Player Matchup

Chronos
Chronos
GuiLeFay
Chronos
Level 47
God Stats
3W - 0L
1,714 SR
Queue Stats
58W - 68L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
MeatyFlapz
Ratatoskr
Level 114
God Stats
2W - 1L
1,522 SR
Queue Stats
200W - 199L
1,514 Elo+
Party 2
King Arthur
King Arthur
Relax_YourDone74
King Arthur
Level 128
God Stats
42W - 43L
1,543 SR
Queue Stats
320W - 310L
1,504 Elo+
Solo
Anubis
Anubis
RohkuhPlays
Anubis
Level 83
God Stats
2W - 2L
1,464 SR
Queue Stats
37W - 36L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
SulfuricCornet7
Cthulhu
Level 118
God Stats
3W - 0L
1,556 SR
Queue Stats
13W - 6L
1,561 Elo+
Solo
Team Averages
Level 98
1,560 SR
1,485 Elo+

VS

Team Averages
Level 87
1,462 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Vader334359
Zeus
Level 48
God Stats
19W - 23L
1,443 SR
Queue Stats
38W - 52L
1,370 Elo+
Party 1
Bellona
Bellona
Vesuvius4
Bellona
Level 43
God Stats
3W - 6L
1,381 SR
Queue Stats
17W - 26L
1,370 Elo+
Party 1
Izanami
Izanami
gapplebutterr
Izanami
Level 88
God Stats
8W - 8L
1,486 SR
Queue Stats
23W - 23L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GuiLeFay
Chronos
10
2 / 4 / 2
5,956
496
2,186
6,208
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
MeatyFlapz
Ratatoskr
13
5 / 0 / 4
7,560
630
4,631
7,299
2,599
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Relax_YourDone74
King Arthur
12
0 / 1 / 1
7,358
613
5,481
6,911
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
12
8 / 1 / 3
8,036
670
9,712
8,415
3,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
6,584
549
3,202
8,384
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 4 / 1
6,422
535
5,295
10,228
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Geb
 
Geb
1
0 / 1 / 0
4,004
334
0
740
291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 5 / 2
6,479
540
6,896
6,410
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Vesuvius4
Bellona
12
0 / 1 / 1
6,122
510
2,639
11,224
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
10
3 / 7 / 0
6,122
510
4,654
8,778
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
1
0.63
L
Geb
 
Geb
0
1
0
0
W
Chronos
GuiLeFay
Chronos
2
4
2
0.75
W
Ratatoskr
MeatyFlapz
Ratatoskr
5
0
4
7
W
King Arthur
Relax_YourDone74
King Arthur
0
1
1
0.5
W
Anubis
8
1
3
9.5
W
2
1
4
4
L
2
5
2
0.6
L
Bellona
Vesuvius4
Bellona
0
1
1
0.5
L
Izanami
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
19,484
37,217
Taken
37,380
16,938
Mitigated
17,050
7,830
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,295
928
0
3,328
10,228
5,225
0
3,699
6,529
40,518
0
L
Geb
 
Geb
0
0
0
0
740
291
0
0
740
37
0
W
Chronos
GuiLeFay
Chronos
2,186
381
0
320
6,208
1,538
1,223
1,929
4,141
22,157
0
W
Ratatoskr
MeatyFlapz
Ratatoskr
4,631
1,109
0
1,856
7,299
2,599
433
1,949
5,262
0
51,912
W
King Arthur
Relax_YourDone74
King Arthur
5,481
756
0
1,220
6,911
3,952
0
1,449
5,079
0
52,150
W
Anubis
9,712
773
0
3,977
8,415
3,392
897
4,577
3,388
44,382
340
W
3,202
111
49
408
8,384
5,457
519
1,359
6,819
25,595
4,176
L
6,896
537
0
234
6,410
1,315
422
4,334
1,961
31,288
242
L
Bellona
Vesuvius4
Bellona
2,639
683
0
1,982
11,224
8,134
0
0
11,224
0
35,904
L
Izanami
4,654
2,543
0
755
8,778
2,085
876
6,542
1,999
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
29,149
349
Minions Killed
270
0
Camps Cleared
0
1,213,020
Distance Traveled
899,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,422
535
86
7
0
204,300
0
L
Geb
4,004
334
0
0
0
12,813
0
W
Chronos
5,956
496
50
4
0
249,962
0
W
Ratatoskr
7,560
630
80
7
0
296,836
3
W
King Arthur
7,358
613
94
8
0
217,019
0
W
Anubis
8,036
670
81
7
0
242,757
0
W
Cthulhu
6,584
549
44
4
0
206,446
0
L
Zeus
6,479
540
65
5
0
229,043
0
L
Bellona
6,122
510
64
5
0
223,710
0
L
Izanami
6,122
510
55
5
0
229,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role