Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChknSkill11
King Arthur
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 1
Vulcan
Vulcan
Cypresscid
Vulcan
Level 63
God Stats
20W - 16L
1,539 SR
Queue Stats
227W - 254L
1,428 Elo+
Solo
Artemis
Artemis
Grey Bush 55
Artemis
Level 106
God Stats
15W - 11L
1,574 SR
Queue Stats
518W - 541L
1,491 Elo+
Solo
Cabrakan
Cabrakan
R0CK0
Cabrakan
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 26L
1,306 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,411 Elo+

VS

Team Averages
Level 65
1,556 SR
1,439 Elo+
Jing Wei
Jing Wei
Cojo68137
Jing Wei
Level 65
God Stats
3W - 1L
1,809 SR
Queue Stats
129W - 126L
1,454 Elo+
Solo
Ganesha
Ganesha
Lexispins
Ganesha
Level 40
God Stats
20W - 26L
1,495 SR
Queue Stats
40W - 60L
1,348 Elo+
Solo
Kukulkan
Kukulkan
gambitk1ng
Kukulkan
Level 42
God Stats
2W - 3L
1,526 SR
Queue Stats
16W - 19L
1,466 Elo+
Solo
Arachne
Arachne
optimusarod
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,448 Elo+
Solo
Nox
Nox
timalmighty69
Nox
Level 121
God Stats
47W - 62L
1,451 SR
Queue Stats
371W - 382L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 6
7,812
1,302
8,019
2,987
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
ChknSkill11
King Arthur
13
2 / 0 / 4
6,988
1,165
2,136
4,014
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Cypresscid
Vulcan
14
6 / 0 / 8
8,535
1,423
5,547
1,337
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Grey Bush 55
Artemis
10
0 / 0 / 0
4,389
732
0
0
0
Cabrakan
R0CK0
Cabrakan
13
1 / 1 / 10
7,504
1,251
5,133
6,014
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

388

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cojo68137
Jing Wei
10
0 / 0 / 0
5,889
982
0
0
0
Ganesha
Lexispins
Ganesha
10
0 / 0 / 0
5,936
989
0
0
0
Kukulkan
gambitk1ng
Kukulkan
12
1 / 0 / 0
7,138
1,190
3,908
2,675
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
optimusarod
Arachne
11
0 / 8 / 1
6,477
1,080
5,635
12,799
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 1
6,775
1,129
911
9,727
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
6
8
W
King Arthur
ChknSkill11
King Arthur
2
0
4
4
L
Jing Wei
Cojo68137
Jing Wei
0
0
0
0
W
Vulcan
Cypresscid
Vulcan
6
0
8
10
W
Artemis
Grey Bush 55
Artemis
0
0
0
0
L
Ganesha
Lexispins
Ganesha
0
0
0
0
W
Cabrakan
R0CK0
Cabrakan
1
1
10
6
L
Kukulkan
gambitk1ng
Kukulkan
1
0
0
1
L
Arachne
optimusarod
Arachne
0
8
1
0.06
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
10,454
14,352
Taken
25,201
14,157
Mitigated
9,393
1,575
Healing
728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,019
2,250
0
746
2,987
1,735
0
816
2,171
0
20,789
W
King Arthur
ChknSkill11
King Arthur
2,136
91
0
250
4,014
2,880
0
2,132
1,882
0
7,884
L
Jing Wei
Cojo68137
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Cypresscid
Vulcan
5,547
289
0
215
1,337
610
0
310
1,027
25,830
548
W
Artemis
Grey Bush 55
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Lexispins
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
R0CK0
Cabrakan
5,133
987
0
364
6,014
8,932
0
1,561
4,453
16,415
0
L
Kukulkan
gambitk1ng
Kukulkan
3,908
101
0
10
2,675
889
0
756
1,755
26,456
0
L
Arachne
optimusarod
Arachne
5,635
4,265
0
701
12,799
5,441
0
4,682
7,572
0
10,247
L
911
531
0
17
9,727
3,063
0
4,545
4,942
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
32,215
134
Minions Killed
101
4
Camps Cleared
3
512,423
Distance Traveled
344,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,812
1,302
39
7
1
138,313
0
W
King Arthur
6,988
1,165
9
2
0
145,088
0
L
Jing Wei
5,889
982
0
0
0
4,421
0
W
Vulcan
8,535
1,423
68
11
3
125,040
0
W
Artemis
4,389
732
0
0
0
0
0
L
Ganesha
5,936
989
0
0
0
0
0
W
Cabrakan
7,504
1,251
18
3
0
103,982
0
L
Kukulkan
7,138
1,190
62
10
1
126,603
0
L
Arachne
6,477
1,080
7
1
2
120,154
0
L
Nox
6,775
1,129
32
5
0
93,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role