Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
adrian201410
Chiron
Level 155
God Stats
1W - 2L
1,404 SR
Queue Stats
40W - 37L
1,501 Elo+
Solo
Thor
Thor
apeking116
Thor
Level 156
God Stats
1W - 1L
1,685 SR
Queue Stats
369W - 369L
1,441 Elo+
Solo
Kukulkan
Kukulkan
rockmen676
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,761 Elo+
Solo
Team Averages
Level 162
1,518 SR
1,541 Elo+

VS

Team Averages
Level 102
1,530 SR
1,527 Elo+
Charybdis
Charybdis
Edgerdoorwood
Charybdis
Level 107
God Stats
2W - 4L
1,406 SR
Queue Stats
68W - 51L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
GrandmaCweefer
Sylvanus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 77L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Malo9906
Kukulkan
Level 159
God Stats
1W - 1L
1,565 SR
Queue Stats
102W - 101L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
McCarry
Guan Yu
Level 87
God Stats
9W - 5L
1,686 SR
Queue Stats
231W - 212L
1,502 Elo+
Party 2
Pele
Pele
Powerful_K-_-
Pele
Level 35
God Stats
2W - 1L
1,492 SR
Queue Stats
35W - 32L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 0
6,365
579
5,442
11,411
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
7
0 / 4 / 2
5,204
473
2,651
8,464
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
9
0 / 3 / 0
5,282
480
4,407
7,683
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 5 / 0
4,604
419
1,666
7,501
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
rockmen676
Kukulkan
11
2 / 0 / 0
6,101
555
4,792
3,910
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edgerdoorwood
Charybdis
13
5 / 0 / 2
7,281
662
8,776
6,666
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
12
4 / 0 / 4
6,567
597
4,690
6,662
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Malo9906
Kukulkan
11
2 / 0 / 1
6,555
596
2,398
3,614
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
McCarry
Guan Yu
13
1 / 1 / 1
7,283
662
6,979
10,040
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 0
5,591
508
2,107
8,998
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Ymir
 
Ymir
0
4
2
0.25
W
Charybdis
Edgerdoorwood
Charybdis
5
0
2
6
W
Sylvanus
4
0
4
6
W
Kukulkan
Malo9906
Kukulkan
2
0
1
2.5
W
Guan Yu
McCarry
Guan Yu
1
1
1
1.5
W
0
2
0
0
L
Chiron
0
3
0
0
L
0
5
0
0
L
Kukulkan
rockmen676
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
24,950
38,969
Taken
35,980
18,428
Mitigated
17,718
6,498
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,442
799
0
2,696
11,411
9,270
0
652
10,759
0
44,696
L
Ymir
 
Ymir
2,651
326
0
588
8,464
4,823
0
3,585
4,879
6,942
0
W
Charybdis
Edgerdoorwood
Charybdis
8,776
5,367
0
3,938
6,666
2,224
624
502
6,164
0
54,176
W
Sylvanus
4,690
2,124
324
3,852
6,662
2,699
0
2,115
4,547
33,422
9,759
W
Kukulkan
Malo9906
Kukulkan
2,398
97
0
620
3,614
1,206
0
1,800
1,814
41,174
1,733
W
Guan Yu
McCarry
Guan Yu
6,979
1,175
0
4,068
10,040
8,480
0
0
10,040
3,151
55,683
W
2,107
947
0
1,574
8,998
3,109
0
3,026
5,972
0
51,125
L
Chiron
4,407
1,877
227
2,487
7,683
1,434
0
709
6,974
0
34,933
L
1,666
435
0
0
7,501
1,715
0
1,042
6,459
0
25,015
L
Kukulkan
rockmen676
Kukulkan
4,792
318
0
500
3,910
1,186
0
1,275
2,635
41,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
33,277
298
Minions Killed
438
0
Camps Cleared
0
1,127,074
Distance Traveled
1,127,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,365
579
86
8
0
225,376
0
L
Ymir
5,204
473
11
1
0
205,932
0
W
Charybdis
7,281
662
96
9
0
213,519
0
W
Sylvanus
6,567
597
74
7
0
207,111
0
W
Kukulkan
6,555
596
91
8
0
216,060
0
W
Guan Yu
7,283
662
96
9
0
232,009
0
W
Pele
5,591
508
81
7
0
259,188
0
L
Chiron
5,282
480
67
6
0
227,593
3
L
Thor
4,604
419
43
4
0
228,562
0
L
Kukulkan
6,101
555
91
8
0
239,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role