Player Matchup

Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ISmasherI
Nu Wa
Level 48
God Stats
6W - 1L
1,729 SR
Queue Stats
41W - 52L
1,348 Elo+
Solo
Neith
Neith
Katomodo
Neith
Level 67
God Stats
8W - 4L
1,518 SR
Queue Stats
9W - 5L
1,531 Elo+
Solo
Hun Batz
Hun Batz
evansjr22
Hun Batz
Level 87
God Stats
18W - 15L
1,474 SR
Queue Stats
265W - 280L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
max12yako
Cu Chulainn
Level 104
God Stats
28W - 13L
1,786 SR
Queue Stats
460W - 462L
1,516 Elo+
Party 2
Team Averages
Level 79
1,601 SR
1,476 Elo+

VS

Team Averages
Level 60
1,292 SR
1,291 Elo+
Ymir
Ymir
B33FYK88
Ymir
Level 42
God Stats
8W - 25L
1,207 SR
Queue Stats
8W - 25L
1,190 Elo+
Party 1
Anhur
Anhur
Oni shredder
Anhur
Level 105
God Stats
25W - 49L
1,334 SR
Queue Stats
560W - 584L
1,431 Elo+
Solo
Artemis
Artemis
Sasuka Uchiha1
Artemis
Level 21
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZbryzgajSie
Morgan Le Fay
Level 47
God Stats
0W - 3L
1,195 SR
Queue Stats
7W - 24L
1,228 Elo+
Solo
Ra
Ra
lexluger21
Ra
Level 84
God Stats
148W - 159L
1,451 SR
Queue Stats
243W - 270L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 0 / 16
10,336
1,292
9,292
4,614
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ISmasherI
Nu Wa
15
4 / 0 / 14
9,090
1,136
11,223
3,206
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Katomodo
Neith
14
3 / 1 / 12
8,492
1,062
4,609
4,208
1,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
evansjr22
Hun Batz
14
6 / 2 / 11
9,240
1,155
9,300
6,854
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
max12yako
Cu Chulainn
15
3 / 0 / 15
8,615
1,077
7,465
7,855
7,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Team 1 Tickets

389

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 2
7,760
970
6,139
17,497
15,264
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
7,671
959
1,968
5,440
1,458
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 1
7,723
965
4,218
11,056
3,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ZbryzgajSie
Morgan Le Fay
11
0 / 0 / 0
5,379
672
0
597
130
13
1 / 8 / 1
8,255
1,032
8,749
12,235
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
6
20
Kills
2
3
Deaths
20
68
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
16
12
L
Ymir
0
6
2
0.17
W
Nu Wa
ISmasherI
Nu Wa
4
0
14
11
W
Neith
Katomodo
Neith
3
1
12
9
L
1
0
0
1
L
0
6
1
0.08
L
Morgan Le Fay
ZbryzgajSie
Morgan Le Fay
0
0
0
0
W
Hun Batz
evansjr22
Hun Batz
6
2
11
5.75
L
1
8
1
0.19
W
Cu Chulainn
max12yako
Cu Chulainn
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
21,074
26,737
Taken
46,825
17,256
Mitigated
25,072
3,775
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,292
1,979
177
1,087
4,614
4,075
0
2,765
1,849
16,292
1,455
L
Ymir
6,139
853
0
0
17,497
15,264
0
8,265
9,232
10,512
0
W
Nu Wa
ISmasherI
Nu Wa
11,223
2,642
334
100
3,206
1,298
0
2,106
1,031
25,134
587
W
Neith
Katomodo
Neith
4,609
1,950
150
1,366
4,208
1,422
0
3,078
990
0
15,025
L
1,968
633
0
0
5,440
1,458
0
3,098
2,342
0
12,188
L
4,218
2,029
0
338
11,056
3,821
0
4,306
6,750
0
15,736
L
Morgan Le Fay
ZbryzgajSie
Morgan Le Fay
0
0
0
0
597
130
0
597
0
0
0
W
Hun Batz
evansjr22
Hun Batz
9,300
1,068
0
0
6,854
3,132
0
1,920
4,934
0
22,733
L
8,749
1,252
154
1,059
12,235
4,399
0
3,977
8,258
33,230
0
W
Cu Chulainn
max12yako
Cu Chulainn
7,465
1,642
0
561
7,855
7,329
0
4,700
3,045
2,684
15,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
36,788
140
Minions Killed
108
3
Camps Cleared
5
724,685
Distance Traveled
482,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,336
1,292
16
2
0
151,105
0
L
Ymir
7,760
970
3
0
0
139,357
0
W
Nu Wa
9,090
1,136
45
6
0
131,764
0
W
Neith
8,492
1,062
31
4
0
117,338
2
L
Anhur
7,671
959
25
3
0
110,765
0
L
Artemis
7,723
965
23
3
3
115,444
0
L
Morgan Le Fay
5,379
672
0
0
0
0
0
W
Hun Batz
9,240
1,155
23
3
3
161,497
0
L
Ra
8,255
1,032
57
7
2
117,406
0
W
Cu Chulainn
8,615
1,077
25
3
0
162,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role