Player Matchup

Ah Puch
Ah Puch
DarkExodus27
Ah Puch
Level 53
God Stats
2W - 1L
1,584 SR
Queue Stats
68W - 69L
1,530 Elo+
Party 2
Ganesha
Ganesha
FreeBowling
Ganesha
Level 130
God Stats
11W - 6L
1,705 SR
Queue Stats
321W - 330L
1,510 Elo+
Party 2
Shiva
Shiva
Hydrạ
Shiva
Level 212
God Stats
3W - 0L
1,563 SR
Queue Stats
186W - 192L
1,475 Elo+
Party 2
Thanatos
Thanatos
Novạ
Thanatos
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 112L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
Zxnithhhh
Xbalanque
Level 157
God Stats
10W - 3L
1,759 SR
Queue Stats
294W - 351L
1,486 Elo+
Party 2
Team Averages
Level 143
1,622 SR
1,497 Elo+

VS

Team Averages
Level 142
1,616 SR
1,568 Elo+
Serqet
Serqet
 
Serqet
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SeriousPandaKun
Ymir
Level 106
God Stats
7W - 8L
1,581 SR
Queue Stats
200W - 157L
1,637 Elo+
Solo
Izanami
Izanami
Wotomai
Izanami
Level 151
God Stats
1W - 1L
1,799 SR
Queue Stats
21W - 14L
1,523 Elo+
Solo
Ra
Ra
blackclover1243-
Ra
Level 126
God Stats
14W - 12L
1,552 SR
Queue Stats
336W - 299L
1,594 Elo+
Party 1
Achilles
Achilles
notcheuwan
Achilles
Level 125
God Stats
16W - 12L
1,650 SR
Queue Stats
484W - 459L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkExodus27
Ah Puch
15
8 / 0 / 7
9,493
678
13,211
4,364
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
FreeBowling
Ganesha
12
1 / 0 / 13
8,019
573
4,421
11,953
7,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Hydrạ
Shiva
15
6 / 1 / 4
9,630
688
11,638
13,284
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
Novạ
Thanatos
13
4 / 3 / 7
7,931
567
8,460
11,590
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Zxnithhhh
Xbalanque
15
4 / 0 / 4
9,008
643
10,309
8,130
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 7 / 1
6,479
463
4,512
13,664
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 2
5,951
425
4,511
13,107
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Wotomai
Izanami
12
0 / 5 / 2
6,984
499
4,770
9,933
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 3
6,175
441
6,193
8,632
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
notcheuwan
Achilles
12
3 / 2 / 0
6,952
497
7,546
16,644
11,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
4
4
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
1
0.21
W
Ah Puch
DarkExodus27
Ah Puch
8
0
7
11.5
W
Ganesha
FreeBowling
Ganesha
1
0
13
7.5
W
Shiva
Hydrạ
Shiva
6
1
4
8
W
Thanatos
Novạ
Thanatos
4
3
7
2.5
L
0
4
2
0.25
L
Izanami
Wotomai
Izanami
0
5
2
0.2
W
Xbalanque
Zxnithhhh
Xbalanque
4
0
4
6
L
0
5
3
0.3
L
Achilles
notcheuwan
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,039
Damage
27,532
49,321
Taken
61,980
23,469
Mitigated
28,284
25,381
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,512
1,172
0
3,679
13,664
3,669
0
3,025
10,359
0
49,393
W
Ah Puch
DarkExodus27
Ah Puch
13,211
1,176
0
1,576
4,364
1,457
928
1,645
2,351
64,453
0
W
Ganesha
FreeBowling
Ganesha
4,421
640
2,025
3,389
11,953
7,443
345
3,919
7,394
23,053
2,046
W
Shiva
Hydrạ
Shiva
11,638
1,933
82
3,876
13,284
7,375
509
1,528
11,532
0
67,942
W
Thanatos
Novạ
Thanatos
8,460
1,661
0
9,566
11,590
4,039
0
2,108
9,034
0
48,466
L
4,511
1,178
0
1,317
13,107
8,874
0
3,528
9,271
17,622
0
L
Izanami
Wotomai
Izanami
4,770
2,589
0
1,931
9,933
2,323
0
2,533
7,284
0
58,185
W
Xbalanque
Zxnithhhh
Xbalanque
10,309
5,688
0
4,867
8,130
3,155
2,416
819
7,311
0
78,482
L
6,193
296
347
2,431
8,632
2,023
0
4,646
3,658
33,888
0
L
Achilles
notcheuwan
Achilles
7,546
1,343
0
4,619
16,644
11,395
0
2,330
14,128
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
32,541
494
Minions Killed
347
0
Camps Cleared
0
1,482,848
Distance Traveled
1,437,474
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,479
463
88
6
0
312,208
0
W
Ah Puch
9,493
678
140
10
0
302,487
0
W
Ganesha
8,019
573
3
0
0
318,725
2
W
Shiva
9,630
688
122
9
0
293,491
3
W
Thanatos
7,931
567
75
5
0
300,988
0
L
Ymir
5,951
425
20
1
0
281,792
2
L
Izanami
6,984
499
116
8
0
275,827
0
W
Xbalanque
9,008
643
154
11
0
267,157
0
L
Ra
6,175
441
68
5
0
281,954
0
L
Achilles
6,952
497
55
4
0
285,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role