Player Matchup

Guan Yu
Guan Yu
MMBSniping
Guan Yu
Level 66
God Stats
0W - 1L
1,313 SR
Queue Stats
24W - 26L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
SoLaR HQ
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,568 Elo+
Solo
Nemesis
Nemesis
cooldudejoey
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingpin724
Morgan Le Fay
Level 58
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 1
Ishtar
Ishtar
manidc
Ishtar
Level 64
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 3L
1,620 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,569 Elo+

VS

Team Averages
Level 165
1,519 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dr Quarters
Ix Chel
Level 149
God Stats
7W - 10L
1,468 SR
Queue Stats
681W - 676L
1,542 Elo+
Solo
Nu Wa
Nu Wa
FloppyPeter2603
Nu Wa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 100L
1,477 Elo+
Solo
Jormungandr
Jormungandr
IanPeppermint
Jormungandr
Level 223
God Stats
7W - 5L
1,636 SR
Queue Stats
260W - 325L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Multiii
Tsukuyomi
Level 150
God Stats
2W - 1L
1,490 SR
Queue Stats
257W - 233L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MMBSniping
Guan Yu
15
4 / 4 / 7
8,820
802
7,920
17,660
15,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
SoLaR HQ
Xing Tian
14
0 / 5 / 7
7,885
717
5,033
19,157
18,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
cooldudejoey
Nemesis
11
1 / 2 / 5
7,155
650
4,938
9,101
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
kingpin724
Morgan Le Fay
15
2 / 5 / 3
8,252
750
6,744
10,179
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
manidc
Ishtar
15
5 / 3 / 3
8,476
771
11,683
11,192
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 9
10,063
915
20,624
7,354
3,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Dr Quarters
Ix Chel
15
1 / 2 / 12
8,833
803
6,829
8,574
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 10
9,701
882
12,150
7,505
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
IanPeppermint
Jormungandr
16
3 / 2 / 13
9,209
837
10,031
11,074
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Multiii
Tsukuyomi
15
5 / 4 / 11
9,170
834
12,413
10,526
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
12
Kills
19
19
Deaths
12
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
9
4.75
W
Ix Chel
Dr Quarters
Ix Chel
1
2
12
3.5
W
5
2
10
5
W
Jormungandr
IanPeppermint
Jormungandr
3
2
13
4.75
L
Guan Yu
MMBSniping
Guan Yu
4
4
7
1.88
W
Tsukuyomi
Multiii
Tsukuyomi
5
4
11
2.63
L
Xing Tian
SoLaR HQ
Xing Tian
0
5
7
0.7
L
Nemesis
cooldudejoey
Nemesis
1
2
5
1.75
L
Morgan Le Fay
kingpin724
Morgan Le Fay
2
5
3
0.7
L
Ishtar
manidc
Ishtar
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
62,047
67,289
Taken
45,033
47,020
Mitigated
28,690
23,994
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,624
750
352
1,441
7,354
3,492
42
1,566
5,638
35,757
315
W
Ix Chel
Dr Quarters
Ix Chel
6,829
595
9,537
4,271
8,574
3,740
1,116
2,304
6,200
16,567
202
W
12,150
3,725
747
669
7,505
3,532
1,503
1,534
5,895
19,394
0
W
Jormungandr
IanPeppermint
Jormungandr
10,031
912
204
1,183
11,074
13,142
440
3,322
7,646
22,323
797
L
Guan Yu
MMBSniping
Guan Yu
7,920
433
4,516
4,552
17,660
15,962
0
11,396
6,100
0
14,622
W
Tsukuyomi
Multiii
Tsukuyomi
12,413
2,739
0
1,580
10,526
4,784
392
3,051
7,475
0
20,085
L
Xing Tian
SoLaR HQ
Xing Tian
5,033
68
2,753
3,715
19,157
18,660
0
12,851
6,024
16,436
0
L
Nemesis
cooldudejoey
Nemesis
4,938
1,202
1,142
2,562
9,101
4,996
0
6,620
2,362
0
14,500
L
Morgan Le Fay
kingpin724
Morgan Le Fay
6,744
379
207
2,084
10,179
3,586
90
7,965
2,103
21,133
0
L
Ishtar
manidc
Ishtar
11,683
3,664
0
2,463
11,192
3,816
0
9,399
1,548
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
46,976
144
Minions Killed
124
0
Camps Cleared
0
892,912
Distance Traveled
994,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,063
915
36
3
0
197,548
0
W
Ix Chel
8,833
803
30
3
0
207,513
0
W
Nu Wa
9,701
882
16
1
0
198,046
0
W
Jormungandr
9,209
837
30
3
0
175,217
0
L
Guan Yu
8,820
802
11
1
0
232,786
0
W
Tsukuyomi
9,170
834
12
1
0
215,955
0
L
Xing Tian
7,885
717
14
1
0
180,683
0
L
Nemesis
7,155
650
20
2
0
127,811
0
L
Morgan Le Fay
8,252
750
37
3
0
182,717
0
L
Ishtar
8,476
771
62
6
0
168,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role