
Camps Cleared
0
587,301
Distance Traveled
500,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,999
800
54
11
0
123,278
2
W
Fenrir
4,506
901
11
2
0
131,922
0
L
Danzaburou
3,477
695
21
4
0
114,377
0
W
Arachne
4,076
815
39
8
0
88,981
0
W
Ratatoskr
3,575
715
46
9
0
145,718
0
W
Apollo
4,546
909
39
8
0
106,292
0
L
Bacchus
3,314
663
6
1
0
124,523
0
L
Bastet
3,382
676
23
5
0
137,972
0
L
Surtr
2,616
523
0
0
0
0
0
W
Olorun
4,116
823
40
8
0
114,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role