Player Matchup

Yemoja
Yemoja
Bãrter
Yemoja
Level 260
God Stats
0W - 1L
1,471 SR
Queue Stats
44W - 66L
1,497 Elo+
Solo
Fenrir
Fenrir
MalaCaCua
Fenrir
Level 138
God Stats
4W - 2L
1,663 SR
Queue Stats
263W - 255L
1,476 Elo+
Solo
Hercules
Hercules
No1HeroMirio
Hercules
Level 148
God Stats
1W - 1L
1,478 SR
Queue Stats
45W - 44L
1,452 Elo+
Party 1
Medusa
Medusa
NotEriick
Medusa
Level 13
God Stats
2W - 6L
1,432 SR
Queue Stats
7W - 15L
1,398 Elo+
Party 1
Thoth
Thoth
PapiChulo07
Thoth
Level 122
God Stats
0W - 2L
1,138 SR
Queue Stats
149W - 122L
1,474 Elo+
Party 1
Team Averages
Level 136
1,436 SR
1,459 Elo+

VS

Team Averages
Level 110
1,527 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlakeJMoore
Tsukuyomi
Level 108
God Stats
4W - 7L
1,393 SR
Queue Stats
70W - 69L
1,487 Elo+
Party 2
Izanami
Izanami
FROSTYbev1212
Izanami
Level 96
God Stats
12W - 12L
1,486 SR
Queue Stats
102W - 86L
1,509 Elo+
Party 2
Ra
Ra
VeryMidGamer
Ra
Level 88
God Stats
11W - 9L
1,631 SR
Queue Stats
168W - 138L
1,461 Elo+
Solo
Cabrakan
Cabrakan
uguevara22
Cabrakan
Level 127
God Stats
58W - 37L
1,627 SR
Queue Stats
327W - 282L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bãrter
Yemoja
11
2 / 1 / 2
6,342
488
6,390
11,694
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
MalaCaCua
Fenrir
11
2 / 5 / 2
6,014
463
6,074
12,641
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
No1HeroMirio
Hercules
11
0 / 3 / 1
6,191
476
1,972
13,165
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Medusa
NotEriick
Medusa
10
0 / 2 / 3
5,546
427
3,178
5,540
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
6,183
476
4,222
7,209
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 5
7,843
603
11,201
2,353
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
BlakeJMoore
Tsukuyomi
12
2 / 2 / 1
6,989
538
5,237
9,595
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
13
3 / 1 / 0
7,611
585
3,329
5,083
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 1
9,600
738
12,246
7,321
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
uguevara22
Cabrakan
12
1 / 1 / 4
7,248
558
4,228
10,003
7,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
15
15
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Tsukuyomi
BlakeJMoore
Tsukuyomi
2
2
1
1.25
L
Yemoja
Bãrter
Yemoja
2
1
2
3
W
Izanami
3
1
0
3
L
Fenrir
MalaCaCua
Fenrir
2
5
2
0.6
L
Hercules
No1HeroMirio
Hercules
0
3
1
0.17
L
Medusa
NotEriick
Medusa
0
2
3
0.75
L
0
4
0
0
W
8
0
1
8.5
W
Cabrakan
uguevara22
Cabrakan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
36,241
50,249
Taken
34,355
21,170
Mitigated
15,766
14,351
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,201
5,271
0
943
2,353
652
390
158
2,161
58,812
472
W
Tsukuyomi
BlakeJMoore
Tsukuyomi
5,237
712
0
4,102
9,595
3,145
0
1,270
8,129
0
44,614
L
Yemoja
Bãrter
Yemoja
6,390
1,249
2,812
2,587
11,694
4,232
0
6,919
4,775
32,390
0
W
Izanami
3,329
2,120
0
1,736
5,083
1,675
1,887
1,407
3,638
0
61,554
L
Fenrir
MalaCaCua
Fenrir
6,074
1,156
0
1,446
12,641
4,041
0
6,521
6,069
0
42,070
L
Hercules
No1HeroMirio
Hercules
1,972
328
0
5,705
13,165
9,879
0
7,606
5,559
0
45,772
L
Medusa
NotEriick
Medusa
3,178
1,500
0
246
5,540
1,549
0
1,134
4,406
0
26,166
L
4,222
185
0
1,555
7,209
1,469
0
4,934
2,220
41,863
572
W
12,246
955
396
5,247
7,321
2,918
0
3,577
3,284
92,695
712
W
Cabrakan
uguevara22
Cabrakan
4,228
442
1,916
4,086
10,003
7,376
25
3,544
6,236
15,312
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
39,291
340
Minions Killed
456
0
Camps Cleared
0
1,294,764
Distance Traveled
1,348,435
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,843
603
80
6
0
241,544
3
W
Tsukuyomi
6,989
538
82
6
0
293,321
0
L
Yemoja
6,342
488
44
3
0
252,089
5
W
Izanami
7,611
585
112
9
0
254,875
0
L
Fenrir
6,014
463
61
5
0
296,352
0
L
Hercules
6,191
476
85
7
0
227,275
0
L
Medusa
5,546
427
63
5
0
264,136
0
L
Thoth
6,183
476
87
7
0
254,912
0
W
Ra
9,600
738
159
12
0
290,540
3
W
Cabrakan
7,248
558
23
2
0
268,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role