Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Elcutiesage11
Artemis
Level 128
God Stats
49W - 45L
1,528 SR
Queue Stats
130W - 115L
1,451 Elo+
Solo
Sol
Sol
Sneekster
Sol
Level 145
God Stats
10W - 7L
1,608 SR
Queue Stats
203W - 194L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Trapp Tony
Kukulkan
Level 121
God Stats
4W - 4L
1,405 SR
Queue Stats
47W - 50L
1,447 Elo+
Solo
Geb
Geb
forgetyourheart
Geb
Level 129
God Stats
6W - 7L
1,482 SR
Queue Stats
206W - 197L
1,478 Elo+
Party 1
Team Averages
Level 136
1,504 SR
1,468 Elo+

VS

Team Averages
Level 108
1,566 SR
1,466 Elo+
Mercury
Mercury
ArdamMC
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
Level 106
God Stats
24W - 17L
1,572 SR
Queue Stats
274W - 267L
1,502 Elo+
Solo
Nu Wa
Nu Wa
XHaviHavilowlowX
Nu Wa
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 314L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
dejavumuch
Kukulkan
Level 100
God Stats
38W - 25L
1,571 SR
Queue Stats
333W - 311L
1,459 Elo+
Party 2
Chaac
Chaac
x601 Kingheze
Chaac
Level 108
God Stats
15W - 9L
1,686 SR
Queue Stats
418W - 387L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 1 / 1
7,194
553
3,471
9,062
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
12
8 / 1 / 2
7,615
586
8,836
7,473
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 3
6,225
479
4,565
9,378
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Trapp Tony
Kukulkan
12
4 / 3 / 3
7,276
560
6,695
5,247
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 7
6,428
494
4,455
7,518
3,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArdamMC
Mercury
11
4 / 1 / 1
6,908
531
3,032
8,055
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ImJustTooOld
Morgan Le Fay
10
0 / 4 / 0
5,687
437
907
6,322
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 2
5,071
390
3,154
7,431
2,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
dejavumuch
Kukulkan
10
0 / 5 / 0
5,970
459
3,106
6,480
1,595
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
6 / 2 / 1
8,543
657
9,043
14,415
12,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
10
11
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
1
5.5
L
Mercury
ArdamMC
Mercury
4
1
1
4.5
W
Artemis
8
1
2
9
L
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
0
4
0
0
W
0
5
3
0.3
W
Kukulkan
Trapp Tony
Kukulkan
4
3
3
1.83
L
0
7
2
0.14
L
Kukulkan
dejavumuch
Kukulkan
0
5
0
0
W
2
1
7
5.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
19,242
38,678
Taken
42,703
14,768
Mitigated
19,692
11,980
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,471
607
398
3,953
9,062
4,585
0
1,920
7,142
31,398
10,241
L
Mercury
ArdamMC
Mercury
3,032
1,860
0
3,644
8,055
2,123
0
1,999
5,894
0
29,310
W
Artemis
8,836
4,451
0
2,707
7,473
2,370
333
2,528
4,945
0
38,566
L
Morgan Le Fay
ImJustTooOld
Morgan Le Fay
907
132
0
801
6,322
1,733
0
3,381
2,759
29,262
0
W
4,565
1,854
0
3,579
9,378
2,424
600
476
8,902
42,052
0
W
Kukulkan
Trapp Tony
Kukulkan
6,695
706
0
96
5,247
1,944
22
865
4,382
37,922
59
L
3,154
683
44
317
7,431
2,034
0
2,941
4,450
16,202
0
L
Kukulkan
dejavumuch
Kukulkan
3,106
80
0
0
6,480
1,595
440
2,315
4,125
33,172
0
W
4,455
384
0
1,247
7,518
3,445
58
1,378
6,140
26,569
2,556
L
9,043
607
0
6,825
14,415
12,207
63
7,115
6,749
0
57,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
32,179
313
Minions Killed
298
0
Camps Cleared
0
1,238,018
Distance Traveled
1,260,248
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,194
553
71
5
0
266,958
0
L
Mercury
6,908
531
57
4
0
291,895
3
W
Artemis
7,615
586
69
5
0
243,709
0
L
Morgan Le Fay
5,687
437
55
4
0
258,669
0
W
Sol
6,225
479
66
5
0
240,120
0
W
Kukulkan
7,276
560
75
6
0
229,134
0
L
Nu Wa
5,071
390
18
1
0
214,496
0
L
Kukulkan
5,970
459
70
5
0
236,950
0
W
Geb
6,428
494
32
2
0
258,097
7
L
Chaac
8,543
657
98
8
0
258,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role