Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
PutridPile77
Nike
Level 155
God Stats
4W - 4L
1,257 SR
Queue Stats
161W - 171L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Ragnapunck
Cthulhu
Level 178
God Stats
88W - 53L
1,675 SR
Queue Stats
419W - 413L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
RedNosedReindeer
Baron Samedi
Level 107
God Stats
3W - 0L
1,403 SR
Queue Stats
165W - 163L
1,421 Elo+
Solo
Heimdallr
Heimdallr
ѕмσкє
Heimdallr
Level 128
God Stats
22W - 30L
1,437 SR
Queue Stats
168W - 193L
1,533 Elo+
Solo
Team Averages
Level 152
1,454 SR
1,482 Elo+

VS

Team Averages
Level 133
1,408 SR
1,427 Elo+
Vulcan
Vulcan
ALRUNOS
Vulcan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,209 Elo+
Solo
Nut
Nut
Gajidex
Nut
Level 93
God Stats
0W - 5L
1,173 SR
Queue Stats
145W - 125L
1,522 Elo+
Solo
Mulan
Mulan
Veggviszir
Mulan
Level 159
God Stats
7W - 13L
1,414 SR
Queue Stats
335W - 322L
1,461 Elo+
Solo
Arachne
Arachne
pimatu
Arachne
Level 121
God Stats
12W - 18L
1,440 SR
Queue Stats
151W - 151L
1,486 Elo+
Solo
Athena
Athena
xroysx
Athena
Level 159
God Stats
1W - 2L
1,511 SR
Queue Stats
81W - 84L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 2 / 3
7,647
637
4,995
8,197
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 3
8,363
697
6,691
8,865
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Ragnapunck
Cthulhu
12
4 / 1 / 3
7,067
589
7,997
8,336
6,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RedNosedReindeer
Baron Samedi
14
3 / 0 / 0
8,004
667
3,969
5,115
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ѕмσкє
Heimdallr
12
1 / 3 / 6
6,586
549
6,589
8,157
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ALRUNOS
Vulcan
9
0 / 5 / 0
5,168
431
2,289
6,102
1,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
11
2 / 4 / 2
6,120
510
5,843
9,596
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
11
1 / 3 / 0
6,040
503
3,888
8,498
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
pimatu
Arachne
12
2 / 1 / 3
6,522
544
1,368
9,487
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Athena
xroysx
Athena
10
2 / 4 / 3
6,201
517
3,539
10,754
9,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
3
4.25
L
Vulcan
ALRUNOS
Vulcan
0
5
0
0
L
Nut
2
4
2
0.75
W
2
1
3
3.5
W
Cthulhu
Ragnapunck
Cthulhu
4
1
3
5.5
W
Baron Samedi
RedNosedReindeer
Baron Samedi
3
0
0
3
L
Mulan
1
3
0
0.33
L
Arachne
pimatu
Arachne
2
1
3
3.5
L
Athena
xroysx
Athena
2
4
3
0.88
W
Heimdallr
ѕмσкє
Heimdallr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
16,927
38,670
Taken
44,437
18,662
Mitigated
21,255
12,852
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,995
1,032
0
2,138
8,197
3,097
0
1,170
7,027
0
41,039
L
Vulcan
ALRUNOS
Vulcan
2,289
0
0
637
6,102
1,798
0
3,890
2,212
25,429
0
L
Nut
5,843
2,799
0
3,094
9,596
3,353
26
3,795
5,801
0
46,493
W
6,691
605
0
3,250
8,865
3,610
104
224
8,641
14
57,682
W
Cthulhu
Ragnapunck
Cthulhu
7,997
811
448
2,491
8,336
6,278
0
2,355
5,981
32,601
1,730
W
Baron Samedi
RedNosedReindeer
Baron Samedi
3,969
235
67
2,010
5,115
2,744
342
1,591
3,524
60,186
0
L
Mulan
3,888
773
0
3,349
8,498
3,479
0
0
8,498
0
35,442
L
Arachne
pimatu
Arachne
1,368
1,056
0
3,479
9,487
3,573
0
1,818
7,669
0
45,928
L
Athena
xroysx
Athena
3,539
1,101
0
628
10,754
9,052
0
2,306
8,448
20,133
0
W
Heimdallr
ѕмσкє
Heimdallr
6,589
2,840
0
2,448
8,157
2,933
823
1,380
6,777
0
41,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
30,051
432
Minions Killed
296
0
Camps Cleared
0
1,252,508
Distance Traveled
1,195,448
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,647
637
73
6
0
270,057
0
L
Vulcan
5,168
431
39
3
0
184,963
2
L
Nut
6,120
510
85
7
0
230,664
2
W
Nike
8,363
697
114
10
0
251,252
1
W
Cthulhu
7,067
589
63
5
0
269,853
1
W
Baron Samedi
8,004
667
119
10
0
243,820
2
L
Mulan
6,040
503
60
5
0
176,202
3
L
Arachne
6,522
544
87
7
0
283,319
1
L
Athena
6,201
517
25
2
0
320,300
3
W
Heimdallr
6,586
549
63
5
0
217,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role